Player Matchup

Rama
Rama
PanchoPariguayo
Rama
Level 159
God Stats
5W - 6L
1,781 SR
Queue Stats
160W - 153L
1,705 Elo+
Party 3
Nu Wa
Nu Wa
TwidlyWinks
Nu Wa
Level 155
God Stats
5W - 1L
1,839 SR
Queue Stats
262W - 214L
1,612 Elo+
Party 3
Serqet
Serqet
Vashzz
Serqet
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,577 Elo+
Party 1
Cu Chulainn
Cu Chulainn
VladTheTaco
Cu Chulainn
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 59L
1,555 Elo+
Party 1
Ares
Ares
futbolfrog77
Ares
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,622 Elo+
Party 1
Team Averages
Level 158
1,624 SR
1,614 Elo+

VS

Team Averages
Level 137
1,563 SR
1,625 Elo+
Izanami
Izanami
Almikii
Izanami
Level 122
God Stats
12W - 15L
1,810 SR
Queue Stats
188W - 180L
1,692 Elo+
Solo
Hel
Hel
DimirProphet
Hel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 148L
1,627 Elo+
Party 2
Khepri
Khepri
Eruptosaur
Khepri
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
537W - 545L
1,629 Elo+
Party 2
Osiris
Osiris
FirexFalcon
Osiris
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
444W - 452L
1,644 Elo+
Party 2
Sun Wukong
Sun Wukong
maricarpio
Sun Wukong
Level 156
God Stats
18W - 29L
1,505 SR
Queue Stats
60W - 70L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 5
11,524
576
8,494
10,971
5,040
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
8 / 0 / 4
12,508
625
15,855
7,511
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
Vashzz
Serqet
18
5 / 1 / 6
11,353
568
13,540
14,115
6,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
VladTheTaco
Cu Chulainn
17
1 / 4 / 1
10,520
526
15,431
22,417
15,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 3 / 8
10,207
510
12,233
13,015
12,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Almikii
Izanami
12
0 / 9 / 3
7,890
395
9,901
17,280
4,467
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 7 / 1
8,273
414
4,789
13,995
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Eruptosaur
Khepri
12
2 / 4 / 2
7,763
388
5,257
12,882
7,621
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
16
2 / 4 / 5
9,937
497
8,655
14,399
11,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
maricarpio
Sun Wukong
17
3 / 2 / 2
10,219
511
10,792
21,877
17,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
25
Kills
8
8
Deaths
26
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
Almikii
Izanami
0
9
3
0.17
L
1
7
1
0.21
L
Khepri
Eruptosaur
Khepri
2
4
2
0.75
L
Osiris
2
4
5
1.13
W
7
0
5
9.5
W
8
0
4
10
W
Serqet
Vashzz
Serqet
5
1
6
8
W
Cu Chulainn
VladTheTaco
Cu Chulainn
1
4
1
0.38
W
4
3
8
2.67
L
Sun Wukong
maricarpio
Sun Wukong
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,553
Damage
39,394
68,029
Taken
80,433
42,328
Mitigated
45,805
22,586
Healing
22,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Almikii
Izanami
9,901
6,430
0
4,322
17,280
4,467
483
7,779
9,046
0
61,738
L
4,789
345
3,125
4,829
13,995
4,075
0
8,244
5,205
43,391
0
L
Khepri
Eruptosaur
Khepri
5,257
497
339
849
12,882
7,621
215
4,791
7,798
27,578
0
L
Osiris
8,655
4,403
0
250
14,399
11,650
0
3,932
9,136
0
80,848
W
8,494
7,114
0
4,048
10,971
5,040
6,318
1,782
9,189
0
79,238
W
15,855
4,174
0
2,375
7,511
2,726
1,821
2,015
5,238
92,432
0
W
Serqet
Vashzz
Serqet
13,540
2,066
0
5,882
14,115
6,053
0
1,218
12,778
0
76,841
W
Cu Chulainn
VladTheTaco
Cu Chulainn
15,431
2,386
0
8,369
22,417
15,776
1,116
1,691
19,956
3,310
67,864
W
12,233
466
0
1,912
13,015
12,733
537
2,906
10,008
19,935
0
L
Sun Wukong
maricarpio
Sun Wukong
10,792
2,105
0
8,521
21,877
17,992
382
3,317
16,842
0
61,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,112
Gold Earned
44,082
598
Minions Killed
468
0
Camps Cleared
0
1,759,141
Distance Traveled
1,846,200
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,890
395
107
5
0
303,381
3
L
Hel
8,273
414
88
4
0
357,414
2
L
Khepri
7,763
388
12
1
0
382,799
10
L
Osiris
9,937
497
139
7
0
412,621
2
W
Rama
11,524
576
148
7
0
310,598
5
W
Nu Wa
12,508
625
173
9
0
368,711
8
W
Serqet
11,353
568
147
7
0
406,406
0
W
Cu Chulainn
10,520
526
121
6
0
305,122
1
W
Ares
10,207
510
9
0
0
368,304
1
L
Sun Wukong
10,219
511
122
6
0
389,985
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role