Player Matchup

Aphrodite
Aphrodite
Bronze III
AQUARYOUS
Aphrodite
Bronze III
Level 157
God Stats
12W - 7L
1,691 SR
Queue Stats
73W - 73L
1,555 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
DJ-KZONE1
Cu Chulainn
Gold II
Level 140
God Stats
3W - 1L
1,767 SR
Queue Stats
59W - 69L
1,554 MMR
Party 2
Bacchus
Bacchus
Gold IV
ThatKidHyperion
Bacchus
Gold IV
Level 94
God Stats
12W - 8L
1,795 SR
Queue Stats
20W - 27L
1,517 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,751 SR
1,542 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 89
1,469 SR
1,532 MMR
Sol
Sol
Gold IV
EggyConch1
Sol
Gold IV
Level 101
God Stats
0W - 1L
1,448 SR
Queue Stats
7W - 9L
1,768 MMR
Party 1
Cupid
Cupid
Silver III
JonJonesisGOAT
Cupid
Silver III
Level 66
God Stats
1W - 4L
1,460 SR
Queue Stats
272W - 302L
1,427 MMR
Party 1
Cerberus
Cerberus
Silver I
REDEEM KILLS
Cerberus
Silver I
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 48L
1,402 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AQUARYOUS
Aphrodite
14
1 / 1 / 7
10,685
629
12,755
14,126
6,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
DJ-KZONE1
Cu Chulainn
16
5 / 2 / 4
11,771
692
17,029
18,811
13,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 2 / 6
12,202
718
9,062
19,357
24,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TsukuyomiCthulhuSobekDanzaburouPersephone

VS

Bans
HelGaneshaLokiKumbhakarnaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
10,239
602
15,566
13,559
4,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 4
9,826
578
8,802
13,127
5,554
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
REDEEM KILLS
Cerberus
14
4 / 1 / 1
10,620
625
11,420
20,681
19,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
9
Kills
5
5
Deaths
9
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AQUARYOUS
Aphrodite
1
1
7
4.5
W
Cu Chulainn
DJ-KZONE1
Cu Chulainn
5
2
4
3.5
L
1
5
3
0.5
L
0
3
4
0.67
L
Cerberus
REDEEM KILLS
Cerberus
4
1
1
4.5
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,846
Damage
35,788
52,294
Taken
47,367
44,293
Mitigated
29,859
28,070
Healing
17,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AQUARYOUS
Aphrodite
12,755
1,543
10,871
11,377
14,126
6,571
751
8,688
5,438
59,474
0
W
Cu Chulainn
DJ-KZONE1
Cu Chulainn
17,029
4,264
0
3,016
18,811
13,022
1,898
8,408
10,403
2,210
73,906
L
15,566
4,127
0
4,870
13,559
4,855
266
6,899
6,660
54,421
0
L
8,802
3,762
968
4,310
13,127
5,554
111
5,350
7,777
0
47,512
L
Cerberus
REDEEM KILLS
Cerberus
11,420
451
929
6,147
20,681
19,450
0
10,610
10,071
32,784
0
W
9,062
580
0
2,806
19,357
24,700
404
10,373
8,984
29,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,658
Gold Earned
30,685
201
Minions Killed
208
0
Camps Cleared
0
1,020,610
Distance Traveled
921,457
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,685
629
81
5
0
309,424
5
W
Cu Chulainn
11,771
692
85
5
0
329,819
5
L
Sol
10,239
602
81
5
0
291,935
4
L
Cupid
9,826
578
69
4
0
312,904
5
L
Cerberus
10,620
625
58
3
0
316,618
0
W
Bacchus
12,202
718
35
2
0
381,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role