Player Matchup

Odin
Odin
FaddyDragoon
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,221 Elo+
Party 1
Neith
Neith
Ohmfree
Neith
Level 9
God Stats
67W - 77L
1,386 SR
Queue Stats
101W - 142L
1,312 Elo+
Party 2
Thanatos
Thanatos
Ohmsick
Thanatos
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
RESERVOIRMADDOG
Chronos
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
149W - 145L
1,349 Elo+
Party 1
Cthulhu
Cthulhu
woodys911
Cthulhu
Level 6
God Stats
3W - 2L
1,560 SR
Queue Stats
4W - 8L
1,419 Elo+
Solo
Team Averages
Level 11
1,489 SR
1,360 Elo+

VS

Team Averages
Level 19
1,534 SR
1,640 Elo+
Neith
Neith
DarkEnergy23
Neith
Level 18
God Stats
26W - 11L
1,670 SR
Queue Stats
36W - 26L
1,448 Elo+
Solo
Raijin
Raijin
Phibrainhrio
Raijin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,750 Elo+
Party 3
Baron Samedi
Baron Samedi
SmokeDatWeed
Baron Samedi
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 4L
1,750 Elo+
Party 3
Ares
Ares
flatscreeninja
Ares
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,750 Elo+
Party 3
Apollo
Apollo
wouji
Apollo
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 14 / 1
7,400
822
5,770
21,435
18,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Ohmfree
Neith
13
0 / 5 / 2
7,542
838
3,475
8,099
3,044
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
Ohmsick
Thanatos
13
2 / 10 / 1
8,096
900
4,868
12,420
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 8 / 0
7,911
879
10,772
20,969
8,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
woodys911
Cthulhu
12
0 / 2 / 2
7,493
833
2,903
4,208
2,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 20
9,823
1,091
8,599
6,413
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Raijin
17
11 / 0 / 23
10,705
1,189
16,172
7,308
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
SmokeDatWeed
Baron Samedi
16
6 / 0 / 26
10,135
1,126
14,001
3,004
1,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
5 / 1 / 23
10,387
1,154
6,232
9,994
7,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
wouji
Apollo
16
9 / 1 / 22
10,153
1,128
17,396
7,308
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
153
3
Kills
39
39
Deaths
3
6
Assists
114
Player
Kills
Deaths
Assists
KDA
W
8
1
20
18
L
0
14
1
0.04
L
Neith
Ohmfree
Neith
0
5
2
0.2
L
Thanatos
Ohmsick
Thanatos
2
10
1
0.25
W
Raijin
11
0
23
22.5
L
1
8
0
0.13
W
Baron Samedi
SmokeDatWeed
Baron Samedi
6
0
26
19
W
5
1
23
16.5
L
Cthulhu
woodys911
Cthulhu
0
2
2
0.5
W
Apollo
wouji
Apollo
9
1
22
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,788
Damage
62,400
67,131
Taken
34,027
37,173
Mitigated
18,551
5,590
Healing
13,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,599
6,541
0
2,955
6,413
2,678
0
2,296
4,042
0
26,739
L
5,770
2,179
0
199
21,435
18,504
0
11,879
9,556
338
9,441
L
Neith
Ohmfree
Neith
3,475
1,683
0
0
8,099
3,044
0
4,124
3,975
0
14,390
L
Thanatos
Ohmsick
Thanatos
4,868
1,084
0
2,683
12,420
4,805
0
6,324
6,096
0
13,591
W
Raijin
16,172
3,375
0
1,557
7,308
3,465
0
3,596
3,587
35,422
0
L
10,772
3,804
0
2,534
20,969
8,580
0
12,465
8,504
23,835
0
W
Baron Samedi
SmokeDatWeed
Baron Samedi
14,001
2,169
3,970
1,556
3,004
1,670
0
1,095
1,818
28,311
0
W
6,232
763
0
1,229
9,994
7,752
0
4,235
5,534
8,909
0
L
Cthulhu
woodys911
Cthulhu
2,903
79
54
120
4,208
2,240
0
1,613
2,595
7,159
0
W
Apollo
wouji
Apollo
17,396
10,091
0
2,179
7,308
2,986
0
2,625
4,633
0
25,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,442
Gold Earned
51,203
76
Minions Killed
165
3
Camps Cleared
4
540,911
Distance Traveled
743,806
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,823
1,091
48
5
0
142,180
0
L
Odin
7,400
822
7
1
0
152,750
3
L
Neith
7,542
838
14
2
2
86,660
0
L
Thanatos
8,096
900
12
1
1
110,124
3
W
Raijin
10,705
1,189
47
5
1
167,450
1
L
Chronos
7,911
879
27
3
0
138,700
2
W
Baron Samedi
10,135
1,126
35
4
1
137,417
0
W
Ares
10,387
1,154
2
0
0
155,670
3
L
Cthulhu
7,493
833
16
2
0
52,677
0
W
Apollo
10,153
1,128
33
4
2
141,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role