Player Matchup

Hun Batz
Hun Batz
DillyStrings
Hun Batz
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
449W - 378L
1,585 Elo+
Party 1
Raijin
Raijin
Moonscry
Raijin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Rngdfailboat
Sun Wukong
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 151
1,500 SR
1,528 Elo+

VS

Team Averages
Level 72
1,482 SR
1,733 Elo+
Sylvanus
Sylvanus
FUPA_cxhrisx
Sylvanus
Level 108
God Stats
5W - 4L
1,762 SR
Queue Stats
78W - 95L
1,651 Elo+
Solo
Cernunnos
Cernunnos
GentlestGolf104
Cernunnos
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 19L
1,994 Elo+
Solo
Ra
Ra
TomasTaibo
Ra
Level 67
God Stats
8W - 25L
1,184 SR
Queue Stats
75W - 86L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DillyStrings
Hun Batz
12
0 / 7 / 9
10,182
636
9,002
14,912
5,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Moonscry
Raijin
16
10 / 8 / 2
12,760
798
16,320
18,441
7,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Rngdfailboat
Sun Wukong
14
3 / 4 / 7
10,810
676
12,201
19,880
16,500
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FUPA_cxhrisx
Sylvanus
16
5 / 4 / 11
12,633
790
10,957
23,236
21,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
GentlestGolf104
Cernunnos
15
7 / 6 / 8
12,412
776
17,419
14,019
6,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 3 / 10
12,400
775
14,200
11,723
4,838
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
13
Kills
19
19
Deaths
13
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
DillyStrings
Hun Batz
0
7
9
0.64
W
Sylvanus
FUPA_cxhrisx
Sylvanus
5
4
11
2.63
W
Cernunnos
GentlestGolf104
Cernunnos
7
6
8
1.83
L
Raijin
Moonscry
Raijin
10
8
2
1.38
L
Sun Wukong
Rngdfailboat
Sun Wukong
3
4
7
1.63
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,523
Damage
42,576
53,233
Taken
48,978
29,176
Mitigated
33,079
9,361
Healing
24,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
DillyStrings
Hun Batz
9,002
2,086
0
1,539
14,912
5,583
0
7,147
7,765
0
33,597
W
Sylvanus
FUPA_cxhrisx
Sylvanus
10,957
2,041
4,938
10,195
23,236
21,663
733
6,984
16,252
31,615
0
W
Cernunnos
GentlestGolf104
Cernunnos
17,419
8,516
0
624
14,019
6,578
1,423
3,789
10,230
0
66,092
L
Raijin
Moonscry
Raijin
16,320
1,815
0
4,023
18,441
7,093
326
8,211
10,230
58,309
0
L
Sun Wukong
Rngdfailboat
Sun Wukong
12,201
2,678
426
3,373
19,880
16,500
0
9,825
10,055
0
41,149
W
14,200
1,594
4,607
4,367
11,723
4,838
1,293
5,603
6,120
58,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,752
Gold Earned
37,445
178
Minions Killed
195
0
Camps Cleared
0
842,706
Distance Traveled
886,126
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,182
636
55
3
0
296,054
1
W
Sylvanus
12,633
790
32
2
0
283,648
4
W
Cernunnos
12,412
776
63
4
0
283,277
0
L
Raijin
12,760
798
79
5
0
240,070
3
L
Sun Wukong
10,810
676
44
3
0
306,582
3
W
Ra
12,400
775
100
6
0
319,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role