Player Matchup

Ravana
Ravana
ChemaMoon
Ravana
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 38L
1,500 Elo+
Party 3
Odin
Odin
Jantonio090601
Odin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
MorriganTaranis
Xbalanque
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,663 Elo+
Party 3
Yemoja
Yemoja
RightWingGay
Yemoja
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,738 Elo+
Party 4
Scylla
Scylla
Wafflays
Scylla
Level 86
God Stats
7W - 2L
1,748 SR
Queue Stats
40W - 30L
1,500 Elo+
Party 4
Team Averages
Level 29
1,550 SR
1,580 Elo+

VS

Team Averages
Level 12
1,426 SR
1,371 Elo+
Ymir
Ymir
BBBurnone
Ymir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Judesclub
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,234 Elo+
Party 2
Amaterasu
Amaterasu
Purplemamba47
Amaterasu
Level 16
God Stats
11W - 10L
1,345 SR
Queue Stats
63W - 58L
1,196 Elo+
Solo
Danzaburou
Danzaburou
Tearsofthebrowni
Danzaburou
Level 17
God Stats
13W - 8L
1,592 SR
Queue Stats
72W - 63L
1,489 Elo+
Party 1
Nemesis
Nemesis
spudnick05
Nemesis
Level 6
God Stats
1W - 2L
1,193 SR
Queue Stats
2W - 5L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ChemaMoon
Ravana
18
10 / 1 / 8
10,916
606
14,002
8,138
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 4 / 2
7,783
432
4,681
10,799
6,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
MorriganTaranis
Xbalanque
13
1 / 5 / 6
7,934
441
4,210
9,565
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
13
2 / 3 / 9
8,831
491
5,731
7,382
3,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
Wafflays
Scylla
16
16 / 2 / 3
10,800
600
21,026
7,217
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
4 / 6 / 3
9,333
519
6,990
16,955
10,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
Judesclub
Olorun
12
1 / 8 / 3
8,216
456
3,123
12,613
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Purplemamba47
Amaterasu
15
3 / 4 / 1
9,158
509
5,729
14,099
7,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Tearsofthebrowni
Danzaburou
13
5 / 6 / 2
8,748
486
7,575
13,679
4,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
spudnick05
Nemesis
14
2 / 6 / 1
8,706
484
4,418
12,284
3,870
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
29
Kills
15
15
Deaths
30
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
4
6
3
0.92
W
Ravana
ChemaMoon
Ravana
10
1
8
14
W
0
4
2
0.25
L
Olorun
Judesclub
Olorun
1
8
3
0.31
W
Xbalanque
MorriganTaranis
Xbalanque
1
5
6
0.8
L
Amaterasu
Purplemamba47
Amaterasu
3
4
1
0.88
W
Yemoja
2
3
9
2.17
L
Danzaburou
Tearsofthebrowni
Danzaburou
5
6
2
1
W
Scylla
Wafflays
Scylla
16
2
3
8.75
L
Nemesis
spudnick05
Nemesis
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,650
Damage
27,835
43,101
Taken
69,630
19,364
Mitigated
30,838
10,324
Healing
15,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,990
1,918
0
960
16,955
10,761
346
6,037
10,744
37,115
0
W
Ravana
ChemaMoon
Ravana
14,002
5,453
0
3,272
8,138
3,619
0
2,217
5,921
0
78,084
W
4,681
2,758
0
375
10,799
6,115
1,414
426
10,373
0
31,303
L
Olorun
Judesclub
Olorun
3,123
1,678
0
2,356
12,613
4,116
0
8,166
4,092
30,206
0
W
Xbalanque
MorriganTaranis
Xbalanque
4,210
2,671
0
1,646
9,565
3,279
504
4,248
5,317
0
29,420
L
Amaterasu
Purplemamba47
Amaterasu
5,729
2,979
0
6,245
14,099
7,941
54
1,964
11,708
0
41,177
W
Yemoja
5,731
546
1,883
1,113
7,382
3,816
619
1,742
5,640
28,349
0
L
Danzaburou
Tearsofthebrowni
Danzaburou
7,575
3,398
0
1,928
13,679
4,150
0
7,219
6,218
0
35,591
W
Scylla
Wafflays
Scylla
21,026
2,029
0
2,035
7,217
2,535
798
1,480
5,737
63,626
0
L
Nemesis
spudnick05
Nemesis
4,418
1,359
0
3,742
12,284
3,870
0
2,442
9,743
0
47,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,264
Gold Earned
44,161
403
Minions Killed
355
0
Camps Cleared
0
1,701,281
Distance Traveled
1,603,187
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,333
519
67
4
0
326,114
7
W
Ravana
10,916
606
131
7
0
389,757
2
W
Odin
7,783
432
65
4
0
296,421
2
L
Olorun
8,216
456
62
3
0
319,237
3
W
Xbalanque
7,934
441
65
4
0
302,459
3
L
Amaterasu
9,158
509
86
5
0
307,993
1
W
Yemoja
8,831
491
39
2
0
348,151
1
L
Danzaburou
8,748
486
51
3
0
340,439
8
W
Scylla
10,800
600
103
6
0
364,493
7
L
Nemesis
8,706
484
89
5
0
309,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role