Player Matchup

Danzaburou
Danzaburou
Bohabim Boah
Danzaburou
Level 12
God Stats
2W - 2L
1,451 SR
Queue Stats
12W - 13L
1,609 Elo+
Solo
Ne Zha
Ne Zha
BoobiGobbler
Ne Zha
Level 16
God Stats
7W - 4L
1,626 SR
Queue Stats
31W - 29L
1,548 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LigmaKnuts69852
Ah Muzen Cab
Level 16
God Stats
26W - 14L
1,683 SR
Queue Stats
76W - 61L
1,627 Elo+
Party 1
Kukulkan
Kukulkan
dongdangler699
Kukulkan
Level 11
God Stats
2W - 0L
1,888 SR
Queue Stats
31W - 26L
1,652 Elo+
Party 1
Cthulhu
Cthulhu
holdmyzick6969
Cthulhu
Level 8
God Stats
3W - 5L
1,563 SR
Queue Stats
36W - 21L
1,775 Elo+
Party 1
Team Averages
Level 13
1,642 SR
1,642 Elo+

VS

Team Averages
Level 17
1,560 SR
1,686 Elo+
Sun Wukong
Sun Wukong
Chaosmaster1223
Sun Wukong
Level 8
God Stats
9W - 10L
1,468 SR
Queue Stats
23W - 18L
1,635 Elo+
Solo
Ne Zha
Ne Zha
Goy Division
Ne Zha
Level 13
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 5L
1,662 Elo+
Solo
Sol
Sol
Lily_Lightbinder
Sol
Level 28
God Stats
0W - 3L
1,318 SR
Queue Stats
19W - 17L
1,671 Elo+
Solo
Cthulhu
Cthulhu
Mumenrider215
Cthulhu
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 80L
1,723 Elo+
Solo
Tsukuyomi
Tsukuyomi
itsbrittainy
Tsukuyomi
Level 16
God Stats
1W - 3L
1,797 SR
Queue Stats
65W - 58L
1,740 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bohabim Boah
Danzaburou
20
3 / 1 / 1
16,499
611
16,852
18,798
9,382
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
20
6 / 6 / 8
15,057
558
16,125
26,360
13,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
LigmaKnuts69852
Ah Muzen Cab
20
14 / 3 / 9
16,194
600
23,053
22,801
10,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
20
5 / 4 / 9
15,124
560
14,823
15,672
8,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 7 / 13
13,958
517
22,492
28,991
22,307
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chaosmaster1223
Sun Wukong
20
1 / 3 / 0
12,873
477
12,830
24,003
22,982
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ne Zha
19
10 / 10 / 3
13,073
484
22,033
26,289
12,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 8 / 4
11,590
429
9,748
18,373
6,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
18
3 / 6 / 6
11,228
416
7,960
25,058
25,148
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
itsbrittainy
Tsukuyomi
20
4 / 8 / 6
13,406
497
19,925
25,022
11,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
40
35
Kills
21
21
Deaths
35
40
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bohabim Boah
Danzaburou
3
1
1
3.5
W
Ne Zha
6
6
8
1.67
L
Sun Wukong
Chaosmaster1223
Sun Wukong
1
3
0
0.33
L
Ne Zha
10
10
3
1.15
W
Ah Muzen Cab
LigmaKnuts69852
Ah Muzen Cab
14
3
9
6.17
L
3
8
4
0.63
L
Cthulhu
3
6
6
1
W
Kukulkan
5
4
9
2.38
W
7
7
13
1.93
L
Tsukuyomi
itsbrittainy
Tsukuyomi
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,345
Damage
72,496
112,622
Taken
118,745
63,979
Mitigated
79,002
40,034
Healing
22,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bohabim Boah
Danzaburou
16,852
3,639
0
8,777
18,798
9,382
2,504
2,409
16,389
0
131,914
W
Ne Zha
16,125
4,857
0
12,136
26,360
13,052
960
987
25,373
0
125,552
L
Sun Wukong
Chaosmaster1223
Sun Wukong
12,830
2,473
0
5,864
24,003
22,982
662
4,384
19,245
0
92,011
L
Ne Zha
22,033
9,050
111
4,028
26,289
12,562
456
7,408
18,367
0
73,889
W
Ah Muzen Cab
LigmaKnuts69852
Ah Muzen Cab
23,053
12,608
0
12,503
22,801
10,742
5,861
6,217
16,584
0
112,942
L
9,748
2,578
0
6,153
18,373
6,722
0
7,281
10,488
66,616
0
L
Cthulhu
7,960
497
52
0
25,058
25,148
64
11,212
13,215
47,116
0
W
Kukulkan
14,823
1,045
0
1,826
15,672
8,496
0
1,642
14,030
103,080
0
W
22,492
702
925
3,867
28,991
22,307
301
6,747
22,244
77,917
0
L
Tsukuyomi
itsbrittainy
Tsukuyomi
19,925
4,947
0
6,501
25,022
11,588
1,388
5,024
19,659
0
89,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,832
Gold Earned
62,170
808
Minions Killed
655
0
Camps Cleared
0
2,569,642
Distance Traveled
2,332,058
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,499
611
193
7
0
506,364
2
W
Ne Zha
15,057
558
172
6
0
537,918
4
L
Sun Wukong
12,873
477
186
7
0
511,904
5
L
Ne Zha
13,073
484
93
3
0
436,574
0
W
Ah Muzen Cab
16,194
600
164
6
0
542,232
2
L
Sol
11,590
429
147
5
0
437,298
3
L
Cthulhu
11,228
416
69
3
0
454,267
0
W
Kukulkan
15,124
560
175
6
0
482,605
2
W
Cthulhu
13,958
517
104
4
0
500,523
10
L
Tsukuyomi
13,406
497
160
6
0
492,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role