Player Matchup

Artio
Artio
Caprtainx
Artio
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 102L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Drewsqui
Sylvanus
Level 92
God Stats
11W - 4L
1,722 SR
Queue Stats
95W - 62L
1,838 Elo+
Party 2
Jing Wei
Jing Wei
Reighte
Jing Wei
Level 146
God Stats
3W - 2L
1,800 SR
Queue Stats
98W - 80L
1,586 Elo+
Solo
Agni
Agni
TheRralNoob
Agni
Level 128
God Stats
4W - 1L
1,980 SR
Queue Stats
167W - 150L
1,605 Elo+
Solo
Kali
Kali
reddeadkillers9
Kali
Level 135
God Stats
6W - 2L
1,674 SR
Queue Stats
194W - 180L
1,527 Elo+
Solo
Team Averages
Level 125
1,735 SR
1,611 Elo+

VS

Team Averages
Level 120
1,535 SR
1,516 Elo+
Cthulhu
Cthulhu
Dawsongamer
Cthulhu
Level 76
God Stats
0W - 1L
1,824 SR
Queue Stats
0W - 4L
1,164 Elo+
Party 3
Bakasura
Bakasura
JoseGamer13
Bakasura
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RobertPlayX
Cu Chulainn
Level 93
God Stats
4W - 1L
1,350 SR
Queue Stats
96W - 101L
1,637 Elo+
Party 1
Thoth
Thoth
XxkatakurixX
Thoth
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 52L
1,719 Elo+
Party 1
Heimdallr
Heimdallr
ohbraimn
Heimdallr
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 20L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Caprtainx
Artio
18
3 / 4 / 3
11,564
526
10,767
24,169
28,093
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
Drewsqui
Sylvanus
15
1 / 4 / 12
9,988
454
5,466
17,777
16,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Reighte
Jing Wei
19
5 / 2 / 6
11,857
539
12,394
18,939
7,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
8 / 6 / 6
12,555
571
15,341
13,277
5,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 3 / 10
13,894
632
15,181
18,705
13,611
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dawsongamer
Cthulhu
15
3 / 5 / 3
10,098
459
11,847
18,405
13,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
JoseGamer13
Bakasura
15
1 / 7 / 2
9,793
445
8,954
15,528
8,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
RobertPlayX
Cu Chulainn
18
9 / 4 / 1
11,580
526
13,994
19,929
14,784
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 5 / 3
10,678
485
10,866
11,762
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
ohbraimn
Heimdallr
17
2 / 7 / 2
10,614
482
15,963
14,540
5,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
30
28
Kills
19
19
Deaths
28
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artio
Caprtainx
Artio
3
4
3
1.13
L
Cthulhu
Dawsongamer
Cthulhu
3
5
3
0.9
W
Sylvanus
Drewsqui
Sylvanus
1
4
12
1.75
L
Bakasura
JoseGamer13
Bakasura
1
7
2
0.29
W
Jing Wei
Reighte
Jing Wei
5
2
6
4
L
Cu Chulainn
RobertPlayX
Cu Chulainn
9
4
1
2.38
W
8
6
6
1.83
L
4
5
3
1.1
L
Heimdallr
ohbraimn
Heimdallr
2
7
2
0.43
W
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,149
Damage
61,624
92,867
Taken
80,164
70,780
Mitigated
45,749
43,897
Healing
12,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Caprtainx
Artio
10,767
2,221
399
11,243
24,169
28,093
0
5,093
17,955
72,897
0
L
Cthulhu
Dawsongamer
Cthulhu
11,847
810
1,046
4,314
18,405
13,090
38
7,599
10,530
42,888
0
W
Sylvanus
Drewsqui
Sylvanus
5,466
747
6,261
8,187
17,777
16,568
238
8,366
9,257
21,017
0
L
Bakasura
JoseGamer13
Bakasura
8,954
5,678
0
2,832
15,528
8,597
0
4,479
10,964
0
56,303
W
Jing Wei
Reighte
Jing Wei
12,394
8,727
0
8,112
18,939
7,405
1,235
6,063
12,821
0
93,697
L
Cu Chulainn
RobertPlayX
Cu Chulainn
13,994
3,049
0
1,936
19,929
14,784
76
9,192
10,631
9,581
59,239
W
15,341
2,100
0
1,519
13,277
5,103
620
6,778
6,304
80,151
0
L
10,866
419
0
1,437
11,762
4,020
38
5,015
6,385
68,230
0
L
Heimdallr
ohbraimn
Heimdallr
15,963
8,538
0
840
14,540
5,258
2,086
4,392
10,080
0
86,829
W
15,181
8,498
0
8,176
18,705
13,611
0
4,909
13,000
0
88,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,858
Gold Earned
52,763
599
Minions Killed
587
0
Camps Cleared
0
2,279,601
Distance Traveled
2,031,604
19
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,564
526
145
7
0
448,285
4
L
Cthulhu
10,098
459
66
3
0
434,087
4
W
Sylvanus
9,988
454
23
1
0
459,217
3
L
Bakasura
9,793
445
105
5
0
432,220
5
W
Jing Wei
11,857
539
164
7
0
439,646
5
L
Cu Chulainn
11,580
526
123
6
0
383,830
4
W
Agni
12,555
571
150
7
0
413,852
4
L
Thoth
10,678
485
141
6
0
399,473
11
L
Heimdallr
10,614
482
152
7
0
381,994
7
W
Kali
13,894
632
117
5
0
518,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role