Player Matchup

Hel
Hel
BahamutDraconis
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,128 Elo+
Party 1
Da Ji
Da Ji
OGSinin
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,078 Elo+
Party 1
Cerberus
Cerberus
killerz0mbie666
Cerberus
Level 6
God Stats
4W - 8L
1,445 SR
Queue Stats
5W - 12L
1,078 Elo+
Party 1
Team Averages
Level 6
1,482 SR
1,095 Elo+

VS

Team Averages
Level 47
1,579 SR
1,424 Elo+
Scylla
Scylla
AčīdPegàsùs412
Scylla
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 43L
1,416 Elo+
Solo
Danzaburou
Danzaburou
RaptormanXIII
Danzaburou
Level 49
God Stats
213W - 210L
1,662 SR
Queue Stats
426W - 514L
1,456 Elo+
Party 2
Ares
Ares
XxNoSe
Ares
Level 25
God Stats
123W - 122L
1,574 SR
Queue Stats
127W - 138L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 1
7,271
606
3,364
8,081
4,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
OGSinin
Da Ji
9
0 / 6 / 4
7,209
601
1,527
10,573
4,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
10
0 / 4 / 4
6,597
550
692
11,073
5,772
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 8
9,188
766
7,924
4,881
2,183
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
RaptormanXIII
Danzaburou
13
7 / 0 / 8
9,733
811
10,602
5,991
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
XxNoSe
Ares
11
3 / 3 / 9
8,646
721
4,628
7,288
5,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
3
Kills
16
16
Deaths
4
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
L
3
6
1
0.58
L
Da Ji
OGSinin
Da Ji
0
6
4
0.33
W
Danzaburou
RaptormanXIII
Danzaburou
7
0
8
11
W
Ares
XxNoSe
Ares
3
3
9
2.5
L
Cerberus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,583
Damage
23,154
29,727
Taken
18,160
14,893
Mitigated
10,395
3,421
Healing
7,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,924
914
0
1,644
4,881
2,183
411
1,339
3,542
28,545
0
L
3,364
316
1,056
834
8,081
4,421
0
3,685
4,196
18,404
0
L
Da Ji
OGSinin
Da Ji
1,527
231
0
736
10,573
4,700
0
4,326
6,045
0
8,304
W
Danzaburou
RaptormanXIII
Danzaburou
10,602
2,985
895
3,637
5,991
2,450
1,506
1,155
4,836
0
42,508
W
Ares
XxNoSe
Ares
4,628
116
0
910
7,288
5,762
52
1,782
5,506
27,254
0
L
Cerberus
692
60
0
795
11,073
5,772
0
4,071
6,934
12,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,077
Gold Earned
27,567
58
Minions Killed
152
0
Camps Cleared
0
519,746
Distance Traveled
552,389
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,188
766
43
4
0
200,960
1
L
Hel
7,271
606
23
2
0
182,241
1
L
Da Ji
7,209
601
12
1
0
169,150
2
W
Danzaburou
9,733
811
71
6
0
185,957
0
W
Ares
8,646
721
38
3
0
165,472
0
L
Cerberus
6,597
550
23
2
0
168,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role