Player Matchup

Cupid
Cupid
Gold III
Decaying_Senpai
Cupid
Gold III
Level 139
God Stats
3W - 5L
1,411 SR
Queue Stats
198W - 200L
1,499 MMR
Solo
Odin
Odin
Bronze III
PerezAndTheBoys
Odin
Bronze III
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 13L
1,542 MMR
Party 2
Ymir
Ymir
Gold IV
Skinny0ne
Ymir
Gold IV
Level 151
God Stats
2W - 1L
1,500 SR
Queue Stats
305W - 299L
1,454 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
Tsukii-no-me
Kukulkan
Bronze III
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,492 MMR
Party 3
Sun Wukong
Sun Wukong
Bronze III
yVng-_Dough_
Sun Wukong
Bronze III
Level 64
God Stats
0W - 1L
1,747 SR
Queue Stats
0W - 3L
1,500 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,531 SR
1,498 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,565 SR
1,498 MMR
King Arthur
King Arthur
Gold IV
GrandmastrFelip
King Arthur
Gold IV
Level 90
God Stats
22W - 12L
1,649 SR
Queue Stats
49W - 48L
1,497 MMR
Solo
Neith
Neith
Silver I
Lannory
Neith
Silver I
Level 69
God Stats
40W - 36L
1,746 SR
Queue Stats
187W - 184L
1,587 MMR
Party 1
Ra
Ra
Platinum V
Quicctofinish34
Ra
Platinum V
Level 146
God Stats
16W - 11L
1,525 SR
Queue Stats
217W - 201L
1,591 MMR
Party 4
Kuzenbo
Kuzenbo
Gold III
XxKiNgComaxX626
Kuzenbo
Gold III
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
270W - 282L
1,401 MMR
Party 4
Hun Batz
Hun Batz
Silver III
captain_krackman
Hun Batz
Silver III
Level 80
God Stats
37W - 24L
1,405 SR
Queue Stats
312W - 313L
1,413 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 4
11,864
475
8,737
21,104
8,530
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 3 / 8
12,138
486
11,724
18,449
9,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
15
1 / 7 / 7
10,429
417
7,201
20,934
16,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Tsukii-no-me
Kukulkan
18
3 / 7 / 4
11,772
471
13,658
12,602
5,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
yVng-_Dough_
Sun Wukong
18
2 / 6 / 5
11,607
464
15,328
22,857
12,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
CthulhuSetScyllaNu WaJanus

VS

Bans
ApolloTsukuyomiNemesisFenrirGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GrandmastrFelip
King Arthur
20
2 / 4 / 8
13,549
542
12,678
24,991
24,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Lannory
Neith
20
4 / 4 / 8
13,586
543
14,180
13,910
5,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

20
16 / 2 / 6
16,252
650
27,093
16,183
8,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 3 / 18
12,391
496
8,235
25,817
37,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
7 / 3 / 9
14,243
570
14,714
16,568
8,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
78
16
Kills
29
29
Deaths
16
28
Assists
49
Player
Kills
Deaths
Assists
KDA
L
6
6
4
1.33
W
King Arthur
GrandmastrFelip
King Arthur
2
4
8
1.5
W
Neith
Lannory
Neith
4
4
8
2
L
4
3
8
2.67
W
16
2
6
9.5
L
Ymir
1
7
7
0.64
L
Kukulkan
Tsukii-no-me
Kukulkan
3
7
4
0.71
W
0
3
18
3
W
7
3
9
3.83
L
Sun Wukong
yVng-_Dough_
Sun Wukong
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,648
Damage
76,900
95,946
Taken
97,469
52,824
Mitigated
85,481
24,283
Healing
39,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,737
5,836
304
7,636
21,104
8,530
530
6,579
14,525
0
68,249
W
King Arthur
GrandmastrFelip
King Arthur
12,678
2,151
0
10,586
24,991
24,699
633
1,933
23,058
228
85,225
W
Neith
Lannory
Neith
14,180
6,535
0
4,616
13,910
5,723
3,143
4,498
9,412
0
100,639
L
11,724
1,733
0
4,652
18,449
9,707
763
6,125
12,249
0
91,157
W
27,093
2,560
5,887
7,675
16,183
8,995
2,275
4,073
12,110
130,604
0
L
Ymir
7,201
669
0
3,058
20,934
16,452
111
8,346
12,538
38,016
0
L
Kukulkan
Tsukii-no-me
Kukulkan
13,658
1,163
315
1,423
12,602
5,623
348
7,197
5,380
72,037
0
W
8,235
2,172
0
5,673
25,817
37,127
965
8,368
17,449
38,735
0
W
14,714
2,949
0
4,674
16,568
8,937
3,261
3,628
12,940
0
109,033
L
Sun Wukong
yVng-_Dough_
Sun Wukong
15,328
4,486
0
6,895
22,857
12,512
878
7,309
14,973
0
71,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,810
Gold Earned
70,021
557
Minions Killed
660
0
Camps Cleared
0
2,278,469
Distance Traveled
2,429,674
12
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,864
475
123
5
0
430,782
9
W
King Arthur
13,549
542
145
6
0
478,688
0
W
Neith
13,586
543
153
6
0
407,075
1
L
Odin
12,138
486
147
6
0
533,231
2
W
Ra
16,252
650
181
7
0
509,807
13
L
Ymir
10,429
417
52
2
0
410,551
1
L
Kukulkan
11,772
471
108
4
0
439,235
0
W
Kuzenbo
12,391
496
35
1
0
491,903
8
W
Hun Batz
14,243
570
146
6
0
542,201
12
L
Sun Wukong
11,607
464
127
5
0
464,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role