Player Matchup

Neith
Neith
ISmellLikeIce
Neith
Level 0
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Cerberus
Cerberus
OppositeDuke61
Cerberus
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 18L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
lil_Daequan445
Baron Samedi
Level 21
God Stats
3W - 3L
1,500 SR
Queue Stats
31W - 25L
1,487 Elo+
Solo
Guan Yu
Guan Yu
wingsallday76
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
xamadeu06
Bellona
Level 13
God Stats
1W - 8L
1,165 SR
Queue Stats
13W - 27L
1,252 Elo+
Solo
Team Averages
Level 13
1,433 SR
1,437 Elo+

VS

Team Averages
Level 22
1,357 SR
1,310 Elo+
Hel
Hel
GAYmerboy613-2
Hel
Level 25
God Stats
4W - 2L
1,130 SR
Queue Stats
5W - 4L
1,379 Elo+
Solo
Janus
Janus
ONCEUPONAPINDER
Janus
Level 28
God Stats
32W - 20L
1,496 SR
Queue Stats
75W - 55L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
Squatron
Cthulhu
Level 17
God Stats
23W - 17L
1,197 SR
Queue Stats
23W - 17L
1,131 Elo+
Party 1
Ra
Ra
cra5her09
Ra
Level 24
God Stats
21W - 24L
1,464 SR
Queue Stats
28W - 31L
1,307 Elo+
Solo
Baba Yaga
Baba Yaga
syluxarr
Baba Yaga
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
5,496
262
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Cerberus
17
12 / 7 / 5
11,289
538
15,738
27,238
31,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
lil_Daequan445
Baron Samedi
16
4 / 9 / 9
9,385
447
20,143
22,214
10,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
1
1 / 1 / 0
5,718
272
361
695
308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
xamadeu06
Bellona
17
5 / 3 / 6
10,853
517
9,823
16,489
9,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 4
8,820
420
6,071
12,500
7,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 2 / 4
11,606
553
12,802
15,271
6,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Squatron
Cthulhu
17
2 / 4 / 3
10,904
519
4,356
12,077
12,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
3 / 7 / 6
9,686
461
9,406
17,163
6,670
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
syluxarr
Baba Yaga
16
5 / 3 / 4
10,257
488
16,167
11,732
5,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
41
22
Kills
20
20
Deaths
23
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
7
4
0.57
L
0
0
0
0
W
8
2
4
5
L
Cerberus
12
7
5
2.07
W
Cthulhu
Squatron
Cthulhu
2
4
3
0.88
W
3
7
6
0.86
L
Baron Samedi
lil_Daequan445
Baron Samedi
4
9
9
0.94
W
Baba Yaga
syluxarr
Baba Yaga
5
3
4
2.33
L
Guan Yu
1
1
0
1
L
Bellona
xamadeu06
Bellona
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,065
Damage
48,802
66,636
Taken
68,743
51,487
Mitigated
37,843
19,191
Healing
26,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,071
1,823
2,597
3,506
12,500
7,010
1,923
9,146
3,354
22,388
0
L
0
0
0
0
0
0
0
0
0
0
0
W
12,802
1,388
0
3,452
15,271
6,466
1,048
9,747
5,524
56,700
0
L
Cerberus
15,738
1,001
0
7,328
27,238
31,493
0
21,631
5,607
59,101
0
W
Cthulhu
Squatron
Cthulhu
4,356
512
217
1,049
12,077
12,348
1,407
2,295
9,762
46,868
0
W
9,406
1,510
2,178
7,331
17,163
6,670
2,304
9,417
7,721
40,772
0
L
Baron Samedi
lil_Daequan445
Baron Samedi
20,143
1,580
2,055
7,999
22,214
10,550
166
16,861
5,353
55,014
0
W
Baba Yaga
syluxarr
Baba Yaga
16,167
3,545
573
5,454
11,732
5,349
3,091
5,276
6,456
59,264
0
L
Guan Yu
361
185
0
50
695
308
0
455
240
0
903
L
Bellona
xamadeu06
Bellona
9,823
4,132
0
1,759
16,489
9,136
766
9,855
6,634
0
65,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,741
Gold Earned
51,273
302
Minions Killed
339
0
Camps Cleared
0
1,160,567
Distance Traveled
1,583,380
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,820
420
38
2
0
248,192
0
L
Neith
5,496
262
0
0
0
0
0
W
Janus
11,606
553
94
4
0
367,200
4
L
Cerberus
11,289
538
105
5
0
393,429
0
W
Cthulhu
10,904
519
74
4
0
297,335
0
W
Ra
9,686
461
57
3
0
311,064
0
L
Baron Samedi
9,385
447
62
3
0
273,819
0
W
Baba Yaga
10,257
488
76
4
0
359,589
0
L
Guan Yu
5,718
272
1
0
0
34,434
0
L
Bellona
10,853
517
134
6
0
458,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role