Player Matchup

Kukulkan
Kukulkan
Gold III
AlecaiX
Kukulkan
Gold III
Level 124
God Stats
35W - 28L
1,801 SR
Queue Stats
414W - 415L
1,822 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
AuriazulCGO
Sun Wukong
Gold III
Level 144
God Stats
6W - 2L
1,962 SR
Queue Stats
26W - 12L
1,824 MMR
Solo
Nemesis
Nemesis
Gold II
Brawnybroseidon
Nemesis
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum II
Liberopilus
Khepri
Platinum II
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 30L
1,823 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum III
Nova121212
Ah Muzen Cab
Platinum III
Level 131
God Stats
5W - 4L
1,625 SR
Queue Stats
129W - 108L
1,824 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,677 SR
1,758 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,776 SR
1,821 MMR
Guan Yu
Guan Yu
Platinum V
AKumquat69
Guan Yu
Platinum V
Level 160
God Stats
9W - 10L
1,659 SR
Queue Stats
87W - 63L
1,862 MMR
Party 2
Terra
Terra
Platinum IV
JakeGoFace
Terra
Platinum IV
Level 152
God Stats
2W - 1L
1,882 SR
Queue Stats
193W - 175L
1,803 MMR
Party 1
Thanatos
Thanatos
Gold V
NinjaBerg
Thanatos
Gold V
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 23L
1,787 MMR
Party 2
Scylla
Scylla
Platinum V
SwordsmanMihawk
Scylla
Platinum V
Level 156
God Stats
4W - 5L
2,035 SR
Queue Stats
230W - 221L
1,816 MMR
Party 1
Rama
Rama
Platinum IV
TheSkittler7
Rama
Platinum IV
Level 104
God Stats
1W - 1L
1,806 SR
Queue Stats
101W - 97L
1,839 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlecaiX
Kukulkan
19
8 / 6 / 4
12,960
563
17,300
13,645
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
AuriazulCGO
Sun Wukong
20
3 / 2 / 7
13,359
581
20,099
24,524
17,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
4 / 5 / 9
13,300
578
13,738
17,814
8,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
18
3 / 2 / 13
12,268
533
8,721
18,419
18,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Nova121212
Ah Muzen Cab
20
7 / 2 / 6
14,628
636
14,562
11,802
6,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetTsukuyomiErlang ShenCthulhuCu Chulainn

VS

Bans
DanzaburouPersephoneGebJanusGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AKumquat69
Guan Yu
19
2 / 2 / 2
11,621
505
12,054
23,686
29,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Terra
14
1 / 6 / 7
9,574
416
8,674
24,716
27,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
NinjaBerg
Thanatos
18
8 / 5 / 4
11,926
519
17,093
21,714
10,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 7 / 3
11,071
481
17,915
19,429
9,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
0 / 5 / 0
11,370
494
2,291
13,907
6,186
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
33
25
Kills
17
17
Deaths
25
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AKumquat69
Guan Yu
2
2
2
1.5
W
Kukulkan
AlecaiX
Kukulkan
8
6
4
1.67
W
Sun Wukong
AuriazulCGO
Sun Wukong
3
2
7
3.25
W
4
5
9
1.7
L
Terra
1
6
7
0.75
W
Khepri
3
2
13
4.75
L
Thanatos
NinjaBerg
Thanatos
8
5
4
2
W
Ah Muzen Cab
Nova121212
Ah Muzen Cab
7
2
6
5
L
6
7
3
1.07
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,420
Damage
58,027
86,204
Taken
103,452
55,408
Mitigated
83,862
25,307
Healing
49,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AKumquat69
Guan Yu
12,054
2,665
2,784
13,333
23,686
29,911
51
2,365
21,321
0
79,797
W
Kukulkan
AlecaiX
Kukulkan
17,300
544
0
1,618
13,645
5,467
774
6,393
7,082
76,573
0
W
Sun Wukong
AuriazulCGO
Sun Wukong
20,099
5,245
0
11,939
24,524
17,315
318
2,983
20,598
0
95,468
W
13,738
6,547
0
2,338
17,814
8,004
657
3,810
13,802
0
126,058
L
Terra
8,674
1,042
1,875
4,092
24,716
27,964
35
11,857
12,859
22,411
0
W
Khepri
8,721
997
0
2,999
18,419
18,470
354
9,440
8,553
38,387
0
L
Thanatos
NinjaBerg
Thanatos
17,093
5,897
0
20,042
21,714
10,621
0
2,796
18,918
0
97,525
W
Ah Muzen Cab
Nova121212
Ah Muzen Cab
14,562
7,894
0
6,413
11,802
6,152
5,612
3,071
8,683
0
143,375
L
17,915
1,761
0
2,724
19,429
9,180
0
7,744
11,685
70,090
0
L
2,291
2,044
0
5,070
13,907
6,186
0
1,259
12,648
0
78,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,515
Gold Earned
55,562
756
Minions Killed
674
0
Camps Cleared
0
2,354,446
Distance Traveled
2,171,109
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,621
505
151
7
0
491,978
7
W
Kukulkan
12,960
563
137
6
0
419,741
8
W
Sun Wukong
13,359
581
172
7
0
478,624
5
W
Nemesis
13,300
578
176
8
0
511,674
9
L
Terra
9,574
416
31
1
0
452,971
5
W
Khepri
12,268
533
57
2
0
475,297
2
L
Thanatos
11,926
519
145
6
0
460,666
3
W
Ah Muzen Cab
14,628
636
214
9
0
469,110
2
L
Scylla
11,071
481
135
6
0
381,388
1
L
Rama
11,370
494
212
9
0
384,106
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role