Player Matchup

Tsukuyomi
Tsukuyomi
Cephalomancy
Tsukuyomi
Level 13
God Stats
5W - 1L
1,703 SR
Queue Stats
8W - 6L
1,385 Elo+
Party 1
Ah Puch
Ah Puch
MAOORG
Ah Puch
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 71L
1,351 Elo+
Solo
Hun Batz
Hun Batz
SonicHighschool
Hun Batz
Level 26
God Stats
13W - 5L
1,335 SR
Queue Stats
47W - 39L
1,448 Elo+
Solo
Ganesha
Ganesha
TheSaltyFrijol
Ganesha
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,284 Elo+
Party 1
Tyr
Tyr
yungwilt
Tyr
Level 27
God Stats
2W - 2L
1,735 SR
Queue Stats
31W - 37L
1,449 Elo+
Solo
Team Averages
Level 20
1,555 SR
1,383 Elo+

VS

Team Averages
Level 33
1,427 SR
1,481 Elo+
Athena
Athena
Bpearl
Athena
Level 15
God Stats
11W - 16L
1,464 SR
Queue Stats
203W - 288L
1,523 Elo+
Party 2
Danzaburou
Danzaburou
MANDI OPAF
Danzaburou
Level 27
God Stats
25W - 16L
1,192 SR
Queue Stats
70W - 78L
1,314 Elo+
Solo
Pele
Pele
Sativa69
Pele
Level 29
God Stats
9W - 7L
1,817 SR
Queue Stats
36W - 32L
1,442 Elo+
Solo
Scylla
Scylla
jossrayn
Scylla
Level 87
God Stats
22W - 30L
1,161 SR
Queue Stats
262W - 336L
1,563 Elo+
Party 2
Achilles
Achilles
tenoreo
Achilles
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 81L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cephalomancy
Tsukuyomi
10
1 / 2 / 1
6,970
410
2,693
8,278
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
MAOORG
Ah Puch
12
0 / 4 / 4
7,244
426
6,373
5,616
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
18
8 / 1 / 1
10,693
629
8,229
12,847
4,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 5 / 4
7,133
420
1,794
15,085
8,036
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 0 / 1
9,367
551
9,233
12,975
9,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bpearl
Athena
11
2 / 2 / 6
7,001
412
3,294
10,805
5,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
MANDI OPAF
Danzaburou
13
0 / 3 / 1
8,573
504
4,531
8,139
3,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
10
3 / 1 / 2
7,240
426
4,741
6,973
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
jossrayn
Scylla
14
6 / 3 / 4
8,302
488
10,807
5,859
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Achilles
tenoreo
Achilles
10
0 / 3 / 0
6,407
377
3,748
11,153
8,263
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
12
Kills
11
12
Deaths
12
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Athena
Bpearl
Athena
2
2
6
2.5
W
Tsukuyomi
Cephalomancy
Tsukuyomi
1
2
1
0.75
L
Danzaburou
MANDI OPAF
Danzaburou
0
3
1
0.17
W
Ah Puch
MAOORG
Ah Puch
0
4
4
0.5
L
Pele
3
1
2
4
W
Hun Batz
8
1
1
8.5
W
0
5
4
0.4
L
Scylla
jossrayn
Scylla
6
3
4
2.67
L
Achilles
tenoreo
Achilles
0
3
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,322
Damage
27,121
54,801
Taken
42,929
26,437
Mitigated
21,101
17,702
Healing
7,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Bpearl
Athena
3,294
1,653
0
1,203
10,805
5,589
360
3,708
7,097
20,308
0
W
Tsukuyomi
Cephalomancy
Tsukuyomi
2,693
980
0
3,851
8,278
2,321
0
1,812
6,398
0
28,095
L
Danzaburou
MANDI OPAF
Danzaburou
4,531
2,346
0
595
8,139
3,108
1,886
144
7,995
0
52,102
W
Ah Puch
MAOORG
Ah Puch
6,373
843
0
726
5,616
1,586
425
2,356
3,188
34,643
0
L
Pele
4,741
1,300
0
2,755
6,973
2,086
0
1,231
5,742
0
31,279
W
Hun Batz
8,229
2,262
0
4,322
12,847
4,973
0
537
12,270
0
84,886
W
1,794
423
0
3,274
15,085
8,036
369
7,245
7,202
17,480
0
L
Scylla
jossrayn
Scylla
10,807
1,153
0
1,174
5,859
2,055
175
2,780
3,079
44,295
0
L
Achilles
tenoreo
Achilles
3,748
2,438
0
1,908
11,153
8,263
0
304
10,849
0
26,454
W
9,233
2,082
0
5,529
12,975
9,521
318
1,299
11,517
0
58,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,407
Gold Earned
37,523
403
Minions Killed
355
0
Camps Cleared
0
1,426,297
Distance Traveled
1,441,013
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,001
412
43
3
0
359,680
1
W
Tsukuyomi
6,970
410
49
3
0
267,989
0
L
Danzaburou
8,573
504
103
6
0
263,477
3
W
Ah Puch
7,244
426
77
5
0
241,631
0
L
Pele
7,240
426
68
4
0
244,702
0
W
Hun Batz
10,693
629
155
9
0
334,314
2
W
Ganesha
7,133
420
1
0
0
279,847
1
L
Scylla
8,302
488
100
6
0
263,801
4
L
Achilles
6,407
377
41
2
0
309,353
0
W
Tyr
9,367
551
121
7
0
302,516
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role