Player Matchup

Apollo
Apollo
Gold IV
ELMORA6
Apollo
Gold IV
Level 149
God Stats
11W - 12L
1,189 SR
Queue Stats
417W - 431L
1,440 MMR
Party 1
Ao Kuang
Ao Kuang
Gold IV
ElDiegooGP
Ao Kuang
Gold IV
Level 139
God Stats
7W - 5L
1,436 SR
Queue Stats
36W - 39L
1,343 MMR
Party 1
Danzaburou
Danzaburou
Gold III
ReaIGs
Danzaburou
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver III
TygaTaste
Ra
Silver III
Level 94
God Stats
5W - 1L
1,797 SR
Queue Stats
67W - 56L
1,383 MMR
Solo
Osiris
Osiris
Gold V
vgogetta
Osiris
Gold V
Level 64
God Stats
5W - 9L
1,323 SR
Queue Stats
672W - 659L
1,380 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,449 SR
1,409 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 80
1,533 SR
1,416 MMR
Guan Yu
Guan Yu
Silver II
Felixaul
Guan Yu
Silver II
Level 90
God Stats
1W - 5L
1,255 SR
Queue Stats
5W - 10L
1,403 MMR
Solo
Janus
Janus
Bronze III
ItssMiguel
Janus
Bronze III
Level 32
God Stats
0W - 2L
1,654 SR
Queue Stats
1W - 4L
1,400 MMR
Party 2
Izanami
Izanami
Gold IV
LuisitoDub
Izanami
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
UnHolyAce
Mercury
Bronze III
Level 30
God Stats
0W - 2L
1,642 SR
Queue Stats
1W - 6L
1,400 MMR
Party 2
Khepri
Khepri
Gold IV
WildMaineiac
Khepri
Gold IV
Level 125
God Stats
5W - 4L
1,612 SR
Queue Stats
242W - 240L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ELMORA6
Apollo
19
10 / 4 / 13
12,943
588
24,152
25,727
11,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
ElDiegooGP
Ao Kuang
20
12 / 7 / 12
14,018
637
19,189
27,725
10,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
ReaIGs
Danzaburou
18
7 / 4 / 12
12,964
589
17,985
22,709
9,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
8 / 2 / 11
12,536
570
15,575
15,645
13,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Osiris
vgogetta
Osiris
18
1 / 5 / 9
11,306
514
11,853
17,249
18,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
SetNu WaScyllaFenrirPersephone

VS

Bans
TsukuyomiCthulhuCupidSobekNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Felixaul
Guan Yu
18
7 / 3 / 4
11,378
517
15,653
21,227
19,644
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
15
1 / 10 / 10
9,777
444
12,123
18,274
6,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
LuisitoDub
Izanami
15
1 / 11 / 5
9,456
430
10,950
21,684
10,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
UnHolyAce
Mercury
17
10 / 7 / 3
11,185
508
18,195
22,725
11,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
13
1 / 7 / 5
8,965
408
6,500
22,165
20,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
47
38
Kills
20
22
Deaths
38
57
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Apollo
ELMORA6
Apollo
10
4
13
4.13
W
Ao Kuang
ElDiegooGP
Ao Kuang
12
7
12
2.57
L
Guan Yu
Felixaul
Guan Yu
7
3
4
3
L
Janus
1
10
10
0.6
L
Izanami
LuisitoDub
Izanami
1
11
5
0.32
W
Danzaburou
ReaIGs
Danzaburou
7
4
12
3.25
W
8
2
11
6.75
L
Mercury
UnHolyAce
Mercury
10
7
3
1.64
L
Khepri
1
7
5
0.5
W
Osiris
vgogetta
Osiris
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,754
Damage
63,421
109,055
Taken
106,075
62,999
Mitigated
68,488
45,744
Healing
15,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ELMORA6
Apollo
24,152
17,159
0
14,114
25,727
11,003
4,491
5,906
19,821
0
92,180
W
Ao Kuang
ElDiegooGP
Ao Kuang
19,189
5,948
0
9,510
27,725
10,846
1,879
4,760
22,194
89,688
0
L
Guan Yu
Felixaul
Guan Yu
15,653
2,049
1,241
7,093
21,227
19,644
188
8,225
13,002
5,882
55,549
L
Janus
12,123
715
148
742
18,274
6,784
0
6,749
11,525
56,853
0
L
Izanami
LuisitoDub
Izanami
10,950
6,625
0
1,865
21,684
10,477
0
6,135
15,549
0
50,627
W
Danzaburou
ReaIGs
Danzaburou
17,985
10,504
0
11,345
22,709
9,103
5,040
6,315
15,548
0
90,692
W
15,575
1,426
3,930
6,345
15,645
13,671
1,047
4,170
11,475
76,780
0
L
Mercury
UnHolyAce
Mercury
18,195
13,156
0
1,485
22,725
11,208
722
8,762
13,963
0
74,032
L
Khepri
6,500
547
231
2,566
22,165
20,375
0
7,137
15,028
29,506
0
W
Osiris
vgogetta
Osiris
11,853
3,168
0
500
17,249
18,376
129
2,729
14,208
8,316
60,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,767
Gold Earned
50,761
528
Minions Killed
428
0
Camps Cleared
0
1,979,409
Distance Traveled
1,975,332
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,943
588
124
6
0
355,932
1
W
Ao Kuang
14,018
637
97
4
0
423,577
2
L
Guan Yu
11,378
517
107
5
0
402,241
5
L
Janus
9,777
444
81
4
0
389,471
2
L
Izanami
9,456
430
97
4
0
369,393
1
W
Danzaburou
12,964
589
121
6
0
377,716
4
W
Ra
12,536
570
100
5
0
419,241
4
L
Mercury
11,185
508
116
5
0
420,475
0
L
Khepri
8,965
408
27
1
0
393,752
4
W
Osiris
11,306
514
86
4
0
402,943
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role