Player Matchup

Sylvanus
Sylvanus
Platinum II
AegisES
Sylvanus
Platinum II
Level 149
God Stats
3W - 1L
1,785 SR
Queue Stats
113W - 102L
1,795 MMR
Solo
Thoth
Thoth
Platinum V
DoctorFisto
Thoth
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Gold I
Fireburninz
Thanatos
Gold I
Level 139
God Stats
13W - 10L
1,992 SR
Queue Stats
154W - 141L
1,766 MMR
Solo
Apollo
Apollo
Platinum III
MightyGaming
Apollo
Platinum III
Level 129
God Stats
34W - 22L
1,685 SR
Queue Stats
134W - 117L
1,851 MMR
Party 1
Yemoja
Yemoja
Gold II
ShuterMage
Yemoja
Gold II
Level 160
God Stats
14W - 11L
2,001 SR
Queue Stats
500W - 485L
1,784 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,793 SR
1,739 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 104
1,516 SR
1,742 MMR
Scylla
Scylla
Platinum III
CrisD0ntMiss
Scylla
Platinum III
Level 153
God Stats
5W - 8L
1,599 SR
Queue Stats
137W - 129L
1,822 MMR
Solo
Sobek
Sobek
Platinum II
ImStyle
Sobek
Platinum II
Level 121
God Stats
4W - 4L
1,680 SR
Queue Stats
140W - 141L
1,805 MMR
Solo
Ullr
Ullr
Gold II
OblivionSender
Ullr
Gold II
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
380W - 386L
1,771 MMR
Solo
Vamana
Vamana
Platinum III
ThisMyMeta
Vamana
Platinum III
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum III
ahhki
Achilles
Platinum III
Level 56
God Stats
2W - 4L
1,303 SR
Queue Stats
353W - 336L
1,810 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AegisES
Sylvanus
20
4 / 4 / 9
13,827
553
18,236
20,817
25,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 4 / 10
14,915
597
13,782
13,791
5,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Fireburninz
Thanatos
20
12 / 7 / 11
14,842
594
16,884
24,672
11,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Apollo
20
8 / 4 / 8
16,972
679
21,344
25,708
12,089
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
ShuterMage
Yemoja
20
5 / 7 / 11
13,297
532
11,156
22,622
18,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
SetPersephoneJanusCu ChulainnDanzaburou

VS

Bans
Erlang ShenNu WaCupidThe MorriganHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
6 / 6 / 8
13,350
534
13,387
11,571
4,266
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
ImStyle
Sobek
18
2 / 6 / 12
12,086
483
10,236
23,791
24,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
4 / 7 / 2
13,377
535
8,232
17,407
8,152
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
ThisMyMeta
Vamana
20
3 / 5 / 8
14,258
570
16,953
33,827
18,143
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
ahhki
Achilles
19
11 / 11 / 9
13,722
549
21,742
27,455
9,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
65
35
Kills
26
26
Deaths
35
49
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AegisES
Sylvanus
4
4
9
2.13
L
Scylla
6
6
8
1.67
W
6
4
10
2.75
W
Thanatos
Fireburninz
Thanatos
12
7
11
2.5
L
Sobek
ImStyle
Sobek
2
6
12
1.33
W
Apollo
8
4
8
3
L
4
7
2
0.71
W
Yemoja
ShuterMage
Yemoja
5
7
11
1.5
L
Vamana
ThisMyMeta
Vamana
3
5
8
1.4
L
Achilles
ahhki
Achilles
11
11
9
1.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,402
Damage
70,550
107,610
Taken
114,051
71,727
Mitigated
65,172
50,869
Healing
32,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AegisES
Sylvanus
18,236
4,351
4,629
9,587
20,817
25,205
399
4,827
15,950
80,137
0
L
Scylla
13,387
1,272
0
446
11,571
4,266
0
4,561
6,834
94,655
0
W
13,782
546
0
1,678
13,791
5,131
1,036
3,539
10,230
102,514
0
W
Thanatos
Fireburninz
Thanatos
16,884
7,598
0
14,112
24,672
11,228
500
9,500
15,033
0
65,035
L
Sobek
ImStyle
Sobek
10,236
304
0
6,470
23,791
24,632
0
9,263
14,212
39,652
0
W
Apollo
21,344
13,574
0
14,265
25,708
12,089
7,204
3,650
22,058
0
173,275
L
8,232
3,978
0
3,062
17,407
8,152
25
3,203
14,170
0
109,676
W
Yemoja
ShuterMage
Yemoja
11,156
3,282
4,817
1,781
22,622
18,074
1,269
6,080
16,456
76,117
0
L
Vamana
ThisMyMeta
Vamana
16,953
8,068
0
16,590
33,827
18,143
353
17,846
15,897
71
122,087
L
Achilles
ahhki
Achilles
21,742
10,366
0
5,478
27,455
9,979
0
11,804
15,465
0
83,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,853
Gold Earned
66,793
803
Minions Killed
723
0
Camps Cleared
0
2,359,398
Distance Traveled
2,215,774
37
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,827
553
153
6
0
433,409
6
L
Scylla
13,350
534
192
8
0
415,935
8
W
Thoth
14,915
597
196
8
0
471,199
10
W
Thanatos
14,842
594
104
4
0
518,338
5
L
Sobek
12,086
483
41
2
0
509,870
7
W
Apollo
16,972
679
232
9
0
502,656
8
L
Ullr
13,377
535
172
7
0
429,223
14
W
Yemoja
13,297
532
118
5
0
433,796
8
L
Vamana
14,258
570
212
8
0
441,359
5
L
Achilles
13,722
549
106
4
0
419,387
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role