Player Matchup

Discordia
Discordia
ColonelNeopoke
Discordia
Level 21
God Stats
0W - 1L
1,732 SR
Queue Stats
1W - 6L
1,411 Elo+
Party 2
Ymir
Ymir
Dragoslug
Ymir
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 2
Skadi
Skadi
xRukiryox
Skadi
Level 16
God Stats
2W - 2L
1,515 SR
Queue Stats
7W - 9L
1,690 Elo+
Party 2
Team Averages
Level 30
1,582 SR
1,534 Elo+

VS

Team Averages
Level 58
1,466 SR
1,370 Elo+
Achilles
Achilles
BluJ0414
Achilles
Level 21
God Stats
2W - 5L
1,262 SR
Queue Stats
15W - 23L
1,328 Elo+
Party 1
Neith
Neith
DragonKnyght
Neith
Level 84
God Stats
5W - 5L
1,530 SR
Queue Stats
135W - 180L
1,328 Elo+
Party 1
Cerberus
Cerberus
VoltageHobo
Cerberus
Level 68
God Stats
2W - 2L
1,607 SR
Queue Stats
51W - 79L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ColonelNeopoke
Discordia
11
3 / 7 / 0
9,686
646
8,813
7,790
1,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
13
2 / 3 / 3
9,845
656
5,031
14,014
9,304
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
xRukiryox
Skadi
12
0 / 7 / 1
8,492
566
6,213
10,882
3,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BluJ0414
Achilles
13
2 / 2 / 13
9,741
649
4,366
11,190
8,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
10 / 1 / 7
11,404
760
16,308
12,521
5,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
VoltageHobo
Cerberus
14
5 / 2 / 12
11,315
754
6,313
15,126
15,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
5
Kills
17
17
Deaths
5
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Achilles
BluJ0414
Achilles
2
2
13
4.25
L
Discordia
ColonelNeopoke
Discordia
3
7
0
0.43
W
10
1
7
13.5
L
Ymir
2
3
3
1.17
W
Cerberus
VoltageHobo
Cerberus
5
2
12
5.5
L
Skadi
xRukiryox
Skadi
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,057
Damage
26,987
32,686
Taken
38,837
14,406
Mitigated
29,490
3,152
Healing
14,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BluJ0414
Achilles
4,366
1,240
0
3,845
11,190
8,489
865
4,779
6,411
0
19,510
L
Discordia
ColonelNeopoke
Discordia
8,813
715
0
499
7,790
1,960
0
1,337
6,453
28,481
0
W
16,308
7,554
0
8,150
12,521
5,219
2,085
3,777
8,744
0
69,091
L
Ymir
5,031
535
608
1,096
14,014
9,304
0
2,837
11,177
18,325
0
W
Cerberus
VoltageHobo
Cerberus
6,313
387
0
2,371
15,126
15,782
260
5,744
9,382
32,282
0
L
Skadi
xRukiryox
Skadi
6,213
2,897
0
949
10,882
3,142
0
2,139
8,743
0
37,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,023
Gold Earned
32,460
123
Minions Killed
166
0
Camps Cleared
0
703,996
Distance Traveled
787,587
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,741
649
37
2
0
277,425
3
L
Discordia
9,686
646
37
2
0
179,606
0
W
Neith
11,404
760
84
6
0
268,148
1
L
Ymir
9,845
656
31
2
0
283,420
1
W
Cerberus
11,315
754
45
3
0
242,014
1
L
Skadi
8,492
566
55
4
0
240,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role