Player Matchup

Yemoja
Yemoja
CommunismBest42
Yemoja
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
558W - 550L
1,423 Elo+
Party 3
Ullr
Ullr
SashaNikolaevich
Ullr
Level 160
God Stats
6W - 16L
1,290 SR
Queue Stats
129W - 147L
1,372 Elo+
Party 2
King Arthur
King Arthur
WaterWitch5031
King Arthur
Level 42
God Stats
7W - 8L
1,642 SR
Queue Stats
153W - 155L
1,465 Elo+
Party 3
Baron Samedi
Baron Samedi
Wolfenstien7616
Baron Samedi
Level 58
God Stats
10W - 10L
1,574 SR
Queue Stats
337W - 325L
1,467 Elo+
Party 3
Nemesis
Nemesis
heycare12
Nemesis
Level 136
God Stats
13W - 14L
1,533 SR
Queue Stats
145W - 188L
1,350 Elo+
Party 2
Team Averages
Level 91
1,508 SR
1,416 Elo+

VS

Team Averages
Level 96
1,484 SR
1,425 Elo+
Chronos
Chronos
BigSquig
Chronos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 139L
1,489 Elo+
Solo
Geb
Geb
GreedBR
Geb
Level 83
God Stats
7W - 8L
1,535 SR
Queue Stats
44W - 97L
1,311 Elo+
Party 1
Anhur
Anhur
I Pai Mei I
Anhur
Level 129
God Stats
10W - 21L
1,465 SR
Queue Stats
236W - 322L
1,407 Elo+
Party 1
Tyr
Tyr
MercenarioRJ
Tyr
Level 124
God Stats
3W - 10L
1,343 SR
Queue Stats
301W - 376L
1,458 Elo+
Party 1
Ao Kuang
Ao Kuang
Vaffan
Ao Kuang
Level 95
God Stats
1W - 3L
1,578 SR
Queue Stats
63W - 57L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 13
10,948
476
11,535
11,985
13,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
5 / 1 / 9
11,962
520
16,787
17,372
7,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

King Arthur
WaterWitch5031
King Arthur
18
4 / 1 / 8
12,057
524
19,982
25,949
21,962
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Wolfenstien7616
Baron Samedi
16
2 / 5 / 5
10,866
472
19,471
16,936
7,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
heycare12
Nemesis
19
13 / 1 / 10
13,222
575
17,256
18,831
10,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BigSquig
Chronos
14
1 / 6 / 1
9,114
396
15,580
20,773
7,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Geb
13
0 / 5 / 3
8,329
362
10,198
18,063
17,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 4 / 1
8,729
380
4,091
12,715
3,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 4 / 2
10,809
470
9,940
32,306
25,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Vaffan
Ao Kuang
16
5 / 6 / 0
9,779
425
15,912
26,721
9,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
25
Kills
9
9
Deaths
25
45
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
BigSquig
Chronos
1
6
1
0.25
W
1
1
13
7.5
L
Geb
0
5
3
0.3
L
0
4
1
0.13
L
3
4
2
1
W
5
1
9
9.5
L
Ao Kuang
Vaffan
Ao Kuang
5
6
0
0.83
W
King Arthur
WaterWitch5031
King Arthur
4
1
8
8
W
Baron Samedi
Wolfenstien7616
Baron Samedi
2
5
5
0.9
W
Nemesis
heycare12
Nemesis
13
1
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,031
Damage
55,721
91,073
Taken
110,578
60,582
Mitigated
63,755
43,397
Healing
33,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BigSquig
Chronos
15,580
2,429
0
2,326
20,773
7,604
0
9,277
10,993
59,477
0
W
11,535
2,149
6,125
2,924
11,985
13,514
939
5,956
5,815
35,798
0
L
Geb
10,198
610
0
1,840
18,063
17,424
62
5,915
12,017
32,654
0
L
4,091
2,314
0
3,063
12,715
3,655
0
1,893
10,812
0
45,844
L
9,940
516
0
12,514
32,306
25,279
0
5,434
26,142
386
73,741
W
16,787
5,956
0
6,917
17,372
7,252
4,761
6,768
10,568
0
96,458
L
Ao Kuang
Vaffan
Ao Kuang
15,912
3,816
1,266
12,380
26,721
9,793
0
7,271
18,924
54,485
0
W
King Arthur
WaterWitch5031
King Arthur
19,982
1,928
0
9,961
25,949
21,962
1,800
10,441
15,300
0
82,690
W
Baron Samedi
Wolfenstien7616
Baron Samedi
19,471
1,128
3,043
7,202
16,936
7,102
1,297
11,349
5,201
57,718
0
W
Nemesis
heycare12
Nemesis
17,256
8,688
0
7,225
18,831
10,752
26
6,586
12,113
0
75,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,055
Gold Earned
46,760
548
Minions Killed
451
0
Camps Cleared
0
2,101,193
Distance Traveled
1,965,300
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,114
396
106
5
0
403,752
6
W
Yemoja
10,948
476
48
2
0
393,571
0
L
Geb
8,329
362
28
1
0
421,806
0
L
Anhur
8,729
380
83
4
0
288,295
4
L
Tyr
10,809
470
156
7
0
463,871
7
W
Ullr
11,962
520
142
6
0
398,085
8
L
Ao Kuang
9,779
425
78
3
0
387,576
1
W
King Arthur
12,057
524
149
6
0
405,128
0
W
Baron Samedi
10,866
472
98
4
0
397,912
0
W
Nemesis
13,222
575
111
5
0
506,497
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role