Player Matchup

Aphrodite
Aphrodite
Platinum III
AforApple
Aphrodite
Platinum III
Level 160
God Stats
47W - 30L
1,728 SR
Queue Stats
240W - 221L
1,818 MMR
Party 1
Ullr
Ullr
Platinum V
BabuJee
Ullr
Platinum V
Level 158
God Stats
5W - 6L
1,500 SR
Queue Stats
339W - 318L
1,680 MMR
Party 1
Osiris
Osiris
Gold I
FLAsox
Osiris
Gold I
Level 144
God Stats
25W - 20L
1,566 SR
Queue Stats
222W - 212L
1,775 MMR
Solo
Thor
Thor
Platinum IV
FoxxyRoxxy
Thor
Platinum IV
Level 148
God Stats
4W - 2L
1,330 SR
Queue Stats
103W - 96L
1,774 MMR
Solo
Thoth
Thoth
Gold I
XhibannaX
Thoth
Gold I
Level 78
God Stats
3W - 0L
1,296 SR
Queue Stats
290W - 284L
1,787 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,484 SR
1,767 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 113
1,530 SR
1,768 MMR
Cu Chulainn
Cu Chulainn
Platinum IV
Breakneck7
Cu Chulainn
Platinum IV
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
436W - 444L
1,943 MMR
Party 2
Terra
Terra
Platinum III
ImStyle
Terra
Platinum III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 141L
1,759 MMR
Solo
Janus
Janus
Gold II
Lordofbeast4
Janus
Gold II
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 84L
1,785 MMR
Solo
Cupid
Cupid
Gold IV
RSSx
Cupid
Gold IV
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 16L
1,725 MMR
Solo
Chang'e
Chang'e
Silver I
austopia
Chang'e
Silver I
Level 144
God Stats
2W - 1L
1,652 SR
Queue Stats
29W - 28L
1,629 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AforApple
Aphrodite
20
4 / 1 / 29
16,380
546
18,581
27,090
34,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
BabuJee
Ullr
20
21 / 8 / 5
18,346
612
40,630
34,798
17,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
FLAsox
Osiris
20
3 / 7 / 10
14,459
482
13,137
31,499
35,388
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
5 / 5 / 14
15,969
532
13,006
29,391
22,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Thoth
XhibannaX
Thoth
20
11 / 2 / 16
16,324
544
33,677
15,657
6,806
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
SetScyllaPersephoneNemesisApollo

VS

Bans
DanzaburouOdinYemojaCerberusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Breakneck7
Cu Chulainn
20
6 / 12 / 6
13,893
463
21,315
29,817
23,501
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
ImStyle
Terra
17
0 / 9 / 9
11,835
395
5,221
36,652
43,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
2 / 9 / 8
13,569
452
15,035
19,701
6,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
RSSx
Cupid
20
14 / 9 / 3
17,576
586
39,331
34,620
14,769
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
austopia
Chang'e
18
1 / 5 / 6
12,755
425
16,134
22,290
17,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
55
44
Kills
23
23
Deaths
44
74
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AforApple
Aphrodite
4
1
29
18.5
W
Ullr
BabuJee
Ullr
21
8
5
2.94
L
Cu Chulainn
Breakneck7
Cu Chulainn
6
12
6
0.75
W
Osiris
FLAsox
Osiris
3
7
10
1.14
W
5
5
14
2.4
L
Terra
ImStyle
Terra
0
9
9
0.5
L
2
9
8
0.67
L
Cupid
RSSx
Cupid
14
9
3
1.72
W
Thoth
XhibannaX
Thoth
11
2
16
9.5
L
Chang'e
austopia
Chang'e
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,031
Damage
97,036
138,435
Taken
143,080
116,057
Mitigated
105,632
62,758
Healing
36,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AforApple
Aphrodite
18,581
1,901
16,458
17,714
27,090
34,005
643
7,406
19,312
54,177
0
W
Ullr
BabuJee
Ullr
40,630
30,541
0
4,776
34,798
17,446
3,948
8,468
26,106
0
154,475
L
Cu Chulainn
Breakneck7
Cu Chulainn
21,315
4,673
0
580
29,817
23,501
0
10,907
18,649
0
109,803
W
Osiris
FLAsox
Osiris
13,137
4,317
0
8,774
31,499
35,388
3,102
13,737
17,598
0
93,366
W
13,006
3,298
0
11,561
29,391
22,412
1,840
4,037
25,166
0
123,886
L
Terra
ImStyle
Terra
5,221
758
2,778
4,479
36,652
43,092
0
14,196
21,945
44,230
0
L
15,035
607
0
555
19,701
6,626
0
9,658
9,706
87,669
0
L
Cupid
RSSx
Cupid
39,331
27,303
990
15,198
34,620
14,769
560
10,238
24,161
0
138,096
W
Thoth
XhibannaX
Thoth
33,677
848
0
3,475
15,657
6,806
609
3,955
11,602
110,261
0
L
Chang'e
austopia
Chang'e
16,134
1,585
3,688
8,393
22,290
17,644
34
7,459
14,727
78,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,478
Gold Earned
69,628
759
Minions Killed
715
0
Camps Cleared
0
2,803,853
Distance Traveled
2,646,935
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
16,380
546
80
3
0
638,358
2
W
Ullr
18,346
612
177
6
0
512,940
6
L
Cu Chulainn
13,893
463
149
5
0
457,504
9
W
Osiris
14,459
482
153
5
0
534,473
5
W
Thor
15,969
532
174
6
0
574,794
6
L
Terra
11,835
395
77
3
0
572,677
3
L
Janus
13,569
452
153
5
0
551,133
5
L
Cupid
17,576
586
190
6
0
519,895
6
W
Thoth
16,324
544
175
6
0
543,288
5
L
Chang'e
12,755
425
146
5
0
545,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role