Player Matchup

Medusa
Medusa
CostlyBacon
Medusa
Level 78
God Stats
4W - 5L
1,537 SR
Queue Stats
16W - 21L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
MrEwock
Cthulhu
Level 6
God Stats
0W - 1L
1,349 SR
Queue Stats
4W - 9L
1,618 Elo+
Party 1
Mercury
Mercury
Ohhey1234
Mercury
Level 89
God Stats
8W - 3L
1,690 SR
Queue Stats
75W - 55L
1,559 Elo+
Party 1
Guan Yu
Guan Yu
noruke
Guan Yu
Level 62
God Stats
10W - 10L
1,491 SR
Queue Stats
77W - 65L
1,579 Elo+
Party 1
Raijin
Raijin
zourok1
Raijin
Level 45
God Stats
28W - 20L
1,478 SR
Queue Stats
507W - 412L
1,547 Elo+
Party 1
Team Averages
Level 56
1,509 SR
1,577 Elo+

VS

Team Averages
Level 100
1,514 SR
1,553 Elo+
Fenrir
Fenrir
Arcaedias
Fenrir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
247W - 220L
1,555 Elo+
Party 2
Heimdallr
Heimdallr
BEEFMrNoodles
Heimdallr
Level 29
God Stats
1W - 0L
1,718 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 3
Ganesha
Ganesha
Depictionx
Ganesha
Level 84
God Stats
4W - 1L
1,500 SR
Queue Stats
174W - 144L
1,505 Elo+
Party 2
Anubis
Anubis
ZeroQuasar
Anubis
Level 108
God Stats
39W - 26L
1,463 SR
Queue Stats
134W - 120L
1,577 Elo+
Party 2
Ne Zha
Ne Zha
oMintea
Ne Zha
Level 152
God Stats
2W - 1L
1,388 SR
Queue Stats
90W - 81L
1,626 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
0 / 3 / 0
4,261
426
4,273
6,972
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
MrEwock
Cthulhu
6
0 / 6 / 0
4,146
415
1,522
7,848
2,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Ohhey1234
Mercury
8
1 / 4 / 0
4,862
486
2,697
7,907
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
noruke
Guan Yu
10
0 / 3 / 0
4,815
482
2,817
7,134
3,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
zourok1
Raijin
8
2 / 6 / 0
5,110
511
3,346
6,041
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arcaedias
Fenrir
11
6 / 0 / 0
6,743
674
3,281
4,784
1,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
BEEFMrNoodles
Heimdallr
11
9 / 0 / 2
6,628
663
8,426
6,675
2,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Depictionx
Ganesha
9
0 / 1 / 10
5,806
581
3,406
3,728
1,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
ZeroQuasar
Anubis
11
6 / 1 / 1
6,691
669
4,711
6,193
2,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
oMintea
Ne Zha
11
1 / 1 / 0
5,923
592
3,329
5,331
2,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
3
Kills
22
22
Deaths
3
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Arcaedias
Fenrir
6
0
0
6
W
Heimdallr
BEEFMrNoodles
Heimdallr
9
0
2
10
L
Medusa
0
3
0
0
W
Ganesha
Depictionx
Ganesha
0
1
10
5
L
Cthulhu
MrEwock
Cthulhu
0
6
0
0
L
Mercury
Ohhey1234
Mercury
1
4
0
0.25
W
Anubis
ZeroQuasar
Anubis
6
1
1
6.5
L
Guan Yu
noruke
Guan Yu
0
3
0
0
W
Ne Zha
oMintea
Ne Zha
1
1
0
1
L
Raijin
zourok1
Raijin
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,655
Damage
23,153
35,902
Taken
26,711
10,988
Mitigated
10,984
7,457
Healing
12,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Arcaedias
Fenrir
3,281
991
0
2,802
4,784
1,508
0
0
4,759
0
32,750
W
Heimdallr
BEEFMrNoodles
Heimdallr
8,426
5,652
0
2,432
6,675
2,336
150
870
5,805
0
38,767
L
Medusa
4,273
1,664
0
1,457
6,972
1,494
0
1,198
5,774
0
17,215
W
Ganesha
Depictionx
Ganesha
3,406
612
0
1,050
3,728
1,516
0
870
2,814
12,085
0
L
Cthulhu
MrEwock
Cthulhu
1,522
740
0
153
7,848
2,639
0
1,920
5,928
10,819
0
L
Mercury
Ohhey1234
Mercury
2,697
1,029
0
2,576
7,907
1,744
0
1,012
6,895
0
19,567
W
Anubis
ZeroQuasar
Anubis
4,711
327
0
3,336
6,193
2,755
1,031
2,792
3,109
33,811
0
L
Guan Yu
noruke
Guan Yu
2,817
141
348
2,179
7,134
3,998
283
581
6,553
0
20,383
W
Ne Zha
oMintea
Ne Zha
3,329
1,092
0
2,653
5,331
2,869
0
0
5,133
0
30,029
L
Raijin
zourok1
Raijin
3,346
326
0
744
6,041
1,113
150
3,406
2,635
19,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,194
Gold Earned
31,791
181
Minions Killed
292
0
Camps Cleared
0
990,746
Distance Traveled
953,827
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,743
674
75
8
0
208,507
4
W
Heimdallr
6,628
663
80
8
0
176,135
0
L
Medusa
4,261
426
25
3
0
195,731
1
W
Ganesha
5,806
581
4
0
0
187,065
6
L
Cthulhu
4,146
415
21
2
0
226,842
0
L
Mercury
4,862
486
46
5
0
203,977
3
W
Anubis
6,691
669
68
7
0
166,976
2
L
Guan Yu
4,815
482
41
4
0
201,981
0
W
Ne Zha
5,923
592
65
7
0
215,144
1
L
Raijin
5,110
511
48
5
0
162,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role