Player Matchup

Ymir
Ymir
Huizarmafia
Ymir
Level 6
God Stats
0W - 1L
1,617 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
ItsTheGoat96
Medusa
Level 87
God Stats
1W - 4L
1,730 SR
Queue Stats
62W - 69L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
TEXASxBOYx254
Baron Samedi
Level 16
God Stats
2W - 1L
1,313 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 1
Team Averages
Level 36
1,554 SR
1,500 Elo+

VS

Team Averages
Level 39
1,463 SR
1,519 Elo+
Cerberus
Cerberus
Bloodwolf3570
Cerberus
Level 27
God Stats
6W - 0L
1,393 SR
Queue Stats
34W - 30L
1,575 Elo+
Party 2
Danzaburou
Danzaburou
SirStellios
Danzaburou
Level 62
God Stats
12W - 5L
1,466 SR
Queue Stats
62W - 60L
1,510 Elo+
Party 2
Hel
Hel
THESLEEPYCACTUS
Hel
Level 28
God Stats
9W - 10L
1,531 SR
Queue Stats
51W - 59L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 11 / 0
6,009
546
3,434
13,161
6,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
8
1 / 10 / 0
6,635
603
6,096
10,228
2,693
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
TEXASxBOYx254
Baron Samedi
10
0 / 10 / 1
6,496
591
3,632
11,009
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bloodwolf3570
Cerberus
13
7 / 0 / 18
9,941
904
7,156
9,798
8,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SirStellios
Danzaburou
13
18 / 0 / 9
11,305
1,028
13,889
8,419
3,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
6 / 1 / 18
9,108
828
7,263
3,067
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
76
1
Kills
31
31
Deaths
1
1
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bloodwolf3570
Cerberus
7
0
18
16
L
0
11
0
0
L
Medusa
1
10
0
0.1
W
Danzaburou
SirStellios
Danzaburou
18
0
9
22.5
L
Baron Samedi
TEXASxBOYx254
Baron Samedi
0
10
1
0.05
W
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,162
Damage
28,308
34,398
Taken
21,284
13,455
Mitigated
12,164
1,556
Healing
11,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bloodwolf3570
Cerberus
7,156
1,131
0
2,913
9,798
8,009
442
3,911
5,887
29,228
0
L
3,434
876
0
0
13,161
6,391
0
4,783
8,199
11,613
0
L
Medusa
6,096
2,566
349
479
10,228
2,693
0
3,078
7,016
0
14,314
W
Danzaburou
SirStellios
Danzaburou
13,889
7,403
0
3,653
8,419
3,106
1,430
3,015
5,404
0
36,389
L
Baron Samedi
TEXASxBOYx254
Baron Samedi
3,632
803
205
523
11,009
4,371
0
5,961
4,764
21,645
0
W
7,263
96
3,462
1,559
3,067
1,049
659
600
2,467
25,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,140
Gold Earned
30,354
61
Minions Killed
128
0
Camps Cleared
0
428,760
Distance Traveled
596,343
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,941
904
56
5
0
196,950
0
L
Ymir
6,009
546
9
1
0
159,874
1
L
Medusa
6,635
603
23
2
0
128,851
0
W
Danzaburou
11,305
1,028
34
3
0
186,904
1
L
Baron Samedi
6,496
591
29
3
0
140,035
0
W
Hel
9,108
828
38
3
0
212,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role