Player Matchup

Achilles
Achilles
DudeRide
Achilles
Level 64
God Stats
14W - 13L
1,584 SR
Queue Stats
21W - 22L
1,545 Elo+
Party 3
Zeus
Zeus
Falloute
Zeus
Level 97
God Stats
1W - 6L
1,345 SR
Queue Stats
26W - 29L
1,535 Elo+
Party 3
Izanami
Izanami
MachoNacho8
Izanami
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
SenorRompeCulos
Mercury
Level 126
God Stats
5W - 12L
1,750 SR
Queue Stats
270W - 232L
1,602 Elo+
Party 2
Hercules
Hercules
Soxxie
Hercules
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 32L
1,499 Elo+
Party 3
Team Averages
Level 94
1,536 SR
1,536 Elo+

VS

Team Averages
Level 121
1,680 SR
1,602 Elo+
Thanatos
Thanatos
ItzIcepvpeZz
Thanatos
Level 131
God Stats
3W - 2L
1,733 SR
Queue Stats
57W - 58L
1,562 Elo+
Party 1
Hun Batz
Hun Batz
McDarckos
Hun Batz
Level 128
God Stats
1W - 1L
1,573 SR
Queue Stats
34W - 35L
1,698 Elo+
Party 1
Chiron
Chiron
Sicklove
Chiron
Level 124
God Stats
8W - 3L
1,663 SR
Queue Stats
148W - 122L
1,578 Elo+
Solo
Ares
Ares
TheSaintShadow
Ares
Level 123
God Stats
4W - 2L
1,728 SR
Queue Stats
106W - 95L
1,574 Elo+
Party 1
Scylla
Scylla
iitsa95
Scylla
Level 98
God Stats
9W - 6L
1,703 SR
Queue Stats
34W - 27L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DudeRide
Achilles
14
0 / 3 / 0
7,529
443
7,699
13,660
13,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zeus
14
1 / 4 / 0
8,308
489
10,187
8,029
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
MachoNacho8
Izanami
12
1 / 4 / 2
7,783
458
7,837
10,994
3,247
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 4 / 2
7,861
462
3,777
13,162
4,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Soxxie
Hercules
12
2 / 6 / 1
7,637
449
6,436
22,891
12,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ItzIcepvpeZz
Thanatos
17
3 / 0 / 2
10,174
598
9,962
11,740
4,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
McDarckos
Hun Batz
15
1 / 0 / 6
8,625
507
5,759
9,098
3,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chiron
Sicklove
Chiron
17
10 / 2 / 1
10,152
597
14,389
13,070
4,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 12
8,571
504
11,566
14,361
10,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
iitsa95
Scylla
17
5 / 0 / 5
10,335
608
9,216
7,941
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
21
21
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
DudeRide
Achilles
0
3
0
0
L
Zeus
1
4
0
0.25
W
Thanatos
ItzIcepvpeZz
Thanatos
3
0
2
4
L
Izanami
MachoNacho8
Izanami
1
4
2
0.5
W
Hun Batz
McDarckos
Hun Batz
1
0
6
4
L
0
4
2
0.25
W
Chiron
Sicklove
Chiron
10
2
1
5.25
L
Hercules
Soxxie
Hercules
2
6
1
0.42
W
2
2
12
4
W
Scylla
iitsa95
Scylla
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,936
Damage
50,892
68,736
Taken
56,210
36,166
Mitigated
27,020
19,510
Healing
24,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DudeRide
Achilles
7,699
2,676
0
4,430
13,660
13,726
350
742
12,886
0
42,998
L
Zeus
10,187
730
0
1,112
8,029
2,360
0
3,683
4,274
55,449
0
W
Thanatos
ItzIcepvpeZz
Thanatos
9,962
3,214
0
15,390
11,740
4,823
695
0
11,265
0
71,450
L
Izanami
MachoNacho8
Izanami
7,837
5,495
0
2,737
10,994
3,247
0
2,921
8,073
0
52,556
W
Hun Batz
McDarckos
Hun Batz
5,759
1,548
0
320
9,098
3,349
0
1,771
7,302
0
67,301
L
3,777
1,637
0
4,238
13,162
4,462
816
3,070
9,972
0
57,640
W
Chiron
Sicklove
Chiron
14,389
7,220
608
4,729
13,070
4,769
530
808
12,205
0
70,696
L
Hercules
Soxxie
Hercules
6,436
1,252
0
6,993
22,891
12,371
0
10,048
12,749
0
20,956
W
11,566
638
0
1,946
14,361
10,852
0
3,728
10,633
31,204
0
W
Scylla
iitsa95
Scylla
9,216
1,075
0
1,636
7,941
3,227
429
3,880
4,036
68,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,118
Gold Earned
47,857
425
Minions Killed
557
0
Camps Cleared
0
1,609,104
Distance Traveled
1,745,179
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,529
443
77
5
0
302,415
2
L
Zeus
8,308
489
115
7
0
314,025
7
W
Thanatos
10,174
598
147
9
0
358,752
6
L
Izanami
7,783
458
109
6
0
296,264
4
W
Hun Batz
8,625
507
110
6
0
365,182
1
L
Mercury
7,861
462
105
6
0
384,316
1
W
Chiron
10,152
597
119
7
0
315,782
5
L
Hercules
7,637
449
19
1
0
312,084
2
W
Ares
8,571
504
31
2
0
365,435
8
W
Scylla
10,335
608
150
9
0
340,028
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role