Player Matchup

Bastet
Bastet
Emanuel14
Bastet
Level 120
God Stats
1W - 0L
1,706 SR
Queue Stats
19W - 20L
1,610 Elo+
Party 1
Sobek
Sobek
Juaampy11
Sobek
Level 69
God Stats
4W - 4L
1,700 SR
Queue Stats
21W - 22L
1,591 Elo+
Party 1
Anubis
Anubis
OnlyHeadThomas
Anubis
Level 16
God Stats
4W - 5L
1,569 SR
Queue Stats
20W - 25L
1,487 Elo+
Party 1
Xbalanque
Xbalanque
TOROTTI
Xbalanque
Level 11
God Stats
4W - 1L
1,408 SR
Queue Stats
19W - 22L
1,487 Elo+
Party 1
Zeus
Zeus
stareksgamer
Zeus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,529 Elo+
Party 1
Team Averages
Level 48
1,577 SR
1,541 Elo+

VS

Team Averages
Level 45
1,473 SR
1,472 Elo+
Janus
Janus
MorbidFat
Janus
Level 20
God Stats
5W - 10L
1,374 SR
Queue Stats
99W - 109L
1,474 Elo+
Solo
Bastet
Bastet
UchihaMatheus95
Bastet
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
ZombeR-_-Franck
Cthulhu
Level 11
God Stats
9W - 8L
1,528 SR
Queue Stats
10W - 8L
1,490 Elo+
Party 2
Thor
Thor
xX_FACUNDO_R_xX
Thor
Level 68
God Stats
21W - 45L
1,463 SR
Queue Stats
110W - 221L
1,396 Elo+
Party 2
Neith
Neith
xZeDiNx
Neith
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Emanuel14
Bastet
10
2 / 1 / 0
5,282
587
2,004
6,593
1,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Juaampy11
Sobek
9
1 / 0 / 3
5,223
580
1,419
3,363
2,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 0 / 0
5,126
570
1,180
3,004
986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
TOROTTI
Xbalanque
8
1 / 0 / 1
4,637
515
2,614
3,190
831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 1
4,835
537
2,595
3,389
931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MorbidFat
Janus
9
3 / 2 / 1
5,343
594
3,518
3,757
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 1 / 0
4,569
508
1,484
4,904
1,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

6
0 / 1 / 0
4,091
455
1,302
3,336
1,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 1 / 0
3,866
430
521
3,707
788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
xZeDiNx
Neith
8
0 / 1 / 0
4,431
492
1,892
3,714
918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
4
4
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
Emanuel14
Bastet
2
1
0
2
W
Sobek
Juaampy11
Sobek
1
0
3
2.5
L
Janus
MorbidFat
Janus
3
2
1
1.75
W
1
0
0
1
W
Xbalanque
TOROTTI
Xbalanque
1
0
1
1.5
L
1
1
0
1
L
0
1
0
0
W
1
3
1
0.5
L
0
1
0
0
L
Neith
xZeDiNx
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,812
Damage
8,717
19,539
Taken
19,418
6,802
Mitigated
5,502
6,590
Healing
5,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Emanuel14
Bastet
2,004
798
0
3,213
6,593
1,841
0
1,378
5,148
0
24,927
W
Sobek
Juaampy11
Sobek
1,419
142
246
1,765
3,363
2,213
0
413
2,906
12,808
0
L
Janus
MorbidFat
Janus
3,518
210
0
330
3,757
1,180
74
2,100
1,657
21,725
0
W
1,180
102
0
1,257
3,004
986
938
852
1,977
21,422
0
W
Xbalanque
TOROTTI
Xbalanque
2,614
1,344
0
0
3,190
831
0
0
3,190
0
19,869
L
1,484
352
0
1,440
4,904
1,200
0
1,159
3,745
0
15,184
L
1,302
0
0
675
3,336
1,416
0
764
2,572
10,872
0
W
2,595
442
0
109
3,389
931
697
1,725
1,498
20,787
0
L
521
0
0
1,672
3,707
788
34
514
3,193
0
9,852
L
Neith
xZeDiNx
Neith
1,892
526
0
1,207
3,714
918
150
657
3,057
0
20,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,103
Gold Earned
22,300
231
Minions Killed
161
0
Camps Cleared
0
842,520
Distance Traveled
716,536
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,282
587
66
7
0
183,838
0
W
Sobek
5,223
580
22
2
0
183,370
3
L
Janus
5,343
594
37
4
0
160,936
3
W
Anubis
5,126
570
55
6
0
153,102
2
W
Xbalanque
4,637
515
46
5
0
179,410
1
L
Bastet
4,569
508
34
4
0
159,642
3
L
Cthulhu
4,091
455
24
3
0
112,043
0
W
Zeus
4,835
537
42
5
0
142,800
0
L
Thor
3,866
430
28
3
0
116,219
1
L
Neith
4,431
492
38
4
0
167,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role