Player Matchup

Mulan
Mulan
 
Mulan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
EivorRX627
Ra
Level 25
God Stats
13W - 12L
1,531 SR
Queue Stats
53W - 53L
1,514 Elo+
Party 3
Cerberus
Cerberus
Rhys54
Cerberus
Level 46
God Stats
8W - 14L
1,496 SR
Queue Stats
79W - 102L
1,436 Elo+
Party 3
Horus
Horus
beanborrito
Horus
Level 44
God Stats
5W - 8L
1,180 SR
Queue Stats
52W - 71L
1,425 Elo+
Solo
Danzaburou
Danzaburou
ncf808
Danzaburou
Level 28
God Stats
8W - 13L
1,327 SR
Queue Stats
36W - 59L
1,364 Elo+
Party 3
Team Averages
Level 46
1,407 SR
1,448 Elo+

VS

Team Averages
Level 59
1,436 SR
1,444 Elo+
Set
Set
 
Set
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DuhGrimmReefer
King Arthur
Level 16
God Stats
6W - 5L
1,541 SR
Queue Stats
8W - 10L
1,395 Elo+
Party 2
Hachiman
Hachiman
TankyJrII
Hachiman
Level 80
God Stats
12W - 23L
1,291 SR
Queue Stats
307W - 331L
1,397 Elo+
Party 1
He Bo
He Bo
Zeno Blurrr
He Bo
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 54L
1,528 Elo+
Party 2
Ymir
Ymir
guerothelad128
Ymir
Level 28
God Stats
33W - 39L
1,349 SR
Queue Stats
103W - 128L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
3 / 2 / 0
6,299
573
3,504
8,998
4,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 5 / 0
5,849
532
2,273
6,353
2,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
Rhys54
Cerberus
7
0 / 4 / 2
5,052
459
4,594
9,654
4,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
2 / 3 / 4
6,031
548
4,462
7,218
2,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
ncf808
Danzaburou
9
2 / 5 / 2
6,228
566
8,074
7,887
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
9 / 0 / 5
7,639
694
7,462
5,677
1,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
DuhGrimmReefer
King Arthur
10
2 / 3 / 0
6,026
548
4,794
7,174
3,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
TankyJrII
Hachiman
9
2 / 2 / 7
5,493
499
6,739
7,130
1,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 1 / 2
6,696
609
5,079
5,840
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 2 / 6
5,881
535
2,407
10,900
4,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
8
Kills
19
19
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
2
0
1.5
W
Set
 
Set
9
0
5
11.5
W
King Arthur
DuhGrimmReefer
King Arthur
2
3
0
0.67
L
1
5
0
0.2
L
Cerberus
Rhys54
Cerberus
0
4
2
0.25
W
Hachiman
TankyJrII
Hachiman
2
2
7
2.75
W
4
1
2
5
L
2
3
4
1.33
W
2
2
6
2.5
L
Danzaburou
ncf808
Danzaburou
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,907
Damage
26,481
40,110
Taken
36,721
16,360
Mitigated
13,170
14,189
Healing
14,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,504
952
0
4,521
8,998
4,962
0
392
8,606
0
29,870
W
Set
 
Set
7,462
3,034
0
1,950
5,677
1,980
672
512
5,083
0
38,236
W
King Arthur
DuhGrimmReefer
King Arthur
4,794
928
0
2,072
7,174
3,462
215
0
6,881
0
23,550
L
2,273
79
159
1,684
6,353
2,012
388
3,605
2,748
26,950
0
L
Cerberus
Rhys54
Cerberus
4,594
260
0
3,730
9,654
4,435
0
1,765
7,889
15,730
0
W
Hachiman
TankyJrII
Hachiman
6,739
3,606
0
2,794
7,130
1,577
403
1,054
6,076
0
26,276
W
5,079
329
0
2,560
5,840
1,572
107
2,048
3,514
32,116
0
L
4,462
1,950
90
1,840
7,218
2,756
72
1,256
5,962
0
25,233
W
2,407
547
0
4,766
10,900
4,579
150
2,903
7,957
16,341
0
L
Danzaburou
ncf808
Danzaburou
8,074
2,967
0
2,165
7,887
2,195
275
468
7,419
0
36,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,459
Gold Earned
31,735
291
Minions Killed
252
0
Camps Cleared
0
1,026,493
Distance Traveled
1,043,083
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,299
573
74
7
0
214,540
2
W
Set
7,639
694
75
7
0
252,041
1
W
King Arthur
6,026
548
44
4
0
207,665
0
L
Ra
5,849
532
61
6
0
202,856
0
L
Cerberus
5,052
459
38
3
0
215,124
0
W
Hachiman
5,493
499
41
4
0
185,692
0
W
He Bo
6,696
609
52
5
0
207,058
3
L
Horus
6,031
548
48
4
0
214,022
0
W
Ymir
5,881
535
40
4
0
190,627
2
L
Danzaburou
6,228
566
70
6
0
179,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role