Player Matchup

Achilles
Achilles
LowFreqOSC
Achilles
Level 78
God Stats
0W - 3L
1,500 SR
Queue Stats
194W - 183L
1,547 Elo+
Party 2
Kukulkan
Kukulkan
SithLordApple10
Kukulkan
Level 111
God Stats
1W - 1L
1,843 SR
Queue Stats
50W - 56L
1,391 Elo+
Party 2
Kuzenbo
Kuzenbo
That935Guy
Kuzenbo
Level 60
God Stats
1W - 3L
1,535 SR
Queue Stats
47W - 55L
1,532 Elo+
Party 2
Skadi
Skadi
TwistedYokai283
Skadi
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 42L
1,502 Elo+
Party 2
Bellona
Bellona
Wa1kinParad0x
Bellona
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 165L
1,460 Elo+
Party 2
Team Averages
Level 77
1,576 SR
1,486 Elo+

VS

Team Averages
Level 90
1,512 SR
1,529 Elo+
Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Dr-Dap
Izanami
Level 126
God Stats
14W - 14L
1,553 SR
Queue Stats
214W - 224L
1,561 Elo+
Party 3
Loki
Loki
MoniqueDavis
Loki
Level 93
God Stats
7W - 2L
1,500 SR
Queue Stats
156W - 134L
1,544 Elo+
Party 1
King Arthur
King Arthur
QcxJack Daniels
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,552 Elo+
Party 1
Cabrakan
Cabrakan
The_Big_Dew-Key
Cabrakan
Level 84
God Stats
85W - 58L
1,509 SR
Queue Stats
356W - 368L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LowFreqOSC
Achilles
9
1 / 2 / 1
5,493
499
2,611
6,103
2,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
11
2 / 4 / 0
6,121
556
4,002
8,153
3,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kuzenbo
That935Guy
Kuzenbo
8
1 / 2 / 4
5,277
480
2,767
9,653
5,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 2 / 2
5,213
474
4,916
4,491
1,176
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
11
0 / 3 / 2
5,539
504
2,757
8,841
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
4 / 1 / 2
6,597
600
6,845
5,518
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Dr-Dap
Izanami
10
1 / 1 / 4
6,164
560
5,141
5,314
1,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 2
6,500
591
3,295
6,747
2,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
QcxJack Daniels
King Arthur
12
3 / 1 / 1
7,049
641
5,937
6,713
3,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cabrakan
10
2 / 3 / 2
5,283
480
2,035
5,389
4,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
6
Kills
13
13
Deaths
6
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
2
5
W
Izanami
Dr-Dap
Izanami
1
1
4
3
L
Achilles
LowFreqOSC
Achilles
1
2
1
0.75
W
3
0
2
4
W
King Arthur
QcxJack Daniels
King Arthur
3
1
1
3.5
L
Kukulkan
2
4
0
0.5
L
Kuzenbo
That935Guy
Kuzenbo
1
2
4
1.5
W
Cabrakan
2
3
2
1
L
2
2
2
1.5
L
Bellona
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,053
Damage
23,253
37,241
Taken
29,681
17,048
Mitigated
13,503
9,993
Healing
10,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,845
363
432
2,677
5,518
1,930
306
1,480
4,038
36,681
0
W
Izanami
Dr-Dap
Izanami
5,141
4,075
0
1,818
5,314
1,759
399
1,090
4,224
0
44,027
L
Achilles
LowFreqOSC
Achilles
2,611
968
0
336
6,103
2,028
0
2,183
3,920
0
28,701
W
3,295
734
0
2,199
6,747
2,039
0
1,895
4,852
0
37,837
W
King Arthur
QcxJack Daniels
King Arthur
5,937
581
0
1,449
6,713
3,682
386
1,435
5,278
0
38,091
L
Kukulkan
4,002
145
0
2,143
8,153
3,960
97
2,671
5,482
29,495
0
L
Kuzenbo
That935Guy
Kuzenbo
2,767
1,381
0
2,895
9,653
5,827
159
1,765
7,888
12,532
0
W
Cabrakan
2,035
603
441
1,191
5,389
4,093
0
869
4,520
10,354
0
L
4,916
2,642
0
1,070
4,491
1,176
55
1,465
3,026
0
24,278
L
Bellona
2,757
525
0
3,549
8,841
4,057
56
796
8,045
0
28,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,643
Gold Earned
31,593
251
Minions Killed
345
0
Camps Cleared
0
1,004,887
Distance Traveled
1,029,513
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,597
600
67
6
0
215,136
4
W
Izanami
6,164
560
102
9
0
164,712
0
L
Achilles
5,493
499
65
6
0
235,261
1
W
Loki
6,500
591
74
7
0
246,151
5
W
King Arthur
7,049
641
87
8
0
207,546
1
L
Kukulkan
6,121
556
66
6
0
190,388
1
L
Kuzenbo
5,277
480
20
2
0
203,792
3
W
Cabrakan
5,283
480
15
1
0
195,968
2
L
Skadi
5,213
474
36
3
0
173,799
3
L
Bellona
5,539
504
64
6
0
201,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role