Player Matchup

Ares
Ares
Gold V
 
Ares
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
LBz Rojila305
Apollo
Bronze III
Level 108
God Stats
4W - 3L
1,785 SR
Queue Stats
21W - 25L
1,396 MMR
Solo
Cthulhu
Cthulhu
Gold IV
RickJames313
Cthulhu
Gold IV
Level 159
God Stats
4W - 1L
1,645 SR
Queue Stats
72W - 70L
1,395 MMR
Solo
Nu Wa
Nu Wa
Silver II
SwaggyDDee
Nu Wa
Silver II
Level 120
God Stats
7W - 4L
1,523 SR
Queue Stats
35W - 40L
1,322 MMR
Party 1
Fenrir
Fenrir
Gold IV
SwaggyVee
Fenrir
Gold IV
Level 104
God Stats
15W - 10L
1,563 SR
Queue Stats
69W - 77L
1,449 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,603 SR
1,412 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,504 SR
1,391 MMR
Anhur
Anhur
Silver I
EitherRaccoon70
Anhur
Silver I
Level 127
God Stats
0W - 3L
1,272 SR
Queue Stats
52W - 53L
1,388 MMR
Solo
Raijin
Raijin
Gold V
Ex3G SerchTonik
Raijin
Gold V
Level 157
God Stats
13W - 10L
1,721 SR
Queue Stats
115W - 113L
1,397 MMR
Solo
Sylvanus
Sylvanus
Bronze III
clavalley8
Sylvanus
Bronze III
Level 107
God Stats
0W - 1L
1,303 SR
Queue Stats
24W - 21L
1,383 MMR
Solo
Tyr
Tyr
Silver II
cochiiloko101
Tyr
Silver II
Level 144
God Stats
9W - 13L
1,503 SR
Queue Stats
336W - 334L
1,413 MMR
Party 2
Awilix
Awilix
Silver I
llDanteRamosll
Awilix
Silver I
Level 128
God Stats
4W - 2L
1,719 SR
Queue Stats
210W - 199L
1,373 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
2 / 3 / 11
7,395
462
7,405
11,651
9,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
6 / 3 / 8
8,882
555
7,598
10,229
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
RickJames313
Cthulhu
16
4 / 3 / 4
9,107
569
12,323
12,561
10,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
15
3 / 3 / 8
8,531
533
8,502
4,116
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
SwaggyVee
Fenrir
16
11 / 0 / 5
9,993
625
10,682
9,575
4,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
SetCu ChulainnDanzaburouHeraScylla

VS

Bans
YemojaNemesisTsukuyomiKing ArthurPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 5
7,385
462
7,434
11,611
3,478
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 6 / 3
8,482
530
6,468
10,808
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
clavalley8
Sylvanus
10
1 / 5 / 4
6,896
431
5,310
12,798
7,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
1 / 5 / 0
8,213
513
3,169
15,303
10,422
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 5 / 5
7,952
497
5,961
10,892
3,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
26
Kills
12
12
Deaths
27
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
3
11
2.5
L
2
6
5
0.75
L
4
6
3
0.92
W
6
3
8
3.33
W
Cthulhu
RickJames313
Cthulhu
4
3
4
2
W
Nu Wa
3
3
8
2.33
W
Fenrir
SwaggyVee
Fenrir
11
0
5
13.5
L
Sylvanus
clavalley8
Sylvanus
1
5
4
0.6
L
1
5
0
0.2
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,510
Damage
28,342
48,132
Taken
61,412
28,588
Mitigated
28,090
12,567
Healing
15,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,405
299
0
1,465
11,651
9,219
0
4,171
7,436
19,593
0
L
7,434
3,869
0
1,899
11,611
3,478
126
3,014
8,597
0
39,805
L
6,468
562
0
1,108
10,808
3,386
120
4,796
5,987
46,619
0
W
7,598
4,495
0
4,661
10,229
2,925
1,192
2,524
7,601
0
50,492
W
Cthulhu
RickJames313
Cthulhu
12,323
347
245
3,150
12,561
10,945
0
1,140
11,347
59,044
0
W
Nu Wa
8,502
2,599
77
507
4,116
1,250
1,382
1,275
2,677
51,308
0
W
Fenrir
SwaggyVee
Fenrir
10,682
2,374
0
2,462
9,575
4,249
174
2,194
7,293
0
54,463
L
Sylvanus
clavalley8
Sylvanus
5,310
763
1,156
3,095
12,798
7,172
0
5,791
7,007
19,214
0
L
3,169
932
0
5,034
15,303
10,422
0
8,943
5,535
0
47,758
L
5,961
2,439
0
3,110
10,892
3,632
0
4,761
6,056
0
43,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,908
Gold Earned
38,928
384
Minions Killed
403
0
Camps Cleared
0
1,566,452
Distance Traveled
1,403,767
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,395
462
32
2
0
300,805
2
L
Anhur
7,385
462
68
4
0
244,690
1
L
Raijin
8,482
530
109
7
0
272,375
3
W
Apollo
8,882
555
92
6
0
286,654
5
W
Cthulhu
9,107
569
106
7
0
311,529
1
W
Nu Wa
8,531
533
75
5
0
295,010
6
W
Fenrir
9,993
625
79
5
0
372,454
5
L
Sylvanus
6,896
431
28
2
0
252,764
1
L
Tyr
8,213
513
114
7
0
296,170
2
L
Awilix
7,952
497
84
5
0
337,768
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role