Player Matchup

Medusa
Medusa
EXPK
Medusa
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,520 Elo+
Party 1
Rama
Rama
PapaCheeto
Rama
Level 27
God Stats
3W - 5L
1,331 SR
Queue Stats
218W - 230L
1,615 Elo+
Solo
Kukulkan
Kukulkan
Skwirrl
Kukulkan
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 139L
1,542 Elo+
Party 1
Tyr
Tyr
icyhigh
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,465 Elo+
Solo
Chang'e
Chang'e
unibear844
Chang'e
Level 106
God Stats
6W - 5L
1,634 SR
Queue Stats
134W - 131L
1,477 Elo+
Party 1
Team Averages
Level 81
1,493 SR
1,524 Elo+

VS

Team Averages
Level 74
1,602 SR
1,597 Elo+
Ganesha
Ganesha
 
Ganesha
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BEEFMrNoodles
Heimdallr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Janus
Janus
InspireVen0m
Janus
Level 100
God Stats
12W - 9L
1,782 SR
Queue Stats
106W - 92L
1,647 Elo+
Party 3
Loki
Loki
XxVIBEZzxX
Loki
Level 44
God Stats
26W - 27L
1,500 SR
Queue Stats
87W - 72L
1,757 Elo+
Party 3
Hel
Hel
oMintea
Hel
Level 152
God Stats
2W - 0L
1,727 SR
Queue Stats
88W - 73L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EXPK
Medusa
15
3 / 6 / 6
8,475
770
13,338
13,415
5,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 5 / 2
7,671
697
4,580
8,212
2,961
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Skwirrl
Kukulkan
16
4 / 0 / 6
9,554
869
9,191
4,248
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
12
0 / 5 / 6
6,736
612
3,906
13,178
11,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
unibear844
Chang'e
15
4 / 4 / 4
8,918
811
6,649
10,175
3,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 5 / 11
7,294
663
4,281
13,046
10,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
BEEFMrNoodles
Heimdallr
16
9 / 2 / 9
10,073
916
16,216
10,239
5,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 4 / 4
8,125
739
8,324
8,235
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 0 / 4
9,172
834
2,807
6,530
2,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
15
2 / 2 / 15
8,757
796
9,298
9,644
4,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
63
13
Kills
20
20
Deaths
13
24
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
5
11
1.1
W
Heimdallr
BEEFMrNoodles
Heimdallr
9
2
9
6.75
L
Medusa
EXPK
Medusa
3
6
6
1
W
4
4
4
1.5
L
2
5
2
0.6
L
Kukulkan
Skwirrl
Kukulkan
4
0
6
7
W
5
0
4
7
L
Tyr
0
5
6
0.6
W
Hel
2
2
15
4.75
L
Chang'e
unibear844
Chang'e
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,664
Damage
40,926
49,228
Taken
47,694
24,253
Mitigated
25,955
8,771
Healing
13,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,281
95
0
212
13,046
10,336
71
2,769
10,048
14,923
0
W
Heimdallr
BEEFMrNoodles
Heimdallr
16,216
10,143
0
460
10,239
5,836
0
4,479
5,543
0
37,366
L
Medusa
EXPK
Medusa
13,338
5,608
0
0
13,415
5,004
0
6,310
6,658
0
38,586
W
8,324
526
0
250
8,235
2,858
0
4,911
3,002
25,899
0
L
4,580
3,477
0
1,557
8,212
2,961
0
4,407
3,687
0
27,878
L
Kukulkan
Skwirrl
Kukulkan
9,191
514
0
332
4,248
1,653
0
1,746
2,352
42,090
0
W
2,807
606
0
0
6,530
2,574
0
1,336
5,155
0
34,369
L
Tyr
3,906
312
0
1,388
13,178
11,191
0
4,775
7,929
0
7,764
W
Hel
9,298
236
7,278
5,614
9,644
4,351
207
2,086
7,506
22,656
0
L
Chang'e
unibear844
Chang'e
6,649
457
1,964
3,530
10,175
3,444
0
3,951
6,042
19,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,354
Gold Earned
43,421
266
Minions Killed
246
8
Camps Cleared
9
1,027,410
Distance Traveled
1,073,247
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,294
663
17
2
0
198,287
3
W
Heimdallr
10,073
916
56
5
3
191,244
3
L
Medusa
8,475
770
67
6
2
207,549
2
W
Janus
8,125
739
49
4
0
204,060
2
L
Rama
7,671
697
54
5
3
175,753
4
L
Kukulkan
9,554
869
103
9
1
205,341
0
W
Loki
9,172
834
77
7
2
235,860
0
L
Tyr
6,736
612
9
1
0
227,394
3
W
Hel
8,757
796
47
4
4
243,796
2
L
Chang'e
8,918
811
33
3
2
211,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role