Player Matchup

Erlang Shen
Erlang Shen
Arcanjo-Carmesim
Erlang Shen
Level 88
God Stats
7W - 6L
1,806 SR
Queue Stats
36W - 56L
1,625 Elo+
Solo
Cerberus
Cerberus
JONES3287
Cerberus
Level 141
God Stats
1W - 1L
1,512 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Ullr
Ullr
Malad Thunder
Ullr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vulcan
Vulcan
Motas_02_
Vulcan
Level 147
God Stats
28W - 35L
1,445 SR
Queue Stats
257W - 245L
1,482 Elo+
Solo
Chang'e
Chang'e
XxK1NG_SORAxX
Chang'e
Level 146
God Stats
26W - 14L
1,528 SR
Queue Stats
223W - 200L
1,544 Elo+
Solo
Team Averages
Level 129
1,558 SR
1,530 Elo+

VS

Team Averages
Level 111
1,549 SR
1,472 Elo+
Chang'e
Chang'e
AnxiousAlex
Chang'e
Level 63
God Stats
10W - 4L
1,593 SR
Queue Stats
64W - 65L
1,509 Elo+
Solo
Medusa
Medusa
JusNicc
Medusa
Level 99
God Stats
5W - 6L
1,143 SR
Queue Stats
156W - 147L
1,436 Elo+
Solo
Cerberus
Cerberus
Mayoras07
Cerberus
Level 76
God Stats
5W - 1L
1,891 SR
Queue Stats
312W - 286L
1,630 Elo+
Solo
Amaterasu
Amaterasu
TealC
Amaterasu
Level 158
God Stats
1W - 0L
1,699 SR
Queue Stats
111W - 131L
1,409 Elo+
Party 1
Thanatos
Thanatos
truChaos
Thanatos
Level 160
God Stats
6W - 3L
1,418 SR
Queue Stats
84W - 96L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Arcanjo-Carmesim
Erlang Shen
12
2 / 5 / 2
7,181
718
3,575
10,598
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
JONES3287
Cerberus
12
1 / 6 / 3
6,917
692
5,449
11,990
7,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 4 / 2
6,345
635
2,998
7,923
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Vulcan
Motas_02_
Vulcan
14
2 / 2 / 4
7,382
738
10,055
5,722
2,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
14
3 / 4 / 3
7,836
784
7,258
9,664
3,317
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AnxiousAlex
Chang'e
17
6 / 0 / 8
9,354
935
9,261
7,130
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
JusNicc
Medusa
14
3 / 3 / 10
8,248
825
8,114
7,489
2,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Mayoras07
Cerberus
13
1 / 1 / 14
7,327
733
6,660
11,793
8,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
TealC
Amaterasu
14
3 / 2 / 11
7,812
781
6,376
11,333
8,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
truChaos
Thanatos
14
8 / 2 / 10
9,502
950
9,597
6,256
2,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
74
8
Kills
21
21
Deaths
8
14
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AnxiousAlex
Chang'e
6
0
8
10
L
Erlang Shen
Arcanjo-Carmesim
Erlang Shen
2
5
2
0.6
L
Cerberus
JONES3287
Cerberus
1
6
3
0.42
W
Medusa
JusNicc
Medusa
3
3
10
2.67
L
0
4
2
0.25
W
Cerberus
Mayoras07
Cerberus
1
1
14
8
L
Vulcan
Motas_02_
Vulcan
2
2
4
2
W
Amaterasu
TealC
Amaterasu
3
2
11
4.25
L
Chang'e
3
4
3
1.13
W
Thanatos
truChaos
Thanatos
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,335
Damage
40,008
45,897
Taken
44,001
19,901
Mitigated
24,772
8,187
Healing
21,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AnxiousAlex
Chang'e
9,261
449
3,251
4,355
7,130
2,693
101
3,019
4,087
39,669
0
L
Erlang Shen
Arcanjo-Carmesim
Erlang Shen
3,575
1,254
0
1,609
10,598
4,130
0
2,782
7,766
0
11,947
L
Cerberus
JONES3287
Cerberus
5,449
155
0
1,808
11,990
7,576
0
4,386
7,360
12,723
0
W
Medusa
JusNicc
Medusa
8,114
3,500
0
500
7,489
2,747
1,130
4,767
2,592
0
26,458
L
2,998
1,136
0
1,324
7,923
2,460
0
2,850
4,972
0
22,428
W
Cerberus
Mayoras07
Cerberus
6,660
423
0
4,330
11,793
8,466
201
4,812
6,977
18,636
0
L
Vulcan
Motas_02_
Vulcan
10,055
4,230
0
537
5,722
2,418
0
2,485
3,235
33,250
0
W
Amaterasu
TealC
Amaterasu
6,376
2,257
0
3,774
11,333
8,608
234
6,504
4,723
85
18,614
L
Chang'e
7,258
111
997
1,912
9,664
3,317
0
3,448
6,104
23,460
0
W
Thanatos
truChaos
Thanatos
9,597
1,958
0
5,343
6,256
2,258
506
3,677
2,539
0
22,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,661
Gold Earned
42,243
207
Minions Killed
241
6
Camps Cleared
10
866,872
Distance Traveled
1,008,313
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,354
935
96
10
3
214,521
2
L
Erlang Shen
7,181
718
23
2
1
160,393
0
L
Cerberus
6,917
692
23
2
0
169,359
1
W
Medusa
8,248
825
54
5
0
169,997
0
L
Ullr
6,345
635
55
6
1
164,280
0
W
Cerberus
7,327
733
34
3
1
193,703
2
L
Vulcan
7,382
738
58
6
1
202,041
1
W
Amaterasu
7,812
781
31
3
0
216,835
3
L
Chang'e
7,836
784
48
5
3
170,799
3
W
Thanatos
9,502
950
26
3
6
213,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role