Player Matchup

Bellona
Bellona
FiftyTester
Bellona
Level 18
God Stats
3W - 4L
1,551 SR
Queue Stats
51W - 44L
1,567 Elo+
Party 1
Ra
Ra
H3ntaiFi3nd
Ra
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 42L
1,554 Elo+
Party 1
Danzaburou
Danzaburou
Hakenoir
Danzaburou
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
JackFire69
Yemoja
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 18L
1,502 Elo+
Solo
Kali
Kali
libertariansnake
Kali
Level 19
God Stats
25W - 28L
1,682 SR
Queue Stats
233W - 232L
1,599 Elo+
Solo
Team Averages
Level 17
1,547 SR
1,544 Elo+

VS

Team Averages
Level 17
1,471 SR
1,500 Elo+
Kukulkan
Kukulkan
RaizZugalza
Kukulkan
Level 23
God Stats
2W - 0L
1,560 SR
Queue Stats
10W - 3L
1,731 Elo+
Solo
Athena
Athena
bottlebot
Athena
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 66L
1,587 Elo+
Solo
Ares
Ares
buzzybish
Ares
Level 5
God Stats
16W - 9L
1,271 SR
Queue Stats
33W - 22L
1,294 Elo+
Solo
Tsukuyomi
Tsukuyomi
samikuto
Tsukuyomi
Level 24
God Stats
16W - 15L
1,524 SR
Queue Stats
34W - 37L
1,480 Elo+
Solo
Cupid
Cupid
小包子emmm
Cupid
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FiftyTester
Bellona
15
3 / 2 / 2
8,948
497
6,975
11,814
8,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
7 / 3 / 3
10,111
562
6,581
7,815
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Hakenoir
Danzaburou
11
2 / 5 / 0
7,326
407
7,884
10,059
3,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
JackFire69
Yemoja
11
0 / 4 / 4
7,402
411
3,631
9,329
5,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 5 / 8
8,978
499
8,520
12,678
8,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
RaizZugalza
Kukulkan
15
4 / 4 / 6
9,440
524
10,686
6,827
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Athena
bottlebot
Athena
17
3 / 2 / 6
9,867
548
9,048
12,015
11,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ares
12
1 / 3 / 7
7,846
436
4,104
13,462
8,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
samikuto
Tsukuyomi
17
8 / 2 / 3
10,577
588
8,334
11,103
4,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 3 / 4
8,463
470
7,294
11,934
4,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
14
Kills
19
19
Deaths
14
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bellona
FiftyTester
Bellona
3
2
2
2
L
7
3
3
2.83
L
Danzaburou
Hakenoir
Danzaburou
2
5
0
0.4
L
Yemoja
JackFire69
Yemoja
0
4
4
0.5
W
Kukulkan
RaizZugalza
Kukulkan
4
4
6
1.75
W
Athena
bottlebot
Athena
3
2
6
3
W
Ares
1
3
7
1.5
L
2
5
8
1.2
W
Tsukuyomi
samikuto
Tsukuyomi
8
2
3
4.75
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,591
Damage
39,466
51,695
Taken
55,341
29,702
Mitigated
32,398
12,078
Healing
18,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
FiftyTester
Bellona
6,975
2,358
0
1,260
11,814
8,596
897
7,646
4,168
0
38,051
L
6,581
457
613
1,585
7,815
3,293
0
3,743
4,072
52,149
0
L
Danzaburou
Hakenoir
Danzaburou
7,884
3,270
0
1,925
10,059
3,231
443
3,904
6,155
0
39,403
L
Yemoja
JackFire69
Yemoja
3,631
771
2,331
2,034
9,329
5,935
0
5,012
4,317
10,752
0
W
Kukulkan
RaizZugalza
Kukulkan
10,686
696
0
543
6,827
2,360
632
4,049
2,778
55,996
0
W
Athena
bottlebot
Athena
9,048
2,102
0
3,652
12,015
11,876
150
1,386
10,254
60,122
0
W
Ares
4,104
223
0
2,175
13,462
8,773
56
1,799
11,638
24,188
0
L
8,520
3,783
0
2,330
12,678
8,647
0
3,533
9,145
0
61,358
W
Tsukuyomi
samikuto
Tsukuyomi
8,334
1,818
0
5,767
11,103
4,936
0
1,178
9,900
0
72,324
W
7,294
4,528
500
5,779
11,934
4,453
470
1,912
9,997
0
42,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,765
Gold Earned
46,193
377
Minions Killed
485
0
Camps Cleared
0
1,673,420
Distance Traveled
1,702,465
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,948
497
95
5
0
369,763
2
L
Ra
10,111
562
116
6
0
362,261
5
L
Danzaburou
7,326
407
67
4
0
239,610
0
L
Yemoja
7,402
411
7
0
0
333,969
8
W
Kukulkan
9,440
524
109
6
0
306,697
2
W
Athena
9,867
548
128
7
0
395,601
1
W
Ares
7,846
436
31
2
0
339,640
8
L
Kali
8,978
499
92
5
0
367,817
3
W
Tsukuyomi
10,577
588
127
7
0
385,328
1
W
Cupid
8,463
470
90
5
0
275,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role