Player Matchup

Ravana
Ravana
Divinity Nox
Ravana
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
290W - 322L
1,548 Elo+
Party 2
Jormungandr
Jormungandr
Frost172
Jormungandr
Level 102
God Stats
3W - 8L
1,021 SR
Queue Stats
420W - 433L
1,399 Elo+
Party 3
Nu Wa
Nu Wa
LOB Deidara
Nu Wa
Level 105
God Stats
38W - 25L
1,642 SR
Queue Stats
273W - 293L
1,401 Elo+
Party 3
Heimdallr
Heimdallr
LOB Madara
Heimdallr
Level 80
God Stats
7W - 5L
1,500 SR
Queue Stats
233W - 240L
1,386 Elo+
Party 3
Chaac
Chaac
ParzivalNox
Chaac
Level 109
God Stats
1W - 1L
1,759 SR
Queue Stats
141W - 169L
1,504 Elo+
Party 2
Team Averages
Level 105
1,484 SR
1,447 Elo+

VS

Team Averages
Level 84
1,671 SR
1,444 Elo+
Cthulhu
Cthulhu
AlecOlson23
Cthulhu
Level 40
God Stats
1W - 0L
1,895 SR
Queue Stats
1W - 2L
1,313 Elo+
Party 1
Zeus
Zeus
DRAK24
Zeus
Level 85
God Stats
25W - 16L
1,842 SR
Queue Stats
302W - 316L
1,448 Elo+
Party 1
Pele
Pele
RReaper501
Pele
Level 85
God Stats
2W - 4L
1,500 SR
Queue Stats
88W - 112L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
SheriffMav
Danzaburou
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
277W - 275L
1,519 Elo+
Party 1
Ymir
Ymir
ichigo12237
Ymir
Level 148
God Stats
17W - 13L
1,619 SR
Queue Stats
579W - 531L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
2 / 1 / 1
8,350
557
3,697
6,783
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
Frost172
Jormungandr
11
3 / 3 / 4
7,459
497
7,383
14,342
9,082
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 3 / 0
6,992
466
6,041
5,252
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
LOB Madara
Heimdallr
11
4 / 5 / 3
7,372
491
8,066
11,255
3,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 0 / 0
8,166
544
3,021
4,850
2,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlecOlson23
Cthulhu
11
0 / 2 / 0
6,420
428
1,174
4,595
3,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zeus
DRAK24
Zeus
14
4 / 1 / 4
8,146
543
7,036
5,761
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 1 / 2
9,237
616
9,494
10,391
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
SheriffMav
Danzaburou
11
1 / 5 / 2
7,081
472
5,777
9,291
2,743
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
0 / 3 / 5
7,351
490
4,293
13,047
6,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
12
Kills
12
12
Deaths
12
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlecOlson23
Cthulhu
0
2
0
0
W
Zeus
DRAK24
Zeus
4
1
4
6
L
Ravana
2
1
1
2.5
L
Jormungandr
Frost172
Jormungandr
3
3
4
1.67
L
1
3
0
0.33
L
Heimdallr
LOB Madara
Heimdallr
4
5
3
1.1
L
2
0
0
2
W
7
1
2
8
W
Danzaburou
SheriffMav
Danzaburou
1
5
2
0.4
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,208
Damage
27,774
42,482
Taken
43,085
19,491
Mitigated
17,740
12,623
Healing
13,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlecOlson23
Cthulhu
1,174
39
0
173
4,595
3,543
0
625
3,694
23,162
0
W
Zeus
DRAK24
Zeus
7,036
585
0
1,933
5,761
1,797
856
2,730
2,804
46,130
0
L
Ravana
3,697
1,123
0
3,560
6,783
2,560
0
2,479
4,173
0
56,618
L
Jormungandr
Frost172
Jormungandr
7,383
1,407
543
3,607
14,342
9,082
0
3,398
10,838
30,720
0
L
6,041
1,199
0
301
5,252
1,487
788
1,618
3,452
33,628
0
L
Heimdallr
LOB Madara
Heimdallr
8,066
2,306
0
2,087
11,255
3,503
0
3,451
7,728
0
29,766
L
3,021
422
0
2,525
4,850
2,859
490
874
3,788
0
37,027
W
9,494
3,361
0
5,690
10,391
3,614
684
2,011
8,152
0
65,386
W
Danzaburou
SheriffMav
Danzaburou
5,777
2,353
0
1,884
9,291
2,743
1,082
3,518
5,631
0
36,991
W
4,293
934
0
3,327
13,047
6,043
108
3,832
9,131
25,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,339
Gold Earned
38,235
363
Minions Killed
356
0
Camps Cleared
0
1,393,450
Distance Traveled
1,491,429
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,420
428
43
3
0
262,828
0
W
Zeus
8,146
543
90
6
0
288,134
3
L
Ravana
8,350
557
108
7
0
347,910
6
L
Jormungandr
7,459
497
45
3
0
277,386
5
L
Nu Wa
6,992
466
59
4
0
220,437
3
L
Heimdallr
7,372
491
61
4
0
258,356
2
L
Chaac
8,166
544
90
6
0
289,361
5
W
Pele
9,237
616
121
8
0
335,864
4
W
Danzaburou
7,081
472
64
4
0
315,716
3
W
Ymir
7,351
490
38
3
0
288,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role