Player Matchup

Hades
Hades
PlumpArtist8111
Hades
Level 16
God Stats
2W - 18L
1,248 SR
Queue Stats
36W - 97L
965 Elo+
Party 2
Zeus
Zeus
ThanosJayOP
Zeus
Level 16
God Stats
3W - 12L
1,182 SR
Queue Stats
86W - 162L
1,000 Elo+
Party 2
Pele
Pele
vengeful-salt964
Pele
Level 22
God Stats
3W - 21L
1,112 SR
Queue Stats
30W - 84L
1,059 Elo+
Party 2
Team Averages
Level 18
1,181 SR
1,008 Elo+

VS

Team Averages
Level 11
1,450 SR
1,217 Elo+
Kukulkan
Kukulkan
GrottyAlarm
Kukulkan
Level 13
God Stats
44W - 38L
1,351 SR
Queue Stats
62W - 79L
1,122 Elo+
Party 1
Thor
Thor
Jucameb
Thor
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 24L
1,408 Elo+
Solo
Chaac
Chaac
McDonaldsBlGMac
Chaac
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 20L
1,122 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 3
8,651
665
5,826
7,211
3,080
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

9
0 / 6 / 4
7,498
577
2,922
7,733
1,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 5 / 3
8,648
665
6,192
11,813
3,756
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GrottyAlarm
Kukulkan
15
7 / 1 / 3
9,786
753
5,819
5,360
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Jucameb
Thor
8
1 / 6 / 3
8,124
625
2,838
5,663
1,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 1 / 7
10,112
778
11,541
9,695
5,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
8
Kills
14
14
Deaths
8
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
GrottyAlarm
Kukulkan
7
1
3
8.5
W
Thor
Jucameb
Thor
1
6
3
0.42
W
6
1
7
9.5
L
4
3
3
1.83
L
0
6
4
0.33
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,940
Damage
20,198
26,757
Taken
20,718
8,823
Mitigated
8,793
2,865
Healing
4,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
GrottyAlarm
Kukulkan
5,819
277
0
332
5,360
1,349
812
3,703
1,657
33,598
0
W
Thor
Jucameb
Thor
2,838
872
0
0
5,663
1,639
0
1,404
4,259
0
9,096
W
11,541
1,790
0
3,892
9,695
5,805
1,561
3,708
5,987
0
50,636
L
5,826
438
77
275
7,211
3,080
0
1,575
5,520
15,427
0
L
2,922
933
0
249
7,733
1,987
0
1,973
5,600
14,697
0
L
6,192
2,525
220
2,044
11,813
3,756
0
1,833
9,814
0
21,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,797
Gold Earned
28,022
77
Minions Killed
130
0
Camps Cleared
0
573,005
Distance Traveled
616,345
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,786
753
76
6
0
228,549
0
W
Thor
8,124
625
6
0
0
111,648
0
W
Chaac
10,112
778
48
4
0
276,148
3
L
Hades
8,651
665
24
2
0
201,857
1
L
Zeus
7,498
577
29
2
0
178,357
0
L
Pele
8,648
665
24
2
0
192,791
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role