Player Matchup

Ne Zha
Ne Zha
Daretti
Ne Zha
Level 109
God Stats
2W - 2L
1,406 SR
Queue Stats
74W - 43L
1,550 Elo+
Party 2
Bacchus
Bacchus
Gborgman
Bacchus
Level 103
God Stats
6W - 7L
1,717 SR
Queue Stats
58W - 49L
1,582 Elo+
Party 2
Olorun
Olorun
Gunman427
Olorun
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 19L
1,500 Elo+
Party 2
Team Averages
Level 76
1,541 SR
1,544 Elo+

VS

Team Averages
Level 39
1,442 SR
1,329 Elo+
Izanami
Izanami
BillyLen
Izanami
Level 15
God Stats
4W - 7L
1,422 SR
Queue Stats
6W - 13L
1,208 Elo+
Party 1
Khepri
Khepri
CaptianAmazing
Khepri
Level 15
God Stats
4W - 10L
1,318 SR
Queue Stats
6W - 13L
1,208 Elo+
Party 1
Zeus
Zeus
FishOnCrack
Zeus
Level 86
God Stats
37W - 32L
1,585 SR
Queue Stats
212W - 206L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Daretti
Ne Zha
15
12 / 0 / 5
11,427
816
14,925
12,819
7,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Gborgman
Bacchus
13
3 / 3 / 12
10,035
717
9,672
13,289
13,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
Gunman427
Olorun
14
3 / 2 / 12
10,004
715
8,526
7,871
2,783
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BillyLen
Izanami
11
1 / 7 / 3
8,577
613
5,391
12,544
5,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 4
9,261
662
3,757
16,243
17,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 7 / 2
9,264
662
14,882
10,999
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
18
Kills
5
5
Deaths
18
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
BillyLen
Izanami
1
7
3
0.36
L
1
4
4
0.75
W
Ne Zha
Daretti
Ne Zha
12
0
5
14.5
L
3
7
2
0.57
W
Bacchus
Gborgman
Bacchus
3
3
12
3
W
Olorun
Gunman427
Olorun
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,123
Damage
24,030
33,979
Taken
39,786
23,348
Mitigated
27,573
9,603
Healing
5,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BillyLen
Izanami
5,391
3,827
0
427
12,544
5,414
773
6,106
6,270
0
31,889
L
3,757
1,045
0
3,012
16,243
17,612
541
7,731
8,262
12,264
0
W
Ne Zha
Daretti
Ne Zha
14,925
5,566
0
2,171
12,819
7,461
965
5,840
6,979
0
44,949
L
14,882
1,628
0
2,085
10,999
4,547
162
4,405
6,463
52,255
0
W
Bacchus
Gborgman
Bacchus
9,672
1,354
0
2,560
13,289
13,104
458
7,222
6,067
27,498
0
W
Olorun
Gunman427
Olorun
8,526
4,007
845
4,027
7,871
2,783
1,490
5,634
2,237
30,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,466
Gold Earned
27,102
133
Minions Killed
148
0
Camps Cleared
0
792,878
Distance Traveled
657,408
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,577
613
55
4
0
218,637
0
L
Khepri
9,261
662
19
1
0
229,745
0
W
Ne Zha
11,427
816
59
4
0
271,098
1
L
Zeus
9,264
662
74
5
0
209,026
3
W
Bacchus
10,035
717
24
2
0
264,208
2
W
Olorun
10,004
715
50
4
0
257,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role