Player Matchup

Izanami
Izanami
NewbyJungler
Izanami
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 8L
1,411 Elo+
Party 2
Ratatoskr
Ratatoskr
Sezy_killer
Ratatoskr
Level 88
God Stats
2W - 2L
1,327 SR
Queue Stats
135W - 113L
1,442 Elo+
Party 2
Sun Wukong
Sun Wukong
SilverGold96
Sun Wukong
Level 16
God Stats
18W - 12L
1,861 SR
Queue Stats
72W - 65L
1,355 Elo+
Party 1
Merlin
Merlin
nohope7
Merlin
Level 18
God Stats
3W - 2L
1,491 SR
Queue Stats
126W - 106L
1,375 Elo+
Party 1
Pele
Pele
xldavid98
Pele
Level 27
God Stats
9W - 13L
1,265 SR
Queue Stats
112W - 169L
1,305 Elo+
Solo
Team Averages
Level 31
1,489 SR
1,378 Elo+

VS

Team Averages
Level 19
1,555 SR
1,447 Elo+
Izanami
Izanami
BellusMendax
Izanami
Level 27
God Stats
7W - 5L
1,683 SR
Queue Stats
27W - 29L
1,399 Elo+
Party 3
Nemesis
Nemesis
BigWillies
Nemesis
Level 17
God Stats
18W - 25L
1,425 SR
Queue Stats
32W - 39L
1,384 Elo+
Solo
Cthulhu
Cthulhu
IAMTHEPOWERR782
Cthulhu
Level 16
God Stats
9W - 10L
1,425 SR
Queue Stats
27W - 32L
1,402 Elo+
Solo
Hades
Hades
KiraYoshikage4
Hades
Level 28
God Stats
33W - 29L
1,742 SR
Queue Stats
70W - 67L
1,438 Elo+
Party 3
Tyr
Tyr
SHOTSON1
Tyr
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
47W - 35L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NewbyJungler
Izanami
20
20 / 1 / 5
16,433
714
19,500
16,225
9,633
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ratatoskr
Sezy_killer
Ratatoskr
20
2 / 1 / 2
13,344
580
6,483
15,774
6,847
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
SilverGold96
Sun Wukong
18
8 / 1 / 6
12,730
553
10,201
19,077
16,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
nohope7
Merlin
18
8 / 2 / 12
12,881
560
17,013
9,343
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
18
5 / 4 / 6
13,379
582
14,656
18,108
7,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BellusMendax
Izanami
15
1 / 11 / 0
9,700
422
6,398
19,054
5,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
BigWillies
Nemesis
14
3 / 10 / 3
9,607
418
5,939
15,244
4,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 7 / 1
9,925
432
12,359
23,468
21,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 13 / 3
9,611
418
9,597
23,759
10,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 2 / 0
8,200
357
4,835
9,041
4,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
14
43
Kills
7
9
Deaths
43
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
BellusMendax
Izanami
1
11
0
0.09
L
Nemesis
BigWillies
Nemesis
3
10
3
0.45
L
2
7
1
0.36
L
1
13
3
0.19
W
Izanami
NewbyJungler
Izanami
20
1
5
22.5
L
0
2
0
0
W
Ratatoskr
Sezy_killer
Ratatoskr
2
1
2
3
W
Sun Wukong
SilverGold96
Sun Wukong
8
1
6
11
W
Merlin
nohope7
Merlin
8
2
12
7
W
Pele
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,853
Damage
39,128
78,527
Taken
90,566
44,814
Mitigated
45,782
32,898
Healing
16,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BellusMendax
Izanami
6,398
3,438
0
4,674
19,054
5,511
1,622
4,961
14,093
0
68,058
L
Nemesis
BigWillies
Nemesis
5,939
3,011
0
1,209
15,244
4,590
205
4,860
10,384
0
24,392
L
12,359
1,500
0
1,615
23,468
21,292
0
3,199
20,269
48,978
0
L
9,597
808
154
3,660
23,759
10,323
118
3,993
19,766
49,574
0
W
Izanami
NewbyJungler
Izanami
19,500
13,532
0
7,235
16,225
9,633
5,225
3,955
12,270
0
191,926
L
4,835
1,058
0
4,754
9,041
4,066
447
0
9,041
0
34,368
W
Ratatoskr
Sezy_killer
Ratatoskr
6,483
3,579
0
7,406
15,774
6,847
495
5,499
10,275
0
100,068
W
Sun Wukong
SilverGold96
Sun Wukong
10,201
2,138
0
8,459
19,077
16,556
4,783
3,450
15,627
0
50,795
W
Merlin
nohope7
Merlin
17,013
1,863
0
2,522
9,343
3,814
4,515
2,571
6,772
60,585
0
W
Pele
14,656
5,346
87
7,189
18,108
7,964
970
9,375
8,733
0
66,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,767
Gold Earned
47,043
682
Minions Killed
377
0
Camps Cleared
0
2,162,760
Distance Traveled
1,657,304
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,700
422
98
4
0
360,638
0
L
Nemesis
9,607
418
42
2
0
282,053
0
L
Cthulhu
9,925
432
82
4
0
386,193
5
L
Hades
9,611
418
73
3
0
365,520
1
W
Izanami
16,433
714
232
10
0
400,699
3
L
Tyr
8,200
357
82
4
0
262,900
4
W
Ratatoskr
13,344
580
160
7
0
474,840
0
W
Sun Wukong
12,730
553
100
4
0
430,902
0
W
Merlin
12,881
560
87
4
0
413,783
5
W
Pele
13,379
582
103
4
0
442,536
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role