Player Matchup

Achilles
Achilles
Diamond V
Asmitα
Achilles
Diamond V
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 82L
2,092 MMR
Party 2
Amaterasu
Amaterasu
Diamond II
GremIin
Amaterasu
Diamond II
Level 160
God Stats
4W - 5L
1,302 SR
Queue Stats
306W - 255L
2,314 MMR
Party 1
Janus
Janus
Diamond I
Hexä
Janus
Diamond I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum II
Matemágico
Ah Muzen Cab
Platinum II
Level 160
God Stats
4W - 0L
1,890 SR
Queue Stats
261W - 204L
2,218 MMR
Party 2
Sobek
Sobek
Diamond III
PanConTomate69
Sobek
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,538 SR
1,925 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,500 SR
1,908 MMR
Yemoja
Yemoja
Diamond IV
AgusConitos
Yemoja
Diamond IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
2,231 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
Exodia809
Erlang Shen
Diamond III
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Diamond V
Julls
Kukulkan
Diamond V
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
2,179 MMR
Solo
Rama
Rama
Diamond I
TeenageRiot
Rama
Diamond I
Level 117
God Stats
32W - 16L
1,500 SR
Queue Stats
192W - 86L
1,500 MMR
Solo
Odin
Odin
Diamond IV
Xsan
Odin
Diamond IV
Level 160
God Stats
1W - 6L
1,500 SR
Queue Stats
1,008W - 1,010L
2,131 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Asmitα
Achilles
10
0 / 1 / 1
5,368
488
3,279
6,395
2,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
GremIin
Amaterasu
12
0 / 0 / 0
6,667
606
2,530
6,735
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Hexä
Janus
11
0 / 1 / 0
6,143
558
1,176
2,923
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
Matemágico
Ah Muzen Cab
12
3 / 0 / 2
6,810
619
5,559
4,908
1,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 0 / 2
5,567
506
3,392
6,500
3,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
SetAphroditeNemesisGeb

VS

Bans
ApolloTsukuyomiHou YiScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 2 / 0
4,920
447
1,830
5,595
2,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Exodia809
Erlang Shen
9
1 / 0 / 1
5,462
497
2,852
5,323
2,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Julls
Kukulkan
11
1 / 0 / 1
6,265
570
2,904
2,738
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 3 / 0
5,607
510
2,447
7,845
1,809
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
Xsan
Odin
11
0 / 0 / 1
6,004
546
3,831
5,701
2,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
5
Kills
2
2
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
2
0
0
W
Achilles
Asmitα
Achilles
0
1
1
0.5
L
Erlang Shen
Exodia809
Erlang Shen
1
0
1
1.5
W
Amaterasu
GremIin
Amaterasu
0
0
0
0
W
Janus
Hexä
Janus
0
1
0
0
L
Kukulkan
Julls
Kukulkan
1
0
1
1.5
W
Ah Muzen Cab
Matemágico
Ah Muzen Cab
3
0
2
4
W
2
0
2
3
L
0
3
0
0
L
Odin
Xsan
Odin
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,936
Damage
13,864
27,461
Taken
27,202
11,062
Mitigated
10,294
12,288
Healing
9,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
1,830
605
778
1,545
5,595
2,523
0
1,437
4,116
9,200
0
W
Achilles
Asmitα
Achilles
3,279
1,225
0
1,051
6,395
2,255
0
808
5,511
0
31,834
L
Erlang Shen
Exodia809
Erlang Shen
2,852
1,523
0
1,130
5,323
2,245
0
188
5,135
0
31,476
W
Amaterasu
GremIin
Amaterasu
2,530
1,742
0
5,374
6,735
2,900
0
0
6,439
0
42,757
W
Janus
Hexä
Janus
1,176
63
0
765
2,923
881
0
639
2,193
43,535
0
L
Kukulkan
Julls
Kukulkan
2,904
417
0
534
2,738
894
0
1,036
1,624
43,573
0
W
Ah Muzen Cab
Matemágico
Ah Muzen Cab
5,559
2,169
0
1,860
4,908
1,455
316
1,272
3,636
0
47,576
W
3,392
706
0
3,238
6,500
3,571
0
1,753
4,602
9,943
0
L
2,447
2,212
0
3,430
7,845
1,809
0
1,644
6,201
0
38,547
L
Odin
Xsan
Odin
3,831
1,050
0
2,540
5,701
2,823
0
143
5,558
0
34,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,555
Gold Earned
28,258
377
Minions Killed
365
0
Camps Cleared
0
1,164,173
Distance Traveled
1,051,407
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,920
447
14
1
0
222,269
3
W
Achilles
5,368
488
67
6
0
253,532
4
L
Erlang Shen
5,462
497
63
6
0
244,278
3
W
Amaterasu
6,667
606
103
9
0
236,649
4
W
Janus
6,143
558
103
9
0
229,315
5
L
Kukulkan
6,265
570
107
10
0
213,847
5
W
Ah Muzen Cab
6,810
619
90
8
0
200,085
3
W
Sobek
5,567
506
14
1
0
244,592
6
L
Rama
5,607
510
103
9
0
164,791
3
L
Odin
6,004
546
78
7
0
206,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role