Player Matchup

Cu Chulainn
Cu Chulainn
LordTheWanted
Cu Chulainn
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,645 Elo+
Party 3
Hun Batz
Hun Batz
SgtKinfolk
Hun Batz
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
82W - 90L
1,543 Elo+
Solo
Janus
Janus
XxlZebeklxX
Janus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Geb
Geb
freigot730
Geb
Level 18
God Stats
4W - 4L
1,602 SR
Queue Stats
10W - 15L
1,466 Elo+
Party 3
Neith
Neith
zebekonlira
Neith
Level 27
God Stats
3W - 4L
1,483 SR
Queue Stats
74W - 88L
1,505 Elo+
Party 3
Team Averages
Level 67
1,517 SR
1,532 Elo+

VS

Team Averages
Level 51
1,516 SR
1,497 Elo+
Thanatos
Thanatos
BigWoody226
Thanatos
Level 18
God Stats
11W - 11L
1,651 SR
Queue Stats
32W - 37L
1,532 Elo+
Party 1
Chaac
Chaac
DJAYBONE
Chaac
Level 115
God Stats
4W - 2L
1,208 SR
Queue Stats
109W - 87L
1,587 Elo+
Party 1
Merlin
Merlin
NotT0xic
Merlin
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 108L
1,493 Elo+
Solo
Fafnir
Fafnir
Reach2Portals2
Fafnir
Level 63
God Stats
5W - 5L
1,727 SR
Queue Stats
73W - 54L
1,437 Elo+
Party 2
Neith
Neith
TheNobleWolf777
Neith
Level 26
God Stats
3W - 3L
1,496 SR
Queue Stats
90W - 75L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LordTheWanted
Cu Chulainn
16
2 / 6 / 0
9,836
518
12,639
16,519
15,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hun Batz
SgtKinfolk
Hun Batz
15
2 / 1 / 0
8,666
456
4,213
10,732
3,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 3 / 2
10,484
552
7,783
12,212
4,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 1
8,008
421
1,596
12,139
9,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 1 / 1
8,520
448
4,344
6,902
2,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigWoody226
Thanatos
16
4 / 2 / 4
9,965
524
5,631
12,975
5,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
DJAYBONE
Chaac
19
3 / 1 / 6
11,049
582
15,137
16,930
12,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
NotT0xic
Merlin
17
5 / 1 / 1
10,539
555
10,172
9,071
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 1
9,076
478
5,382
8,026
8,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
0 / 0 / 1
7,939
418
6,207
6,649
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
13
13
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BigWoody226
Thanatos
4
2
4
3
W
Chaac
DJAYBONE
Chaac
3
1
6
6
L
Cu Chulainn
LordTheWanted
Cu Chulainn
2
6
0
0.33
W
Merlin
NotT0xic
Merlin
5
1
1
5.5
W
1
1
1
1.5
L
Hun Batz
SgtKinfolk
Hun Batz
2
1
0
2
W
0
0
1
0.5
L
1
3
2
0.67
L
0
2
1
0.25
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,575
Damage
42,529
58,504
Taken
53,651
35,804
Mitigated
31,165
11,665
Healing
33,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BigWoody226
Thanatos
5,631
2,311
0
15,207
12,975
5,141
0
1,213
11,664
0
64,012
W
Chaac
DJAYBONE
Chaac
15,137
4,797
0
9,733
16,930
12,037
1,091
1,105
15,767
0
78,538
L
Cu Chulainn
LordTheWanted
Cu Chulainn
12,639
3,152
0
1,022
16,519
15,349
248
37
16,472
0
65,507
W
Merlin
NotT0xic
Merlin
10,172
137
0
1,250
9,071
3,487
1,394
4,842
4,035
67,987
0
W
5,382
1,045
0
2,875
8,026
8,064
0
943
7,083
27,213
0
L
Hun Batz
SgtKinfolk
Hun Batz
4,213
564
0
4,350
10,732
3,999
0
863
9,767
0
62,563
W
6,207
2,606
0
4,706
6,649
2,436
0
884
5,723
0
58,940
L
7,783
97
0
1,179
12,212
4,326
0
5,976
5,838
79,832
0
L
1,596
150
0
2,090
12,139
9,699
0
4,245
7,744
15,671
0
L
4,344
1,443
0
3,024
6,902
2,431
0
3,685
3,129
0
62,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,514
Gold Earned
48,568
578
Minions Killed
553
0
Camps Cleared
0
1,796,964
Distance Traveled
1,868,439
32
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,965
524
111
6
0
391,753
1
W
Chaac
11,049
582
162
9
0
374,329
7
L
Cu Chulainn
9,836
518
146
8
0
307,194
6
W
Merlin
10,539
555
134
7
0
365,093
3
W
Fafnir
9,076
478
42
2
0
385,019
6
L
Hun Batz
8,666
456
101
5
0
416,791
14
W
Neith
7,939
418
104
5
0
352,245
1
L
Janus
10,484
552
169
9
0
394,436
5
L
Geb
8,008
421
19
1
0
353,960
2
L
Neith
8,520
448
143
8
0
324,583
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role