Player Matchup

Neith
Neith
EvilGhoul1020
Neith
Level 29
God Stats
21W - 23L
1,594 SR
Queue Stats
58W - 62L
1,570 Elo+
Party 1
Pele
Pele
PRINCEVI
Pele
Level 29
God Stats
6W - 3L
1,602 SR
Queue Stats
66W - 62L
1,549 Elo+
Party 1
Anubis
Anubis
PridefulLion
Anubis
Level 46
God Stats
18W - 9L
1,500 SR
Queue Stats
51W - 46L
1,505 Elo+
Party 1
Ymir
Ymir
childishkidd
Ymir
Level 13
God Stats
18W - 12L
1,627 SR
Queue Stats
48W - 54L
1,534 Elo+
Party 1
Achilles
Achilles
sonic33025
Achilles
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 30
1,565 SR
1,532 Elo+

VS

Team Averages
Level 20
1,479 SR
1,546 Elo+
Bacchus
Bacchus
 
Bacchus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Chryoxz
Susano
Level 25
God Stats
3W - 3L
1,285 SR
Queue Stats
75W - 79L
1,565 Elo+
Party 2
Scylla
Scylla
ShadxwPrince
Scylla
Level 29
God Stats
1W - 2L
1,301 SR
Queue Stats
74W - 68L
1,562 Elo+
Party 2
Xbalanque
Xbalanque
UnWeónConBajón
Xbalanque
Level 28
God Stats
1W - 1L
1,811 SR
Queue Stats
26W - 18L
1,604 Elo+
Solo
Ymir
Ymir
omnislave
Ymir
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
6,052
605
4,396
4,458
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
12
4 / 0 / 2
6,831
683
3,533
5,730
1,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
12
5 / 1 / 2
7,067
707
3,486
3,077
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 1 / 1
6,195
620
1,194
4,361
2,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
sonic33025
Achilles
9
0 / 0 / 2
5,611
561
5,629
5,204
3,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 1 / 0
5,230
523
2,159
8,464
5,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Chryoxz
Susano
8
0 / 1 / 1
4,954
495
1,361
5,726
1,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
10
1 / 4 / 0
5,634
563
2,918
5,394
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
8
2 / 4 / 0
5,086
509
3,260
4,799
1,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
8
0 / 4 / 2
4,848
485
1,483
6,699
2,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
14
Kills
3
3
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
0
0
L
Susano
Chryoxz
Susano
0
1
1
0.5
W
2
1
3
3.5
W
Pele
4
0
2
5
W
Anubis
5
1
2
6
L
Scylla
1
4
0
0.25
L
Xbalanque
2
4
0
0.5
W
3
1
1
3.5
L
Ymir
0
4
2
0.25
W
Achilles
sonic33025
Achilles
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,238
Damage
11,181
22,830
Taken
31,082
10,094
Mitigated
12,273
9,968
Healing
7,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,159
212
0
3,335
8,464
5,467
0
0
7,983
18,982
0
L
Susano
Chryoxz
Susano
1,361
285
0
2,625
5,726
1,620
0
0
5,726
0
25,256
W
4,396
1,711
195
2,542
4,458
1,486
2,230
615
3,843
0
30,798
W
Pele
3,533
652
0
2,716
5,730
1,721
0
1,299
4,393
0
34,433
W
Anubis
3,486
156
0
1,756
3,077
1,162
0
1,178
1,791
31,566
0
L
Scylla
2,918
666
0
994
5,394
1,201
0
2,889
2,505
31,071
0
L
Xbalanque
3,260
1,584
0
0
4,799
1,173
0
736
4,038
0
21,438
W
1,194
216
0
1,013
4,361
2,031
728
1,123
3,198
14,532
0
L
Ymir
1,483
370
0
728
6,699
2,812
0
1,055
5,644
6,753
0
W
Achilles
sonic33025
Achilles
5,629
2,574
0
1,746
5,204
3,694
582
2,159
3,045
0
20,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,756
Gold Earned
25,752
275
Minions Killed
229
0
Camps Cleared
0
1,049,900
Distance Traveled
960,201
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,230
523
47
5
0
174,385
1
L
Susano
4,954
495
59
6
0
239,198
3
W
Neith
6,052
605
66
7
0
156,883
3
W
Pele
6,831
683
76
8
0
257,585
4
W
Anubis
7,067
707
73
7
0
219,262
2
L
Scylla
5,634
563
70
7
0
175,002
4
L
Xbalanque
5,086
509
43
4
0
185,055
2
W
Ymir
6,195
620
28
3
0
203,026
4
L
Ymir
4,848
485
10
1
0
186,561
0
W
Achilles
5,611
561
32
3
0
213,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role