Player Matchup

Jormungandr
Jormungandr
Avtix
Jormungandr
Level 18
God Stats
2W - 0L
1,736 SR
Queue Stats
30W - 33L
1,405 Elo+
Party 4
Artemis
Artemis
Creator5150
Artemis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 23L
1,505 Elo+
Party 1
Janus
Janus
FatGreasySchnutz
Janus
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
23W - 20L
1,490 Elo+
Party 1
Apollo
Apollo
MyBuddyBoatK
Apollo
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 36L
1,521 Elo+
Party 1
Loki
Loki
Runickdia
Loki
Level 25
God Stats
3W - 9L
1,500 SR
Queue Stats
37W - 41L
1,390 Elo+
Party 4
Team Averages
Level 24
1,547 SR
1,462 Elo+

VS

Team Averages
Level 11
1,499 SR
1,281 Elo+
Thor
Thor
Garuxl
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,253 Elo+
Solo
Ymir
Ymir
JhyLaysPipe
Ymir
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 94L
1,193 Elo+
Party 3
Pele
Pele
PBergeron
Pele
Level 11
God Stats
19W - 22L
1,495 SR
Queue Stats
49W - 59L
1,267 Elo+
Party 2
Rama
Rama
j0sepy
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,500 Elo+
Party 2
Artemis
Artemis
noah1k
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,193 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Avtix
Jormungandr
16
2 / 3 / 24
9,465
1,183
11,034
13,022
12,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Creator5150
Artemis
17
7 / 3 / 27
10,492
1,312
13,999
8,213
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

17
6 / 1 / 23
10,618
1,327
15,483
3,961
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
19
24 / 3 / 16
13,669
1,709
28,310
18,572
9,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
16
9 / 2 / 16
10,364
1,296
9,187
7,088
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

332

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Garuxl
Thor
14
1 / 10 / 4
8,154
1,019
4,958
15,759
5,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 7 / 6
9,372
1,172
7,616
17,233
6,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
15
6 / 14 / 6
10,247
1,281
12,436
21,260
7,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
j0sepy
Rama
15
1 / 9 / 8
8,566
1,071
11,303
15,868
5,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
noah1k
Artemis
14
1 / 8 / 7
8,601
1,075
9,490
14,675
5,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
43
48
Kills
12
12
Deaths
48
106
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Avtix
Jormungandr
2
3
24
4.67
W
Artemis
Creator5150
Artemis
7
3
27
6.83
W
6
1
23
17.5
L
Thor
Garuxl
Thor
1
10
4
0.3
L
3
7
6
0.86
W
Apollo
24
3
16
10.67
L
Pele
6
14
6
0.64
W
Loki
9
2
16
8.5
L
Rama
j0sepy
Rama
1
9
8
0.56
L
Artemis
noah1k
Artemis
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,013
Damage
45,803
50,856
Taken
84,795
29,002
Mitigated
30,612
14,870
Healing
3,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Avtix
Jormungandr
11,034
2,730
0
300
13,022
12,519
0
1,205
11,817
19,040
0
W
Artemis
Creator5150
Artemis
13,999
7,691
0
2,004
8,213
3,189
0
645
7,568
0
19,908
W
15,483
389
0
332
3,961
1,311
0
323
3,638
27,595
0
L
Thor
Garuxl
Thor
4,958
2,188
0
892
15,759
5,667
0
4,633
11,001
0
21,044
L
7,616
1,160
0
0
17,233
6,748
0
5,865
11,293
10,016
0
W
Apollo
28,310
19,700
0
11,655
18,572
9,533
0
3,166
15,406
0
56,679
L
Pele
12,436
4,485
0
945
21,260
7,499
0
5,936
15,174
0
23,265
W
Loki
9,187
3,468
0
579
7,088
2,450
0
2,277
4,811
0
15,065
L
Rama
j0sepy
Rama
11,303
8,193
0
0
15,868
5,614
0
5,104
10,664
0
23,624
L
Artemis
noah1k
Artemis
9,490
5,311
0
1,828
14,675
5,084
0
4,504
10,146
0
16,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,608
Gold Earned
44,940
136
Minions Killed
96
5
Camps Cleared
5
727,500
Distance Traveled
657,470
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,465
1,183
18
2
0
137,796
1
W
Artemis
10,492
1,312
7
1
0
148,070
0
W
Janus
10,618
1,327
31
4
0
151,034
0
L
Thor
8,154
1,019
34
4
4
127,346
2
L
Ymir
9,372
1,172
6
1
1
142,010
0
W
Apollo
13,669
1,709
63
8
2
140,135
0
L
Pele
10,247
1,281
21
3
0
152,538
0
W
Loki
10,364
1,296
17
2
3
150,465
0
L
Rama
8,566
1,071
23
3
0
121,139
0
L
Artemis
8,601
1,075
12
2
0
114,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role