Player Matchup

Tsukuyomi
Tsukuyomi
Platinum IV
EveryJoseDies
Tsukuyomi
Platinum IV
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 14L
1,997 MMR
Party 1
Nike
Nike
Platinum I
MrConfined
Nike
Platinum I
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 60L
2,035 MMR
Solo
Nu Wa
Nu Wa
Platinum I
Orochi_Kaioh
Nu Wa
Platinum I
Level 148
God Stats
30W - 27L
1,550 SR
Queue Stats
183W - 182L
2,042 MMR
Solo
Apollo
Apollo
Diamond III
ProfsrFreelo
Apollo
Diamond III
Level 148
God Stats
23W - 16L
1,385 SR
Queue Stats
347W - 324L
2,157 MMR
Party 1
Bacchus
Bacchus
Platinum II
TheBooshski
Bacchus
Platinum II
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
105W - 65L
2,027 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,487 SR
2,052 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 158
1,512 SR
1,945 MMR
Heimdallr
Heimdallr
Diamond V
AutolockOfficial
Heimdallr
Diamond V
Level 155
God Stats
5W - 10L
1,736 SR
Queue Stats
300W - 280L
2,067 MMR
Party 2
Merlin
Merlin
Diamond V
HOMICIDALxP4ND4
Merlin
Diamond V
Level 157
God Stats
0W - 2L
1,201 SR
Queue Stats
194W - 181L
2,069 MMR
Solo
Mercury
Mercury
Diamond V
LordGachalot
Mercury
Diamond V
Level 160
God Stats
3W - 3L
1,621 SR
Queue Stats
345W - 308L
2,067 MMR
Party 2
Khepri
Khepri
Diamond V
MarajadeSith
Khepri
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum I
PorkLoMaine
Guan Yu
Platinum I
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
252W - 245L
2,024 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EveryJoseDies
Tsukuyomi
18
10 / 3 / 11
12,622
601
20,249
16,805
7,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
1 / 3 / 5
12,004
572
8,688
17,458
17,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
5 / 0 / 11
12,778
608
15,604
5,037
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
18
11 / 0 / 9
12,780
609
11,569
11,441
4,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
TheBooshski
Bacchus
17
3 / 3 / 16
11,234
535
8,604
15,453
12,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ScyllaSetJanusDanzaburouCu Chulainn

VS

Bans
CthulhuChang'eNemesisYemojaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
16
1 / 8 / 4
9,753
464
7,152
19,288
5,790
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 4 / 2
10,104
481
7,338
12,102
4,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
LordGachalot
Mercury
14
0 / 9 / 1
8,470
403
4,671
19,366
7,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
14
2 / 8 / 1
8,888
423
2,247
18,348
15,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
PorkLoMaine
Guan Yu
17
4 / 1 / 1
10,647
507
7,586
14,545
12,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
17
30
Kills
8
9
Deaths
30
52
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
1
8
4
0.38
W
Tsukuyomi
EveryJoseDies
Tsukuyomi
10
3
11
5.17
L
1
4
2
0.5
L
Mercury
LordGachalot
Mercury
0
9
1
0.06
L
Khepri
2
8
1
0.31
W
1
3
5
1.17
W
5
0
11
10.5
L
Guan Yu
PorkLoMaine
Guan Yu
4
1
1
4.5
W
Apollo
11
0
9
15.5
W
Bacchus
TheBooshski
Bacchus
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,714
Damage
28,994
66,194
Taken
83,649
43,148
Mitigated
44,591
23,039
Healing
14,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
7,152
3,171
0
3,163
19,288
5,790
1,012
8,107
10,991
0
52,080
W
Tsukuyomi
EveryJoseDies
Tsukuyomi
20,249
6,305
0
8,143
16,805
7,276
1,055
3,902
12,181
0
77,984
L
7,338
162
0
297
12,102
4,006
0
4,349
7,521
82,413
0
L
Mercury
LordGachalot
Mercury
4,671
1,412
0
2,945
19,366
7,361
0
4,412
14,663
0
59,961
L
Khepri
2,247
225
0
727
18,348
15,338
0
3,507
14,683
31,427
0
W
8,688
1,863
0
6,058
17,458
17,136
824
2,163
14,728
0
74,982
W
15,604
2,367
0
549
5,037
1,859
2,752
1,360
3,551
98,432
0
L
Guan Yu
PorkLoMaine
Guan Yu
7,586
1,196
270
7,236
14,545
12,096
0
2,728
11,583
0
63,681
W
Apollo
11,569
6,896
0
3,770
11,441
4,023
8,597
1,063
10,316
0
103,038
W
Bacchus
TheBooshski
Bacchus
8,604
1,336
400
4,119
15,453
12,854
966
1,134
14,099
46,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,418
Gold Earned
47,862
616
Minions Killed
555
0
Camps Cleared
0
2,205,633
Distance Traveled
1,798,278
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,753
464
104
5
0
302,281
1
W
Tsukuyomi
12,622
601
103
5
0
467,704
0
L
Merlin
10,104
481
176
8
0
367,800
5
L
Mercury
8,470
403
95
5
0
410,137
5
L
Khepri
8,888
423
41
2
0
388,475
8
W
Nike
12,004
572
165
8
0
402,341
5
W
Nu Wa
12,778
608
169
8
0
416,774
13
L
Guan Yu
10,647
507
139
7
0
329,585
3
W
Apollo
12,780
609
133
6
0
437,288
5
W
Bacchus
11,234
535
46
2
0
481,526
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role