Player Matchup

Tyr
Tyr
AyubSAnchez7u7
Tyr
Level 108
God Stats
4W - 3L
1,726 SR
Queue Stats
11W - 10L
1,613 Elo+
Party 1
Nu Wa
Nu Wa
Noloko25
Nu Wa
Level 44
God Stats
9W - 13L
1,418 SR
Queue Stats
71W - 95L
1,480 Elo+
Party 1
Da Ji
Da Ji
RagnarokSlayer
Da Ji
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
TheLast147
Hou Yi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
csamuel667
Ganesha
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,560 Elo+
Party 1
Team Averages
Level 95
1,529 SR
1,531 Elo+

VS

Team Averages
Level 68
1,530 SR
1,489 Elo+
Persephone
Persephone
HarperLLewis
Persephone
Level 17
God Stats
2W - 5L
1,578 SR
Queue Stats
2W - 7L
1,351 Elo+
Party 2
Aphrodite
Aphrodite
Mashmolow
Aphrodite
Level 121
God Stats
2W - 2L
1,418 SR
Queue Stats
2W - 2L
1,697 Elo+
Party 2
Cerberus
Cerberus
Nospheratus
Cerberus
Level 76
God Stats
2W - 3L
1,897 SR
Queue Stats
2W - 6L
1,351 Elo+
Party 2
Pele
Pele
sh0ww
Pele
Level 61
God Stats
0W - 2L
1,277 SR
Queue Stats
2W - 7L
1,351 Elo+
Party 2
Neith
Neith
vivo
Neith
Level 64
God Stats
2W - 4L
1,478 SR
Queue Stats
2W - 5L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 1 / 8
11,849
592
16,900
18,574
15,319
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nu Wa
Noloko25
Nu Wa
17
4 / 4 / 7
10,632
532
9,992
8,512
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 1 / 10
11,309
565
17,211
15,969
6,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
TheLast147
Hou Yi
17
7 / 4 / 4
10,807
540
15,272
16,501
5,512
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
csamuel667
Ganesha
16
0 / 6 / 20
10,586
529
12,416
21,850
18,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HarperLLewis
Persephone
13
1 / 7 / 6
8,496
425
7,394
11,206
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Mashmolow
Aphrodite
15
3 / 10 / 3
9,965
498
9,825
21,177
13,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Nospheratus
Cerberus
13
3 / 7 / 8
9,473
474
8,562
21,201
19,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pele
sh0ww
Pele
15
5 / 5 / 6
9,995
500
16,111
20,490
8,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
vivo
Neith
14
4 / 6 / 3
9,332
467
10,229
14,053
5,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
42
35
Kills
16
16
Deaths
35
49
Assists
26
Player
Kills
Deaths
Assists
KDA
W
14
1
8
18
L
Persephone
HarperLLewis
Persephone
1
7
6
0.57
L
Aphrodite
Mashmolow
Aphrodite
3
10
3
0.45
W
Nu Wa
Noloko25
Nu Wa
4
4
7
1.88
L
Cerberus
Nospheratus
Cerberus
3
7
8
1
W
10
1
10
15
W
Hou Yi
TheLast147
Hou Yi
7
4
4
2.25
W
Ganesha
csamuel667
Ganesha
0
6
20
1.67
L
Pele
sh0ww
Pele
5
5
6
1.6
L
Neith
vivo
Neith
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,791
Damage
52,121
81,406
Taken
88,127
48,480
Mitigated
49,499
24,583
Healing
27,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,900
2,967
0
6,871
18,574
15,319
707
7,127
11,256
0
64,698
L
Persephone
HarperLLewis
Persephone
7,394
337
0
1,406
11,206
3,413
0
3,554
7,536
41,245
0
L
Aphrodite
Mashmolow
Aphrodite
9,825
1,338
3,307
9,866
21,177
13,235
722
4,300
16,699
54,329
0
W
Nu Wa
Noloko25
Nu Wa
9,992
1,278
174
2,096
8,512
2,863
2,781
3,451
4,871
66,342
0
L
Cerberus
Nospheratus
Cerberus
8,562
1,134
0
5,025
21,201
19,004
0
7,223
13,744
22,848
0
W
17,211
4,826
0
5,199
15,969
6,292
0
2,748
13,165
0
72,539
W
Hou Yi
TheLast147
Hou Yi
15,272
8,406
0
7,959
16,501
5,512
1,080
3,795
12,620
0
82,708
W
Ganesha
csamuel667
Ganesha
12,416
673
0
2,284
21,850
18,494
94
7,922
13,713
54,765
0
L
Pele
sh0ww
Pele
16,111
5,292
0
4,238
20,490
8,289
0
3,720
16,626
0
67,754
L
Neith
vivo
Neith
10,229
6,549
0
3,548
14,053
5,558
0
2,857
11,110
0
40,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,183
Gold Earned
47,261
502
Minions Killed
383
0
Camps Cleared
0
2,027,871
Distance Traveled
1,821,610
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,849
592
107
5
0
462,951
5
L
Persephone
8,496
425
80
4
0
372,949
5
L
Aphrodite
9,965
498
109
5
0
325,527
4
W
Nu Wa
10,632
532
119
6
0
378,819
1
L
Cerberus
9,473
474
42
2
0
393,183
5
W
Da Ji
11,309
565
102
5
0
449,365
1
W
Hou Yi
10,807
540
120
6
0
343,967
2
W
Ganesha
10,586
529
54
3
0
392,769
4
L
Pele
9,995
500
94
5
0
401,005
1
L
Neith
9,332
467
58
3
0
328,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role