Player Matchup

Ares
Ares
Gnir3ffUs
Ares
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 113L
1,368 Elo+
Party 3
Neith
Neith
JoHnA0310
Neith
Level 87
God Stats
24W - 25L
1,447 SR
Queue Stats
150W - 128L
1,411 Elo+
Party 2
Kukulkan
Kukulkan
LegendBukJerry
Kukulkan
Level 63
God Stats
18W - 16L
1,511 SR
Queue Stats
316W - 294L
1,440 Elo+
Party 2
Susano
Susano
SilverKingRa
Susano
Level 18
God Stats
2W - 4L
1,743 SR
Queue Stats
93W - 83L
1,576 Elo+
Party 3
Thor
Thor
The_Woodsterr
Thor
Level 13
God Stats
0W - 2L
1,275 SR
Queue Stats
6W - 15L
1,533 Elo+
Party 2
Team Averages
Level 63
1,495 SR
1,466 Elo+

VS

Team Averages
Level 84
1,548 SR
1,482 Elo+
Amaterasu
Amaterasu
Frozone4025
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,541 Elo+
Party 1
Kukulkan
Kukulkan
ImperiaAkuma
Kukulkan
Level 78
God Stats
7W - 2L
1,646 SR
Queue Stats
138W - 172L
1,438 Elo+
Party 1
Loki
Loki
MyN1njaMyN1nja
Loki
Level 95
God Stats
10W - 5L
1,505 SR
Queue Stats
118W - 107L
1,506 Elo+
Solo
Thanatos
Thanatos
TheRetroAffect
Thanatos
Level 100
God Stats
13W - 10L
1,586 SR
Queue Stats
98W - 127L
1,473 Elo+
Party 1
Cabrakan
Cabrakan
Yakumoisgood
Cabrakan
Level 118
God Stats
1W - 4L
1,500 SR
Queue Stats
274W - 310L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
0 / 5 / 1
4,293
429
2,241
7,699
3,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
JoHnA0310
Neith
9
1 / 1 / 0
4,956
496
4,160
4,334
2,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
10
1 / 2 / 0
6,253
625
1,361
4,433
1,239
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
8
1 / 5 / 2
5,112
511
3,651
7,729
2,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 1 / 0
4,817
482
1,280
3,626
946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Frozone4025
Amaterasu
11
1 / 1 / 1
6,052
605
2,192
5,298
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
ImperiaAkuma
Kukulkan
10
1 / 0 / 4
5,949
595
2,566
3,058
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 2 / 4
5,393
539
4,781
5,761
1,572
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
12
6 / 1 / 2
7,009
701
4,674
6,444
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
Yakumoisgood
Cabrakan
9
3 / 0 / 4
5,778
578
3,004
6,079
3,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
14
14
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Frozone4025
Amaterasu
1
1
1
1.5
L
Ares
0
5
1
0.1
W
Kukulkan
ImperiaAkuma
Kukulkan
1
0
4
3
L
Neith
JoHnA0310
Neith
1
1
0
1
L
Kukulkan
1
2
0
0.5
W
3
2
4
2.5
L
Susano
1
5
2
0.4
W
Thanatos
6
1
2
7
L
1
1
0
1
W
Cabrakan
Yakumoisgood
Cabrakan
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,693
Damage
17,217
27,821
Taken
26,640
9,959
Mitigated
10,594
4,826
Healing
12,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Frozone4025
Amaterasu
2,192
803
0
2,899
5,298
2,363
504
0
5,298
0
25,776
L
Ares
2,241
26
0
875
7,699
3,325
0
2,640
5,037
7,088
0
W
Kukulkan
ImperiaAkuma
Kukulkan
2,566
487
0
500
3,058
1,144
72
939
2,119
24,768
0
L
Neith
JoHnA0310
Neith
4,160
2,037
0
1,016
4,334
2,320
0
1,256
3,040
0
24,397
L
Kukulkan
1,361
102
0
872
4,433
1,239
0
274
4,133
22,179
0
W
4,781
1,718
516
786
5,761
1,572
0
700
5,061
0
29,711
L
Susano
3,651
795
159
1,904
7,729
2,129
0
1,294
6,415
0
18,989
W
Thanatos
4,674
1,025
0
6,374
6,444
2,259
0
614
5,830
0
35,935
L
1,280
430
0
0
3,626
946
0
0
3,626
0
10,943
W
Cabrakan
Yakumoisgood
Cabrakan
3,004
655
0
1,500
6,079
3,256
0
1,349
4,730
11,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,431
Gold Earned
30,181
181
Minions Killed
271
0
Camps Cleared
0
908,333
Distance Traveled
964,747
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,052
605
54
5
0
197,377
1
L
Ares
4,293
429
6
1
0
161,323
0
W
Kukulkan
5,949
595
64
6
0
178,819
0
L
Neith
4,956
496
47
5
0
174,597
2
L
Kukulkan
6,253
625
59
6
0
170,868
3
W
Loki
5,393
539
46
5
0
200,019
3
L
Susano
5,112
511
46
5
0
203,565
3
W
Thanatos
7,009
701
82
8
0
198,345
1
L
Thor
4,817
482
23
2
0
197,980
0
W
Cabrakan
5,778
578
25
3
0
190,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role