Player Matchup

Sylvanus
Sylvanus
Creek3r
Sylvanus
Level 104
God Stats
6W - 2L
1,967 SR
Queue Stats
21W - 19L
1,555 Elo+
Party 1
Amaterasu
Amaterasu
CrudestBiscuit
Amaterasu
Level 42
God Stats
38W - 62L
1,344 SR
Queue Stats
129W - 195L
1,372 Elo+
Party 2
Kukulkan
Kukulkan
HuntingFire88
Kukulkan
Level 67
God Stats
7W - 6L
1,680 SR
Queue Stats
13W - 17L
1,599 Elo+
Party 1
Nemesis
Nemesis
MacGyver15
Nemesis
Level 24
God Stats
12W - 14L
1,622 SR
Queue Stats
50W - 68L
1,370 Elo+
Party 2
Hou Yi
Hou Yi
Toxsick Alt2
Hou Yi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,449 Elo+
Party 1
Team Averages
Level 48
1,623 SR
1,469 Elo+

VS

Team Averages
Level 59
1,497 SR
1,431 Elo+
Chaac
Chaac
GeorgiaNation
Chaac
Level 86
God Stats
5W - 6L
1,386 SR
Queue Stats
254W - 265L
1,384 Elo+
Party 3
Cthulhu
Cthulhu
LoudLimeJuice
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 258L
1,449 Elo+
Party 3
Ra
Ra
Xxlilluigi1xX
Ra
Level 82
God Stats
82W - 70L
1,472 SR
Queue Stats
223W - 228L
1,469 Elo+
Party 3
Mercury
Mercury
eXoTic_JVT456
Mercury
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 136L
1,413 Elo+
Solo
Jing Wei
Jing Wei
rodo 012
Jing Wei
Level 68
God Stats
3W - 2L
1,629 SR
Queue Stats
130W - 172L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Creek3r
Sylvanus
15
5 / 3 / 5
10,255
466
10,877
16,324
18,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
CrudestBiscuit
Amaterasu
16
1 / 4 / 2
9,583
436
3,691
13,246
10,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
HuntingFire88
Kukulkan
16
5 / 3 / 1
11,218
510
12,533
10,435
5,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
MacGyver15
Nemesis
17
1 / 2 / 0
9,918
451
3,796
12,367
7,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
16
2 / 2 / 8
10,110
460
10,708
14,049
7,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 8
11,451
521
16,546
15,454
13,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
13
1 / 3 / 9
9,419
428
6,909
13,304
10,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 1 / 7
11,110
505
6,619
9,310
4,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
16
1 / 4 / 4
10,213
464
5,860
16,433
6,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
rodo 012
Jing Wei
16
4 / 6 / 5
10,545
479
6,730
12,323
3,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
14
Kills
13
14
Deaths
14
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Creek3r
Sylvanus
5
3
5
2.5
L
Amaterasu
CrudestBiscuit
Amaterasu
1
4
2
0.5
W
5
0
8
9
L
Kukulkan
HuntingFire88
Kukulkan
5
3
1
1.83
W
Cthulhu
1
3
9
1.83
L
Nemesis
MacGyver15
Nemesis
1
2
0
0.5
L
Hou Yi
2
2
8
3
W
2
1
7
5.5
W
Mercury
1
4
4
0.75
W
Jing Wei
rodo 012
Jing Wei
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,605
Damage
42,664
66,421
Taken
66,824
49,939
Mitigated
39,006
20,423
Healing
22,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Creek3r
Sylvanus
10,877
1,327
2,875
5,984
16,324
18,551
129
6,137
9,895
32,524
0
L
Amaterasu
CrudestBiscuit
Amaterasu
3,691
1,361
0
2,919
13,246
10,250
288
858
12,067
0
50,582
W
16,546
2,948
0
8,977
15,454
13,795
893
6,355
9,099
0
84,216
L
Kukulkan
HuntingFire88
Kukulkan
12,533
1,446
633
2,345
10,435
5,679
224
2,511
7,720
56,290
0
W
Cthulhu
6,909
720
427
959
13,304
10,210
99
6,192
7,112
22,634
0
L
Nemesis
MacGyver15
Nemesis
3,796
1,475
0
3,574
12,367
7,988
0
461
11,805
0
77,404
L
Hou Yi
10,708
4,886
0
2,093
14,049
7,471
541
3,230
10,615
0
70,685
W
6,619
555
2,737
4,565
9,310
4,778
674
2,224
7,086
82,936
0
W
Mercury
5,860
3,011
0
3,834
16,433
6,257
2,048
4,072
12,361
0
64,744
W
Jing Wei
rodo 012
Jing Wei
6,730
5,404
0
670
12,323
3,966
1,768
4,567
7,756
0
50,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,084
Gold Earned
52,738
465
Minions Killed
517
0
Camps Cleared
0
2,029,437
Distance Traveled
2,121,332
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,255
466
46
2
0
368,771
3
L
Amaterasu
9,583
436
92
4
0
435,531
3
W
Chaac
11,451
521
128
6
0
447,794
1
L
Kukulkan
11,218
510
99
5
0
396,902
3
W
Cthulhu
9,419
428
25
1
0
417,152
0
L
Nemesis
9,918
451
123
6
0
475,701
2
L
Hou Yi
10,110
460
105
5
0
352,532
3
W
Ra
11,110
505
152
7
0
426,888
1
W
Mercury
10,213
464
125
6
0
448,936
1
W
Jing Wei
10,545
479
87
4
0
380,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role