Player Matchup

Danzaburou
Danzaburou
Bronze III
Dylandabeast12
Danzaburou
Bronze III
Level 99
God Stats
0W - 1L
1,577 SR
Queue Stats
11W - 8L
1,500 MMR
Party 1
Ymir
Ymir
Bronze III
Minisquatch19
Ymir
Bronze III
Level 47
God Stats
1W - 2L
1,493 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Anubis
Anubis
Bronze III
Zomb X Bobnasty
Anubis
Bronze III
Level 127
God Stats
1W - 2L
1,794 SR
Queue Stats
45W - 39L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 91
1,621 SR
1,500 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,377 SR
1,471 MMR
Achilles
Achilles
Silver II
Bhdax
Achilles
Silver II
Level 66
God Stats
8W - 3L
1,353 SR
Queue Stats
86W - 97L
1,382 MMR
Solo
Discordia
Discordia
Gold II
Cpt Morgan Bruh
Discordia
Gold II
Level 149
God Stats
17W - 16L
1,440 SR
Queue Stats
257W - 286L
1,431 MMR
Party 2
Neith
Neith
Platinum IV
KingEzra420
Neith
Platinum IV
Level 160
God Stats
33W - 22L
1,339 SR
Queue Stats
290W - 246L
1,599 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dylandabeast12
Danzaburou
15
1 / 5 / 4
11,447
602
6,357
14,546
5,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 2 / 4
11,489
605
3,567
14,284
14,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 6 / 1
11,759
619
8,924
15,525
7,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ThothPersephoneBacchusAphroditeHeimdallr

VS

Bans
CthulhuErlang ShenHelTerraHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bhdax
Achilles
16
6 / 3 / 6
12,614
664
9,358
16,314
18,072
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
Cpt Morgan Bruh
Discordia
16
6 / 1 / 6
12,670
667
19,912
7,129
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 1 / 10
11,894
626
10,031
11,820
5,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
4
Kills
13
13
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bhdax
Achilles
6
3
6
3
W
Discordia
Cpt Morgan Bruh
Discordia
6
1
6
9
L
Danzaburou
Dylandabeast12
Danzaburou
1
5
4
0.6
W
1
1
10
6
L
0
2
4
1
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,848
Damage
39,301
44,355
Taken
35,263
27,075
Mitigated
25,852
9,732
Healing
8,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bhdax
Achilles
9,358
3,287
0
1,450
16,314
18,072
390
5,199
11,115
0
52,505
W
Discordia
Cpt Morgan Bruh
Discordia
19,912
54
0
1,585
7,129
2,067
743
3,014
4,115
83,572
0
L
Danzaburou
Dylandabeast12
Danzaburou
6,357
1,296
153
976
14,546
5,230
0
5,841
7,970
0
61,372
W
10,031
1,114
0
5,282
11,820
5,713
1,797
4,677
7,143
0
67,208
L
3,567
762
0
2,486
14,284
14,665
0
5,103
8,625
14,746
0
L
8,924
529
0
6,117
15,525
7,180
0
7,667
7,280
56,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,695
Gold Earned
37,178
213
Minions Killed
269
0
Camps Cleared
0
933,816
Distance Traveled
1,005,709
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,614
664
60
3
0
331,912
6
W
Discordia
12,670
667
115
6
0
354,265
9
L
Danzaburou
11,447
602
113
6
0
298,507
0
W
Neith
11,894
626
94
5
0
319,532
3
L
Ymir
11,489
605
19
1
0
354,719
1
L
Anubis
11,759
619
81
4
0
280,590
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role