Player Matchup

Danzaburou
Danzaburou
Cheesed10
Danzaburou
Level 49
God Stats
15W - 13L
1,455 SR
Queue Stats
40W - 39L
1,504 Elo+
Party 1
Ah Puch
Ah Puch
Messiiiiiiiiii
Ah Puch
Level 19
God Stats
6W - 3L
1,636 SR
Queue Stats
19W - 17L
1,496 Elo+
Party 1
Chaac
Chaac
Rocks n Glocks7
Chaac
Level 82
God Stats
4W - 1L
1,710 SR
Queue Stats
143W - 104L
1,468 Elo+
Party 1
Team Averages
Level 50
1,600 SR
1,489 Elo+

VS

Team Averages
Level 29
1,256 SR
1,338 Elo+
Medusa
Medusa
BillyLen
Medusa
Level 15
God Stats
0W - 3L
1,287 SR
Queue Stats
6W - 13L
1,220 Elo+
Party 2
King Arthur
King Arthur
CTB55
King Arthur
Level 57
God Stats
0W - 2L
1,141 SR
Queue Stats
42W - 52L
1,575 Elo+
Solo
Khepri
Khepri
CaptianAmazing
Khepri
Level 15
God Stats
4W - 10L
1,340 SR
Queue Stats
6W - 13L
1,220 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cheesed10
Danzaburou
11
2 / 1 / 8
8,131
739
9,214
7,757
2,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
7 / 1 / 5
9,022
820
12,935
4,898
1,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
5 / 2 / 7
8,642
786
9,137
11,260
9,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BillyLen
Medusa
10
0 / 8 / 3
6,763
615
5,552
9,373
3,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
CTB55
King Arthur
10
3 / 4 / 1
7,875
716
8,302
15,910
12,733
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
1 / 2 / 2
7,575
689
2,588
12,621
10,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
14
Kills
4
4
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
BillyLen
Medusa
0
8
3
0.19
L
King Arthur
CTB55
King Arthur
3
4
1
0.88
L
1
2
2
1
W
Danzaburou
Cheesed10
Danzaburou
2
1
8
6
W
7
1
5
9.5
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,286
Damage
16,442
23,915
Taken
37,904
13,453
Mitigated
26,623
7,556
Healing
6,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BillyLen
Medusa
5,552
2,387
0
66
9,373
3,294
0
3,256
6,117
0
16,084
L
King Arthur
CTB55
King Arthur
8,302
1,117
748
2,975
15,910
12,733
0
5,729
10,181
0
25,910
L
2,588
734
0
3,040
12,621
10,596
0
4,679
7,942
11,318
0
W
Danzaburou
Cheesed10
Danzaburou
9,214
3,175
750
1,487
7,757
2,548
607
452
7,305
0
32,613
W
12,935
1,147
513
672
4,898
1,698
214
45
4,853
38,709
0
W
9,137
3,645
822
3,312
11,260
9,207
347
2,129
9,131
2,581
28,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,795
Gold Earned
22,213
146
Minions Killed
86
0
Camps Cleared
0
659,991
Distance Traveled
593,289
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,763
615
40
4
0
177,615
0
L
King Arthur
7,875
716
29
3
0
210,284
5
L
Khepri
7,575
689
17
2
0
205,390
0
W
Danzaburou
8,131
739
41
4
0
232,054
1
W
Ah Puch
9,022
820
55
5
0
202,015
1
W
Chaac
8,642
786
50
5
0
225,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role