Player Matchup

Chang'e
Chang'e
Silver II
Conquering_7z
Chang'e
Silver II
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Mulan
Mulan
Silver I
Revy_Bish
Mulan
Silver I
Level 95
God Stats
0W - 1L
1,773 SR
Queue Stats
3W - 2L
1,500 MMR
Party 1
Neith
Neith
Bronze III
minnesotarichard
Neith
Bronze III
Level 128
God Stats
0W - 1L
1,271 SR
Queue Stats
3W - 2L
1,500 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,515 SR
1,500 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,588 SR
1,523 MMR
Baron Samedi
Baron Samedi
Bronze III
DaYaga
Baron Samedi
Bronze III
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
HyperionEos10
Sylvanus
Silver I
Level 129
God Stats
2W - 2L
1,527 SR
Queue Stats
12W - 15L
1,547 MMR
Party 2
Danzaburou
Danzaburou
Silver I
Ugly Aim
Danzaburou
Silver I
Level 107
God Stats
24W - 18L
1,738 SR
Queue Stats
124W - 145L
1,522 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
2 / 6 / 2
7,594
690
7,344
13,276
6,847
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Revy_Bish
Mulan
9
1 / 5 / 3
7,205
655
8,667
11,319
7,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 3 / 3
7,971
725
6,542
6,046
2,318
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
AphroditePersephoneCerberusHeraThoth

VS

Bans
HadesTyrAh Muzen CabRaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaYaga
Baron Samedi
12
4 / 3 / 7
8,650
786
12,081
8,207
4,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
HyperionEos10
Sylvanus
12
4 / 0 / 10
9,486
862
6,384
13,465
13,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Ugly Aim
Danzaburou
12
6 / 1 / 7
9,042
822
6,887
9,151
4,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
4
Kills
14
14
Deaths
4
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chang'e
2
6
2
0.5
W
Baron Samedi
DaYaga
Baron Samedi
4
3
7
2.5
W
Sylvanus
HyperionEos10
Sylvanus
4
0
10
9
L
Mulan
Revy_Bish
Mulan
1
5
3
0.5
W
Danzaburou
Ugly Aim
Danzaburou
6
1
7
9.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,553
Damage
25,352
30,641
Taken
30,823
16,585
Mitigated
23,209
9,119
Healing
17,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
7,344
312
1,246
4,599
13,276
6,847
0
7,601
5,340
25,222
0
W
Baron Samedi
DaYaga
Baron Samedi
12,081
1,726
1,874
2,281
8,207
4,828
583
2,397
5,710
34,657
0
W
Sylvanus
HyperionEos10
Sylvanus
6,384
1,951
2,651
6,920
13,465
13,854
396
3,875
9,465
18,410
0
L
Mulan
Revy_Bish
Mulan
8,667
1,628
0
1,699
11,319
7,420
0
6,790
4,261
0
22,125
W
Danzaburou
Ugly Aim
Danzaburou
6,887
2,679
0
3,424
9,151
4,527
2,067
1,942
7,084
0
39,138
L
6,542
2,607
0
1,575
6,046
2,318
0
3,319
2,521
0
33,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,770
Gold Earned
27,178
145
Minions Killed
125
0
Camps Cleared
0
597,270
Distance Traveled
595,106
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,594
690
42
4
0
194,239
1
W
Baron Samedi
8,650
786
49
4
0
190,067
2
W
Sylvanus
9,486
862
27
2
0
196,827
3
L
Mulan
7,205
655
33
3
0
200,739
2
W
Danzaburou
9,042
822
49
4
0
208,212
1
L
Neith
7,971
725
70
6
0
202,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role