Player Matchup

Anhur
Anhur
AHAMSAMMY
Anhur
Level 27
God Stats
6W - 1L
1,729 SR
Queue Stats
208W - 195L
1,648 Elo+
Party 1
Achilles
Achilles
ChaoticFire69
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Olorun
Olorun
oXIchimaruXo
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 58L
1,615 Elo+
Party 1
Set
Set
prenutbutter8
Set
Level 18
God Stats
6W - 6L
1,453 SR
Queue Stats
168W - 209L
1,452 Elo+
Party 1
Ah Puch
Ah Puch
wesley1985
Ah Puch
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 24
1,536 SR
1,543 Elo+

VS

Team Averages
Level 11
1,498 SR
1,370 Elo+
Heimdallr
Heimdallr
Espatier
Heimdallr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,276 Elo+
Party 2
Ra
Ra
IfritRaijin
Ra
Level 17
God Stats
0W - 1L
1,740 SR
Queue Stats
17W - 29L
1,391 Elo+
Party 2
Guan Yu
Guan Yu
Megaman209082
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,204 Elo+
Solo
Loki
Loki
PraetorianCav
Loki
Level 7
God Stats
1W - 3L
1,497 SR
Queue Stats
3W - 5L
1,520 Elo+
Solo
Cthulhu
Cthulhu
UzumakiVaruto
Cthulhu
Level 8
God Stats
0W - 1L
1,252 SR
Queue Stats
1W - 3L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AHAMSAMMY
Anhur
12
5 / 1 / 3
7,046
641
6,474
6,391
2,047
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Achilles
ChaoticFire69
Achilles
9
4 / 0 / 7
5,781
526
5,158
3,871
2,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Olorun
11
4 / 1 / 3
6,386
581
4,504
6,284
1,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 1 / 5
6,341
576
2,242
5,744
1,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
wesley1985
Ah Puch
12
11 / 0 / 2
7,151
650
8,417
3,956
1,680
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Espatier
Heimdallr
7
1 / 3 / 0
4,665
424
2,953
6,730
1,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 10 / 1
4,642
422
1,553
7,500
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
6
1 / 3 / 1
4,664
424
3,299
8,318
4,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

5
0 / 4 / 1
4,277
389
1,122
5,159
853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
6
0 / 8 / 0
4,224
384
1,333
8,267
2,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
26
Kills
2
3
Deaths
28
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
AHAMSAMMY
Anhur
5
1
3
6.5
W
Achilles
ChaoticFire69
Achilles
4
0
7
7.5
L
Heimdallr
Espatier
Heimdallr
1
3
0
0.33
L
0
10
1
0.05
L
Guan Yu
1
3
1
0.5
L
0
4
1
0.13
L
Cthulhu
0
8
0
0
W
Olorun
4
1
3
5.5
W
2
1
5
4.5
W
Ah Puch
wesley1985
Ah Puch
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,795
Damage
10,260
26,246
Taken
35,974
9,551
Mitigated
11,691
13,722
Healing
4,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AHAMSAMMY
Anhur
6,474
3,422
0
4,461
6,391
2,047
1,551
816
5,500
0
40,048
W
Achilles
ChaoticFire69
Achilles
5,158
1,752
0
381
3,871
2,407
676
495
3,177
0
12,158
L
Heimdallr
Espatier
Heimdallr
2,953
576
0
1,273
6,730
1,950
0
3,815
2,840
0
17,698
L
1,553
305
108
225
7,500
2,245
362
4,807
2,668
19,682
0
L
Guan Yu
3,299
570
265
1,157
8,318
4,004
0
2,465
5,678
0
12,940
L
1,122
253
0
898
5,159
853
0
54
5,105
0
9,911
L
Cthulhu
1,333
373
0
252
8,267
2,639
0
1,780
6,361
5,971
0
W
Olorun
4,504
2,085
341
4,225
6,284
1,661
2,360
481
5,722
36,366
0
W
2,242
618
0
1,863
5,744
1,756
433
422
5,217
0
26,716
W
Ah Puch
wesley1985
Ah Puch
8,417
1,140
171
2,280
3,956
1,680
674
452
3,444
31,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,705
Gold Earned
22,472
279
Minions Killed
118
0
Camps Cleared
0
1,062,209
Distance Traveled
912,406
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,046
641
73
7
0
145,864
2
W
Achilles
5,781
526
26
2
0
251,844
0
L
Heimdallr
4,665
424
36
3
0
196,373
3
L
Ra
4,642
422
32
3
0
154,273
2
L
Guan Yu
4,664
424
23
2
0
212,680
2
L
Loki
4,277
389
21
2
0
158,429
0
L
Cthulhu
4,224
384
6
1
0
190,651
0
W
Olorun
6,386
581
60
5
0
221,775
0
W
Set
6,341
576
59
5
0
244,478
4
W
Ah Puch
7,151
650
61
6
0
198,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role