Player Matchup

Cerberus
Cerberus
Ishartalot
Cerberus
Level 106
God Stats
7W - 1L
2,045 SR
Queue Stats
28W - 7L
1,964 Elo+
Party 1
Hercules
Hercules
MercXJulio
Hercules
Level 20
God Stats
4W - 2L
1,500 SR
Queue Stats
68W - 25L
2,021 Elo+
Party 1
Amaterasu
Amaterasu
MercXdusa
Amaterasu
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 5L
1,980 Elo+
Party 1
Apollo
Apollo
Nastahlgia
Apollo
Level 13
God Stats
36W - 25L
1,763 SR
Queue Stats
222W - 138L
1,903 Elo+
Party 1
Poseidon
Poseidon
PoseidonADC
Poseidon
Level 12
God Stats
11W - 3L
1,987 SR
Queue Stats
11W - 3L
1,955 Elo+
Party 1
Team Averages
Level 34
1,759 SR
1,965 Elo+

VS

Team Averages
Level 26
1,634 SR
1,630 Elo+
Raijin
Raijin
Dehesive
Raijin
Level 44
God Stats
6W - 3L
1,822 SR
Queue Stats
82W - 65L
1,566 Elo+
Party 2
Thanatos
Thanatos
JUNGLEDlFF
Thanatos
Level 39
God Stats
10W - 6L
1,981 SR
Queue Stats
231W - 154L
1,648 Elo+
Party 2
Kuzenbo
Kuzenbo
exqves
Kuzenbo
Level 6
God Stats
14W - 13L
1,558 SR
Queue Stats
18W - 24L
1,555 Elo+
Party 2
Anubis
Anubis
kodaih
Anubis
Level 26
God Stats
15W - 7L
1,311 SR
Queue Stats
240W - 172L
1,652 Elo+
Party 2
Danzaburou
Danzaburou
stefigraaff
Danzaburou
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ishartalot
Cerberus
11
2 / 0 / 0
6,197
620
1,582
3,589
1,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
MercXJulio
Hercules
8
2 / 0 / 4
5,836
584
2,934
4,661
1,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
MercXdusa
Amaterasu
10
1 / 0 / 4
5,756
576
3,509
6,423
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Apollo
Nastahlgia
Apollo
9
0 / 1 / 2
5,128
513
1,753
3,353
888
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
PoseidonADC
Poseidon
11
4 / 0 / 0
6,139
614
3,153
1,751
382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dehesive
Raijin
9
0 / 3 / 0
5,000
500
1,431
3,558
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
JUNGLEDlFF
Thanatos
8
0 / 1 / 0
4,813
481
1,687
6,193
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
exqves
Kuzenbo
6
0 / 3 / 0
4,254
425
1,723
5,260
2,868
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
kodaih
Anubis
9
0 / 2 / 0
4,889
489
1,221
4,255
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
stefigraaff
Danzaburou
9
1 / 1 / 0
5,311
531
1,993
3,311
777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
9
Kills
1
1
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Raijin
Dehesive
Raijin
0
3
0
0
W
Cerberus
Ishartalot
Cerberus
2
0
0
2
L
Thanatos
JUNGLEDlFF
Thanatos
0
1
0
0
W
Hercules
MercXJulio
Hercules
2
0
4
4
W
Amaterasu
MercXdusa
Amaterasu
1
0
4
3
W
Apollo
Nastahlgia
Apollo
0
1
2
1
W
Poseidon
PoseidonADC
Poseidon
4
0
0
4
L
Kuzenbo
exqves
Kuzenbo
0
3
0
0
L
Anubis
kodaih
Anubis
0
2
0
0
L
Danzaburou
stefigraaff
Danzaburou
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,931
Damage
8,055
19,777
Taken
22,577
7,311
Mitigated
8,385
9,830
Healing
8,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Dehesive
Raijin
1,431
101
0
223
3,558
1,013
0
1,582
1,976
18,792
0
W
Cerberus
Ishartalot
Cerberus
1,582
0
0
1,816
3,589
1,633
0
1,157
2,158
29,149
0
L
Thanatos
JUNGLEDlFF
Thanatos
1,687
592
0
4,636
6,193
1,749
0
1,184
5,009
0
22,249
W
Hercules
MercXJulio
Hercules
2,934
760
0
1,998
4,661
1,994
87
927
3,720
0
16,916
W
Amaterasu
MercXdusa
Amaterasu
3,509
1,485
0
3,833
6,423
2,414
276
894
5,460
0
29,942
W
Apollo
Nastahlgia
Apollo
1,753
1,164
0
1,620
3,353
888
0
405
2,948
0
21,614
W
Poseidon
PoseidonADC
Poseidon
3,153
740
0
563
1,751
382
240
511
1,116
35,973
0
L
Kuzenbo
exqves
Kuzenbo
1,723
865
0
567
5,260
2,868
0
489
4,771
7,564
0
L
Anubis
kodaih
Anubis
1,221
125
0
1,290
4,255
1,978
111
1,480
2,775
23,250
0
L
Danzaburou
stefigraaff
Danzaburou
1,993
1,286
0
1,440
3,311
777
0
0
3,311
0
30,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,056
Gold Earned
24,267
294
Minions Killed
250
0
Camps Cleared
0
1,006,637
Distance Traveled
876,907
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,000
500
54
5
0
148,071
0
W
Cerberus
6,197
620
78
8
0
160,504
2
L
Thanatos
4,813
481
55
6
0
218,286
3
W
Hercules
5,836
584
28
3
0
218,672
5
W
Amaterasu
5,756
576
61
6
0
230,743
3
W
Apollo
5,128
513
51
5
0
194,841
1
W
Poseidon
6,139
614
76
8
0
201,877
3
L
Kuzenbo
4,254
425
10
1
0
176,260
1
L
Anubis
4,889
489
59
6
0
157,266
4
L
Danzaburou
5,311
531
72
7
0
177,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role