Player Matchup

Susano
Susano
DarkOmen--
Susano
Level 34
God Stats
0W - 1L
1,668 SR
Queue Stats
133W - 180L
1,246 Elo+
Party 1
Merlin
Merlin
PhantomJokers_
Merlin
Level 45
God Stats
2W - 6L
1,429 SR
Queue Stats
45W - 106L
1,248 Elo+
Party 1
Aphrodite
Aphrodite
PhantomRiddlez_
Aphrodite
Level 65
God Stats
7W - 19L
1,344 SR
Queue Stats
100W - 162L
1,294 Elo+
Party 1
Nu Wa
Nu Wa
PhantomSwishers_
Nu Wa
Level 66
God Stats
17W - 27L
1,532 SR
Queue Stats
135W - 198L
1,323 Elo+
Party 1
Chaac
Chaac
PhantomToxic_
Chaac
Level 23
God Stats
0W - 5L
1,358 SR
Queue Stats
4W - 12L
1,252 Elo+
Party 1
Team Averages
Level 47
1,466 SR
1,273 Elo+

VS

Team Averages
Level 43
1,615 SR
1,359 Elo+
Athena
Athena
Cris_20_
Athena
Level 29
God Stats
9W - 12L
1,480 SR
Queue Stats
57W - 97L
1,344 Elo+
Party 3
Chaac
Chaac
EdalWinder
Chaac
Level 71
God Stats
14W - 11L
1,500 SR
Queue Stats
196W - 243L
1,307 Elo+
Party 3
Baron Samedi
Baron Samedi
LordEPickle
Baron Samedi
Level 42
God Stats
187W - 68L
1,860 SR
Queue Stats
291W - 136L
1,806 Elo+
Solo
Neith
Neith
djamah10
Neith
Level 26
God Stats
6W - 3L
1,736 SR
Queue Stats
131W - 148L
1,170 Elo+
Party 2
Ymir
Ymir
iShxot_Rikx
Ymir
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 58L
1,170 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DarkOmen--
Susano
13
1 / 8 / 2
8,331
379
7,376
17,266
5,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 10 / 0
8,055
366
8,356
16,069
6,171
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
PhantomRiddlez_
Aphrodite
15
2 / 6 / 1
9,223
419
7,683
16,778
12,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 12 / 2
9,299
423
11,549
17,981
5,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 8 / 2
8,928
406
12,653
20,326
18,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cris_20_
Athena
16
7 / 0 / 9
11,348
516
6,697
15,113
11,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
17
4 / 2 / 10
10,936
497
12,212
16,998
12,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
LordEPickle
Baron Samedi
20
26 / 0 / 4
15,885
722
30,495
20,946
12,578
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
djamah10
Neith
15
3 / 2 / 14
10,157
462
9,382
13,093
5,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
4 / 3 / 14
10,358
471
9,638
18,330
17,731
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
95
6
Kills
44
44
Deaths
7
7
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Athena
Cris_20_
Athena
7
0
9
11.5
L
Susano
DarkOmen--
Susano
1
8
2
0.25
W
Chaac
4
2
10
4.5
W
Baron Samedi
LordEPickle
Baron Samedi
26
0
4
28
L
0
10
0
0
L
Aphrodite
PhantomRiddlez_
Aphrodite
2
6
1
0.42
L
1
12
2
0.17
L
2
8
2
0.38
W
Neith
djamah10
Neith
3
2
14
5
W
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,617
Damage
68,424
88,420
Taken
84,480
49,042
Mitigated
59,618
22,505
Healing
32,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Cris_20_
Athena
6,697
1,152
231
2,386
15,113
11,948
1,536
4,141
10,926
48,808
0
L
Susano
DarkOmen--
Susano
7,376
1,092
60
4,790
17,266
5,950
0
5,809
11,255
0
46,136
W
Chaac
12,212
1,804
312
7,589
16,998
12,360
2,705
6,491
10,507
0
55,490
W
Baron Samedi
LordEPickle
Baron Samedi
30,495
2,658
2,036
13,524
20,946
12,578
3,162
5,722
15,189
164,632
0
L
8,356
936
570
2,334
16,069
6,171
30
7,925
7,971
52,589
0
L
Aphrodite
PhantomRiddlez_
Aphrodite
7,683
1,407
2,069
7,531
16,778
12,665
795
7,310
8,998
42,888
2,879
L
11,549
4,046
0
851
17,981
5,989
228
13,554
3,995
49,604
0
L
12,653
1,670
71
4,229
20,326
18,267
501
11,411
8,728
0
51,100
W
Neith
djamah10
Neith
9,382
6,339
675
3,873
13,093
5,001
4,717
5,015
7,811
0
44,601
W
9,638
1,322
853
1,172
18,330
17,731
808
5,989
12,066
40,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,836
Gold Earned
58,684
404
Minions Killed
583
0
Camps Cleared
0
1,686,462
Distance Traveled
2,030,884
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,348
516
78
4
0
352,422
0
L
Susano
8,331
379
62
3
0
400,965
1
W
Chaac
10,936
497
89
4
0
422,815
3
W
Baron Samedi
15,885
722
279
13
0
452,696
4
L
Merlin
8,055
366
90
4
0
298,833
1
L
Aphrodite
9,223
419
83
4
0
332,799
1
L
Nu Wa
9,299
423
90
4
0
321,496
2
L
Chaac
8,928
406
79
4
0
332,369
1
W
Neith
10,157
462
91
4
0
388,192
0
W
Ymir
10,358
471
46
2
0
414,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role