Player Matchup

Scylla
Scylla
CrimsonPhenix43
Scylla
Level 61
God Stats
21W - 21L
1,892 SR
Queue Stats
252W - 212L
1,719 Elo+
Party 2
Sylvanus
Sylvanus
DOLAADILL
Sylvanus
Level 88
God Stats
52W - 45L
1,804 SR
Queue Stats
110W - 120L
1,733 Elo+
Party 2
King Arthur
King Arthur
LeVon James6
King Arthur
Level 110
God Stats
3W - 4L
1,452 SR
Queue Stats
125W - 155L
1,576 Elo+
Party 2
Chiron
Chiron
SuperDuperAj
Chiron
Level 46
God Stats
1W - 2L
1,267 SR
Queue Stats
102W - 89L
1,676 Elo+
Party 2
Ao Kuang
Ao Kuang
amjjr1993
Ao Kuang
Level 62
God Stats
18W - 8L
1,879 SR
Queue Stats
42W - 33L
1,650 Elo+
Party 2
Team Averages
Level 73
1,659 SR
1,671 Elo+

VS

Team Averages
Level 69
1,440 SR
1,467 Elo+
Neith
Neith
Chriswebbhd123
Neith
Level 21
God Stats
4W - 6L
1,500 SR
Queue Stats
34W - 34L
1,443 Elo+
Party 1
Olorun
Olorun
DipSquad15
Olorun
Level 16
God Stats
4W - 7L
1,486 SR
Queue Stats
33W - 35L
1,366 Elo+
Party 1
Chaac
Chaac
FluffyBiscuit-GK
Chaac
Level 105
God Stats
0W - 2L
1,262 SR
Queue Stats
125W - 106L
1,528 Elo+
Party 1
Camazotz
Camazotz
FluffyBiscuit-SA
Camazotz
Level 85
God Stats
0W - 3L
1,304 SR
Queue Stats
69W - 63L
1,513 Elo+
Party 1
Athena
Athena
FluffyBiscuit-XO
Athena
Level 117
God Stats
3W - 1L
1,649 SR
Queue Stats
74W - 68L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 13
10,025
590
20,016
7,365
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
DOLAADILL
Sylvanus
14
4 / 0 / 11
8,790
517
8,357
7,547
7,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
LeVon James6
King Arthur
16
2 / 0 / 2
10,071
592
8,009
11,198
5,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
15
6 / 1 / 6
9,657
568
11,482
12,631
5,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
amjjr1993
Ao Kuang
15
12 / 1 / 6
9,938
585
10,380
11,005
6,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
6,935
408
8,079
10,437
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
DipSquad15
Olorun
10
0 / 9 / 0
6,308
371
3,276
13,265
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 5 / 1
7,928
466
5,439
15,134
10,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
1 / 4 / 1
7,308
430
4,291
15,819
4,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 8 / 2
6,233
367
2,553
18,691
9,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
8
31
Kills
4
4
Deaths
31
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
7
2
13
6.75
W
Sylvanus
DOLAADILL
Sylvanus
4
0
11
9.5
L
Olorun
DipSquad15
Olorun
0
9
0
0
L
1
5
1
0.3
L
1
4
1
0.38
L
0
8
2
0.13
W
King Arthur
LeVon James6
King Arthur
2
0
2
3
W
Chiron
6
1
6
9
W
Ao Kuang
amjjr1993
Ao Kuang
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,244
Damage
23,638
49,746
Taken
73,346
26,902
Mitigated
31,141
22,254
Healing
18,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,079
3,778
0
2,721
10,437
2,362
0
4,369
6,068
0
29,794
W
20,016
2,032
0
2,162
7,365
2,928
454
1,674
5,691
70,943
0
W
Sylvanus
DOLAADILL
Sylvanus
8,357
2,873
1,443
2,881
7,547
7,090
242
940
6,607
37,533
10,822
L
Olorun
DipSquad15
Olorun
3,276
1,374
513
2,971
13,265
3,513
0
9,810
3,455
28,892
0
L
5,439
1,492
0
4,746
15,134
10,977
0
5,141
9,369
0
41,374
L
4,291
1,304
0
6,187
15,819
4,635
0
8,013
7,806
0
29,836
L
2,553
1,126
0
1,452
18,691
9,654
0
10,471
8,220
8,377
0
W
King Arthur
LeVon James6
King Arthur
8,009
927
0
3,944
11,198
5,460
0
156
11,042
0
70,688
W
Chiron
11,482
5,931
524
6,699
12,631
5,129
1,226
1,991
10,640
0
64,161
W
Ao Kuang
amjjr1993
Ao Kuang
10,380
3,339
0
4,601
11,005
6,295
55
1,068
9,937
42,420
9,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,481
Gold Earned
34,712
503
Minions Killed
274
0
Camps Cleared
0
1,605,315
Distance Traveled
1,519,948
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,935
408
51
3
0
283,732
5
W
Scylla
10,025
590
109
6
0
323,419
5
W
Sylvanus
8,790
517
68
4
0
304,379
6
L
Olorun
6,308
371
54
3
0
293,546
4
L
Chaac
7,928
466
94
6
0
314,721
3
L
Camazotz
7,308
430
64
4
0
328,341
0
L
Athena
6,233
367
11
1
0
299,608
3
W
King Arthur
10,071
592
152
9
0
329,272
8
W
Chiron
9,657
568
102
6
0
301,221
1
W
Ao Kuang
9,938
585
72
4
0
347,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role