Player Matchup

Bellona
Bellona
AnbuCurry
Bellona
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 14L
1,360 Elo+
Party 2
Sobek
Sobek
SwimGood
Sobek
Level 71
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 24L
1,450 Elo+
Party 2
Nu Wa
Nu Wa
WhatchuMeeean
Nu Wa
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 56L
1,450 Elo+
Party 2
Neith
Neith
dier116
Neith
Level 17
God Stats
10W - 6L
1,671 SR
Queue Stats
12W - 13L
1,498 Elo+
Solo
Thor
Thor
strikingvipersx
Thor
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 53L
1,360 Elo+
Party 2
Team Averages
Level 39
1,534 SR
1,424 Elo+

VS

Team Averages
Level 32
1,517 SR
1,487 Elo+
Loki
Loki
BigFatCocoa21
Loki
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,434 Elo+
Party 3
Ra
Ra
JeffRandall
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,434 Elo+
Party 3
Horus
Horus
TheRoniconda
Horus
Level 125
God Stats
2W - 2L
1,695 SR
Queue Stats
77W - 79L
1,576 Elo+
Party 1
Bellona
Bellona
eminemfan1
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,579 Elo+
Party 1
Neith
Neith
martuff
Neith
Level 4
God Stats
30W - 22L
1,389 SR
Queue Stats
43W - 51L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AnbuCurry
Bellona
15
8 / 4 / 2
9,365
585
11,713
11,734
10,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
SwimGood
Sobek
11
3 / 3 / 7
7,534
471
6,061
13,460
7,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
10 / 3 / 5
9,048
566
12,432
8,014
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
dier116
Neith
13
3 / 2 / 9
7,619
476
9,572
10,059
2,644
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 3 / 5
6,617
414
1,947
7,865
2,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 5
8,000
500
4,342
11,823
3,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
5 / 4 / 2
8,986
562
8,875
7,187
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 6 / 5
7,318
457
8,022
16,383
8,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
eminemfan1
Bellona
13
3 / 7 / 2
8,011
501
6,632
14,053
11,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
martuff
Neith
11
2 / 4 / 6
7,244
453
7,595
8,897
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
35
24
Kills
15
15
Deaths
25
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
AnbuCurry
Bellona
8
4
2
2.25
L
3
4
5
1.38
L
5
4
2
1.5
W
Sobek
SwimGood
Sobek
3
3
7
2.17
L
2
6
5
0.75
W
10
3
5
4.17
W
Neith
dier116
Neith
3
2
9
3.75
L
Bellona
eminemfan1
Bellona
3
7
2
0.57
L
Neith
martuff
Neith
2
4
6
1.25
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,725
Damage
35,466
51,132
Taken
58,343
26,023
Mitigated
29,668
13,816
Healing
12,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AnbuCurry
Bellona
11,713
4,315
0
1,331
11,734
10,637
824
455
10,844
23
47,403
L
4,342
1,572
433
3,878
11,823
3,713
305
3,218
8,506
0
41,794
L
8,875
1,391
604
1,290
7,187
2,445
863
4,025
3,137
52,334
0
W
Sobek
SwimGood
Sobek
6,061
867
0
3,910
13,460
7,961
0
2,210
11,250
22,084
0
L
8,022
3,087
650
2,550
16,383
8,988
30
7,106
9,277
0
18,824
W
12,432
3,156
0
500
8,014
2,534
898
3,335
4,679
46,651
0
W
Neith
dier116
Neith
9,572
4,329
0
5,431
10,059
2,644
10
1,466
8,593
0
43,580
L
Bellona
eminemfan1
Bellona
6,632
2,528
0
908
14,053
11,937
0
739
12,854
0
37,818
L
Neith
martuff
Neith
7,595
4,145
0
2,310
8,897
2,585
72
3,405
5,492
0
34,823
W
1,947
424
0
2,644
7,865
2,247
0
1,409
6,431
0
22,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,183
Gold Earned
39,559
297
Minions Killed
331
0
Camps Cleared
0
1,419,450
Distance Traveled
1,484,838
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,365
585
97
6
0
280,097
2
L
Loki
8,000
500
71
4
0
306,639
0
L
Ra
8,986
562
103
6
0
291,581
2
W
Sobek
7,534
471
33
2
0
311,416
6
L
Horus
7,318
457
16
1
0
313,716
7
W
Nu Wa
9,048
566
57
4
0
279,709
2
W
Neith
7,619
476
66
4
0
258,350
2
L
Bellona
8,011
501
81
5
0
285,873
2
L
Neith
7,244
453
60
4
0
287,029
0
W
Thor
6,617
414
44
3
0
289,878
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role