Player Matchup

Cthulhu
Cthulhu
Charke
Cthulhu
Level 4
God Stats
3W - 3L
1,444 SR
Queue Stats
12W - 12L
1,409 Elo+
Party 2
Ra
Ra
Irekan
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,386 Elo+
Party 2
Neith
Neith
Khiyrock
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,534 Elo+
Party 2
Artemis
Artemis
MandrakeKun
Artemis
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 6L
1,535 Elo+
Party 2
Chaac
Chaac
loqex
Chaac
Level 81
God Stats
1W - 0L
1,306 SR
Queue Stats
23W - 14L
1,627 Elo+
Party 2
Team Averages
Level 27
1,450 SR
1,498 Elo+

VS

Team Averages
Level 9
1,398 SR
1,482 Elo+
Terra
Terra
Dagrit
Terra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,429 Elo+
Party 3
Chiron
Chiron
Hirise132
Chiron
Level 5
God Stats
8W - 8L
1,448 SR
Queue Stats
26W - 31L
1,481 Elo+
Party 1
Persephone
Persephone
HrbrngrAceldama
Persephone
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,481 Elo+
Party 1
Kukulkan
Kukulkan
TheEndowed
Kukulkan
Level 13
God Stats
0W - 8L
1,095 SR
Queue Stats
67W - 78L
1,260 Elo+
Party 3
Chaac
Chaac
Thradera
Chaac
Level 9
God Stats
4W - 6L
1,448 SR
Queue Stats
20W - 24L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Charke
Cthulhu
19
5 / 1 / 32
12,728
1,061
19,770
13,274
16,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ra
19
8 / 0 / 23
12,395
1,033
23,860
9,909
5,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Khiyrock
Neith
18
1 / 0 / 29
11,070
923
12,308
9,738
4,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
MandrakeKun
Artemis
18
10 / 4 / 19
12,686
1,057
25,039
13,139
6,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
loqex
Chaac
20
14 / 0 / 20
12,842
1,070
19,771
16,838
21,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

270

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Dagrit
Terra
16
0 / 8 / 5
10,991
916
4,983
29,430
28,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
Hirise132
Chiron
17
2 / 5 / 2
11,401
950
16,098
17,659
7,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
HrbrngrAceldama
Persephone
16
0 / 9 / 4
9,799
817
10,888
18,324
6,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
TheEndowed
Kukulkan
16
0 / 6 / 3
9,787
816
6,631
15,348
7,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chaac
Thradera
Chaac
16
3 / 10 / 2
10,690
891
18,459
27,658
34,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
21
38
Kills
5
5
Deaths
38
123
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Charke
Cthulhu
5
1
32
21
L
Terra
Dagrit
Terra
0
8
5
0.31
L
Chiron
Hirise132
Chiron
2
5
2
0.6
L
Persephone
HrbrngrAceldama
Persephone
0
9
4
0.22
W
Ra
8
0
23
19.5
W
Neith
Khiyrock
Neith
1
0
29
15.5
W
Artemis
MandrakeKun
Artemis
10
4
19
4.88
L
Kukulkan
TheEndowed
Kukulkan
0
6
3
0.25
L
Chaac
Thradera
Chaac
3
10
2
0.4
W
Chaac
loqex
Chaac
14
0
20
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,748
Damage
57,059
62,898
Taken
108,419
53,519
Mitigated
85,601
27,596
Healing
14,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Charke
Cthulhu
19,770
1,497
1,568
575
13,274
16,019
0
5,246
7,702
39,767
0
L
Terra
Dagrit
Terra
4,983
1,230
2,032
3,455
29,430
28,963
0
11,342
17,489
10,748
0
L
Chiron
Hirise132
Chiron
16,098
5,622
1,380
3,337
17,659
7,441
0
6,015
11,560
0
63,225
L
Persephone
HrbrngrAceldama
Persephone
10,888
614
0
240
18,324
6,293
0
7,473
10,748
16,405
0
W
Ra
23,860
1,065
6,802
3,193
9,909
5,185
0
2,916
6,818
50,942
0
W
Neith
Khiyrock
Neith
12,308
6,731
0
3,736
9,738
4,568
0
3,039
6,524
0
25,763
W
Artemis
MandrakeKun
Artemis
25,039
19,508
0
3,114
13,139
6,132
0
4,346
8,492
0
34,042
L
Kukulkan
TheEndowed
Kukulkan
6,631
1,363
0
382
15,348
7,975
0
6,981
8,193
24,998
0
L
Chaac
Thradera
Chaac
18,459
1,840
0
3,177
27,658
34,929
0
11,521
15,917
0
40,032
W
Chaac
loqex
Chaac
19,771
4,904
0
8,608
16,838
21,615
0
6,449
10,064
474
33,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,721
Gold Earned
52,668
218
Minions Killed
194
4
Camps Cleared
10
1,053,302
Distance Traveled
1,016,862
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,728
1,061
50
4
0
231,172
0
L
Terra
10,991
916
14
1
1
205,158
0
L
Chiron
11,401
950
84
7
8
209,440
0
L
Persephone
9,799
817
10
1
0
200,491
0
W
Ra
12,395
1,033
75
6
3
243,656
0
W
Neith
11,070
923
38
3
0
182,231
1
W
Artemis
12,686
1,057
22
2
1
166,948
0
L
Kukulkan
9,787
816
38
3
0
164,813
0
L
Chaac
10,690
891
48
4
1
236,960
0
W
Chaac
12,842
1,070
33
3
0
229,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role