Player Matchup

Ra
Ra
Cherub224Ultima
Ra
Level 108
God Stats
10W - 6L
1,697 SR
Queue Stats
116W - 124L
1,523 Elo+
Solo
Fenrir
Fenrir
MiniKongRJM
Fenrir
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
247W - 301L
1,477 Elo+
Solo
Kumbhakarna
Kumbhakarna
fIetzah
Kumbhakarna
Level 145
God Stats
11W - 11L
1,910 SR
Queue Stats
254W - 256L
1,590 Elo+
Solo
Team Averages
Level 120
1,703 SR
1,530 Elo+

VS

Team Averages
Level 27
1,316 SR
1,449 Elo+
Medusa
Medusa
Jkamiloda
Medusa
Level 11
God Stats
1W - 4L
949 SR
Queue Stats
2W - 7L
1,224 Elo+
Solo
Athena
Athena
chocoleyrool
Athena
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
179W - 175L
1,386 Elo+
Solo
Pele
Pele
xlGaro
Pele
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 8L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 7
12,817
641
13,524
18,683
9,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
14
5 / 9 / 4
12,383
619
14,683
18,084
8,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
fIetzah
Kumbhakarna
15
4 / 3 / 6
13,093
655
12,654
23,467
30,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jkamiloda
Medusa
13
1 / 8 / 9
11,451
573
7,287
15,257
9,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Athena
16
5 / 3 / 12
13,136
657
11,308
22,919
27,378
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
xlGaro
Pele
18
13 / 2 / 3
14,625
731
27,702
28,620
26,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
11
Kills
19
19
Deaths
13
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
7
7
0.79
W
Medusa
Jkamiloda
Medusa
1
8
9
0.69
L
Fenrir
5
9
4
0.78
W
Athena
5
3
12
3.67
L
Kumbhakarna
fIetzah
Kumbhakarna
4
3
6
2.33
W
Pele
xlGaro
Pele
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,861
Damage
46,297
60,234
Taken
66,796
48,385
Mitigated
63,076
17,784
Healing
13,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,524
953
3,916
6,245
18,683
9,820
514
3,213
15,470
71,904
0
W
Medusa
Jkamiloda
Medusa
7,287
5,143
0
0
15,257
9,515
733
5,790
9,343
0
19,015
L
Fenrir
14,683
3,688
0
1,648
18,084
8,272
161
3,087
14,997
0
46,089
W
Athena
11,308
2,810
0
2,056
22,919
27,378
85
9,288
13,221
49,393
0
L
Kumbhakarna
fIetzah
Kumbhakarna
12,654
3,469
1,041
4,934
23,467
30,293
76
5,503
17,964
27,580
0
W
Pele
xlGaro
Pele
27,702
6,945
0
11,683
28,620
26,183
2,567
10,303
17,882
0
100,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,293
Gold Earned
39,212
185
Minions Killed
177
0
Camps Cleared
0
1,037,227
Distance Traveled
1,058,772
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,817
641
113
6
0
360,375
3
W
Medusa
11,451
573
20
1
0
281,172
3
L
Fenrir
12,383
619
46
2
0
334,553
5
W
Athena
13,136
657
52
3
0
387,945
2
L
Kumbhakarna
13,093
655
26
1
0
342,299
3
W
Pele
14,625
731
105
5
0
389,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role