Player Matchup

Merlin
Merlin
Ars Tenebris
Merlin
Level 12
God Stats
1W - 0L
1,723 SR
Queue Stats
20W - 15L
1,528 Elo+
Solo
King Arthur
King Arthur
Blain Train MA
King Arthur
Level 18
God Stats
6W - 3L
1,783 SR
Queue Stats
16W - 11L
1,704 Elo+
Party 1
Danzaburou
Danzaburou
Mariijxana
Danzaburou
Level 24
God Stats
12W - 8L
1,677 SR
Queue Stats
25W - 23L
1,489 Elo+
Party 1
Pele
Pele
NevDaHermano
Pele
Level 21
God Stats
4W - 7L
1,463 SR
Queue Stats
46W - 39L
1,568 Elo+
Party 1
Sobek
Sobek
URockCancelDat1
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,700 Elo+
Party 1
Team Averages
Level 21
1,629 SR
1,598 Elo+

VS

Team Averages
Level 19
1,541 SR
1,569 Elo+
Ymir
Ymir
J-talk1315
Ymir
Level 28
God Stats
89W - 86L
1,537 SR
Queue Stats
1,372W - 1,279L
1,550 Elo+
Solo
Poseidon
Poseidon
VANDY2
Poseidon
Level 28
God Stats
0W - 2L
1,419 SR
Queue Stats
47W - 54L
1,449 Elo+
Solo
Ganesha
Ganesha
WideTipNoSack
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,571 Elo+
Solo
Baron Samedi
Baron Samedi
thetruelassie
Baron Samedi
Level 23
God Stats
4W - 3L
1,500 SR
Queue Stats
18W - 23L
1,579 Elo+
Solo
Xbalanque
Xbalanque
urimena_777
Xbalanque
Level 8
God Stats
2W - 3L
1,748 SR
Queue Stats
7W - 4L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
2 / 5 / 2
7,465
574
7,424
6,632
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Blain Train MA
King Arthur
14
8 / 1 / 1
8,687
668
6,661
6,106
3,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Mariijxana
Danzaburou
10
1 / 2 / 2
6,488
499
6,406
8,609
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 4
6,711
516
1,284
5,921
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
2 / 0 / 3
6,614
509
6,242
9,533
6,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 0
6,864
528
3,250
9,694
4,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
VANDY2
Poseidon
10
1 / 7 / 0
5,866
451
1,840
7,908
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
10
0 / 2 / 3
6,216
478
6,017
11,424
7,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
thetruelassie
Baron Samedi
11
4 / 2 / 1
7,005
539
6,827
8,214
3,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
urimena_777
Xbalanque
8
0 / 2 / 1
5,392
415
3,169
6,973
1,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
14
Kills
9
9
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
5
2
0.6
W
King Arthur
Blain Train MA
King Arthur
8
1
1
8.5
L
4
2
0
2
W
Danzaburou
Mariijxana
Danzaburou
1
2
2
1
W
1
1
4
3
W
2
0
3
3.5
L
Poseidon
VANDY2
Poseidon
1
7
0
0.14
L
Ganesha
0
2
3
0.75
L
Baron Samedi
thetruelassie
Baron Samedi
4
2
1
2.25
L
Xbalanque
urimena_777
Xbalanque
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,017
Damage
21,103
36,801
Taken
44,213
16,644
Mitigated
19,190
12,237
Healing
14,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
7,424
616
0
69
6,632
2,316
254
4,672
1,960
41,642
0
W
King Arthur
Blain Train MA
King Arthur
6,661
258
0
1,710
6,106
3,667
337
2,682
3,424
0
47,007
L
3,250
722
0
3,762
9,694
4,435
0
2,444
6,872
33,263
0
W
Danzaburou
Mariijxana
Danzaburou
6,406
2,267
0
3,126
8,609
2,475
636
5,020
3,589
0
33,968
W
1,284
139
0
2,722
5,921
1,919
0
1,735
4,186
0
29,882
W
6,242
343
663
3,947
9,533
6,267
112
3,825
5,708
20,475
0
L
Poseidon
VANDY2
Poseidon
1,840
347
0
938
7,908
1,933
0
272
7,622
31,083
0
L
Ganesha
6,017
512
0
3,781
11,424
7,049
0
3,390
8,022
22,995
0
L
Baron Samedi
thetruelassie
Baron Samedi
6,827
704
423
3,703
8,214
3,884
781
4,347
3,579
35,041
0
L
Xbalanque
urimena_777
Xbalanque
3,169
2,032
0
1,487
6,973
1,889
315
2,581
4,236
0
20,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,965
Gold Earned
31,343
342
Minions Killed
266
0
Camps Cleared
0
1,290,543
Distance Traveled
1,123,977
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,465
574
82
6
0
246,807
3
W
King Arthur
8,687
668
112
9
0
253,646
1
L
Ymir
6,864
528
71
5
0
270,426
0
W
Danzaburou
6,488
499
55
4
0
241,531
2
W
Pele
6,711
516
59
5
0
287,423
1
W
Sobek
6,614
509
34
3
0
261,136
2
L
Poseidon
5,866
451
54
4
0
213,089
2
L
Ganesha
6,216
478
15
1
0
250,395
3
L
Baron Samedi
7,005
539
66
5
0
208,656
7
L
Xbalanque
5,392
415
60
5
0
181,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role